Player Matchup

Fenrir
Fenrir
CantTouched
Fenrir
Level 156
God Stats
6W - 5L
1,541 SR
Queue Stats
491W - 326L
1,804 Elo+
Party 1
Athena
Athena
Conkersbfd
Athena
Level 142
God Stats
10W - 9L
1,380 SR
Queue Stats
186W - 129L
1,699 Elo+
Party 1
Agni
Agni
Fenix
Agni
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 157L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
jrohrer12
Cthulhu
Level 10
God Stats
16W - 2L
2,056 SR
Queue Stats
16W - 2L
2,013 Elo+
Party 1
Medusa
Medusa
svedanya
Medusa
Level 79
God Stats
24W - 17L
1,671 SR
Queue Stats
343W - 272L
1,766 Elo+
Party 1
Team Averages
Level 109
1,630 SR
1,782 Elo+

VS

Team Averages
Level 48
1,709 SR
1,608 Elo+
Chiron
Chiron
Chesster
Chiron
Level 32
God Stats
1W - 1L
1,750 SR
Queue Stats
36W - 34L
1,595 Elo+
Solo
Tiamat
Tiamat
Strudin
Tiamat
Level 97
God Stats
9W - 4L
1,751 SR
Queue Stats
50W - 46L
1,548 Elo+
Party 2
Khepri
Khepri
TH3lucky
Khepri
Level 41
God Stats
22W - 35L
1,866 SR
Queue Stats
571W - 577L
1,734 Elo+
Solo
Ravana
Ravana
vKingCrimson
Ravana
Level 29
God Stats
28W - 31L
1,598 SR
Queue Stats
383W - 381L
1,562 Elo+
Party 2
Nemesis
Nemesis
xEnmanuel
Nemesis
Level 39
God Stats
26W - 21L
1,578 SR
Queue Stats
338W - 350L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 0 / 2
6,740
674
5,070
5,688
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Conkersbfd
Athena
10
3 / 1 / 9
6,053
605
4,513
7,671
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Fenix
Agni
11
3 / 0 / 7
6,368
637
6,205
5,076
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
jrohrer12
Cthulhu
11
2 / 0 / 3
6,067
607
4,861
6,386
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
svedanya
Medusa
11
4 / 1 / 2
6,227
623
6,328
5,523
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chesster
Chiron
9
0 / 3 / 2
5,059
506
3,359
7,699
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Strudin
Tiamat
8
0 / 4 / 0
4,844
484
3,596
5,560
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
TH3lucky
Khepri
6
0 / 5 / 0
4,346
435
2,194
9,739
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
8
0 / 3 / 0
4,682
468
3,300
7,073
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xEnmanuel
Nemesis
9
2 / 3 / 0
5,303
530
2,853
6,952
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
2
2
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
0
2
7
L
Chiron
Chesster
Chiron
0
3
2
0.33
W
Athena
Conkersbfd
Athena
3
1
9
7.5
W
Agni
Fenix
Agni
3
0
7
6.5
L
Tiamat
Strudin
Tiamat
0
4
0
0
L
Khepri
TH3lucky
Khepri
0
5
0
0
W
Cthulhu
jrohrer12
Cthulhu
2
0
3
3.5
W
Medusa
svedanya
Medusa
4
1
2
5
L
Ravana
0
3
0
0
L
Nemesis
xEnmanuel
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
15,302
30,344
Taken
37,023
14,390
Mitigated
12,732
10,876
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,070
1,681
0
827
5,688
2,256
68
285
5,359
0
39,213
L
Chiron
Chesster
Chiron
3,359
1,086
253
3,869
7,699
2,153
0
2,064
5,598
0
24,814
W
Athena
Conkersbfd
Athena
4,513
1,375
0
2,202
7,671
4,236
162
1,445
6,146
17,312
0
W
Agni
Fenix
Agni
6,205
709
0
2,059
5,076
1,621
961
2,299
2,533
36,957
0
L
Tiamat
Strudin
Tiamat
3,596
368
0
1,248
5,560
2,142
0
2,991
2,456
23,105
0
L
Khepri
TH3lucky
Khepri
2,194
547
0
1,921
9,739
3,875
0
3,715
5,874
10,022
0
W
Cthulhu
jrohrer12
Cthulhu
4,861
431
0
2,948
6,386
4,410
518
653
5,711
27,925
0
W
Medusa
svedanya
Medusa
6,328
2,780
0
2,840
5,523
1,867
1,754
718
4,805
0
38,574
L
Ravana
3,300
1,499
0
1,866
7,073
2,412
0
3,898
2,863
0
18,724
L
Nemesis
xEnmanuel
Nemesis
2,853
1,396
0
1,070
6,952
2,150
0
2,203
4,653
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
24,234
316
Minions Killed
212
0
Camps Cleared
0
968,076
Distance Traveled
925,936
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,740
674
71
7
0
228,925
1
L
Chiron
5,059
506
48
5
0
163,571
4
W
Athena
6,053
605
24
2
0
206,677
3
W
Agni
6,368
637
94
9
0
197,462
1
L
Tiamat
4,844
484
57
6
0
163,604
4
L
Khepri
4,346
435
18
2
0
187,172
2
W
Cthulhu
6,067
607
53
5
0
176,888
1
W
Medusa
6,227
623
74
7
0
158,124
1
L
Ravana
4,682
468
35
4
0
206,947
1
L
Nemesis
5,303
530
54
5
0
204,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role