Player Matchup

Ymir
Ymir
FocusMeHarder
Ymir
Level 29
God Stats
20W - 28L
1,495 SR
Queue Stats
679W - 825L
1,451 Elo+
Party 1
Medusa
Medusa
Intersperse
Medusa
Level 27
God Stats
101W - 98L
1,670 SR
Queue Stats
482W - 589L
1,380 Elo+
Party 1
Thoth
Thoth
MoustacheCheeser
Thoth
Level 30
God Stats
1W - 8L
1,121 SR
Queue Stats
182W - 246L
1,208 Elo+
Party 2
Thanatos
Thanatos
NotChelow
Thanatos
Level 21
God Stats
19W - 7L
1,615 SR
Queue Stats
105W - 109L
1,372 Elo+
Party 2
Skadi
Skadi
TheRealHTS623
Skadi
Level 22
God Stats
2W - 1L
1,259 SR
Queue Stats
3W - 1L
1,157 Elo+
Solo
Team Averages
Level 26
1,432 SR
1,313 Elo+

VS

Team Averages
Level 14
1,397 SR
1,353 Elo+
Anhur
Anhur
D9IsBetter
Anhur
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Ares
Ares
GoldnForm
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 3
Nemesis
Nemesis
GuiGS09
Nemesis
Level 18
God Stats
0W - 3L
1,143 SR
Queue Stats
26W - 43L
1,323 Elo+
Solo
Jing Wei
Jing Wei
Trumpinator12
Jing Wei
Level 10
God Stats
2W - 6L
1,344 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 3
Ao Kuang
Ao Kuang
blueshyguy69
Ao Kuang
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 175L
1,132 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,845
547
5,042
12,464
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
15
5 / 0 / 5
9,419
523
9,441
6,644
2,226
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
3 / 5 / 2
8,701
483
6,877
7,860
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NotChelow
Thanatos
17
6 / 3 / 2
10,743
597
11,501
15,864
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 4 / 1
10,218
568
14,108
10,446
3,721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 1 / 0
6,673
371
2,458
4,272
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
14
3 / 5 / 0
8,282
460
5,398
15,069
16,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
GuiGS09
Nemesis
14
7 / 6 / 4
8,937
497
10,912
17,273
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Trumpinator12
Jing Wei
11
1 / 11 / 5
7,245
403
6,302
17,892
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
blueshyguy69
Ao Kuang
12
0 / 5 / 0
7,148
397
245
14,284
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
26
Kills
13
14
Deaths
28
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
1
0
2
W
4
2
4
3
L
Ares
3
5
0
0.6
L
Nemesis
GuiGS09
Nemesis
7
6
4
1.5
W
Medusa
5
0
5
7.5
W
3
5
2
0.8
W
Thanatos
NotChelow
Thanatos
6
3
2
2.33
W
8
4
1
2.13
L
Jing Wei
Trumpinator12
Jing Wei
1
11
5
0.32
L
Ao Kuang
blueshyguy69
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
25,315
53,278
Taken
68,790
24,905
Mitigated
32,063
21,888
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,458
462
0
1,075
4,272
843
0
1,487
2,745
0
12,169
W
5,042
923
618
2,074
12,464
9,855
1,146
0
12,464
38,267
0
L
Ares
5,398
660
0
1,290
15,069
16,609
490
0
15,069
31,914
0
L
Nemesis
GuiGS09
Nemesis
10,912
4,279
0
2,292
17,273
5,474
0
4,665
12,462
0
30,519
W
Medusa
9,441
4,416
927
1,128
6,644
2,226
2,197
0
6,644
0
47,275
W
6,877
809
0
500
7,860
2,354
2,416
0
7,860
34,568
0
W
Thanatos
NotChelow
Thanatos
11,501
4,320
0
13,043
15,864
6,749
1,161
3,337
12,527
0
65,739
W
14,108
8,668
0
3,598
10,446
3,721
4,720
2,306
8,140
0
59,141
L
Jing Wei
Trumpinator12
Jing Wei
6,302
3,997
0
3,420
17,892
5,071
0
5,275
12,311
0
25,624
L
Ao Kuang
blueshyguy69
Ao Kuang
245
0
0
7,984
14,284
4,066
0
0
14,284
48,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
38,285
412
Minions Killed
197
0
Camps Cleared
0
1,490,938
Distance Traveled
1,226,319
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,673
371
15
1
0
120,386
1
W
Ymir
9,845
547
66
4
0
300,423
1
L
Ares
8,282
460
37
2
0
278,967
2
L
Nemesis
8,937
497
34
2
0
338,516
0
W
Medusa
9,419
523
78
4
0
333,235
4
W
Thoth
8,701
483
69
4
0
282,702
0
W
Thanatos
10,743
597
116
6
0
318,026
0
W
Skadi
10,218
568
83
5
0
256,552
0
L
Jing Wei
7,245
403
35
2
0
268,388
0
L
Ao Kuang
7,148
397
76
4
0
220,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role