Player Matchup

Sol
Sol
Dolleshis
Sol
Level 141
God Stats
66W - 40L
1,512 SR
Queue Stats
276W - 295L
1,491 Elo+
Solo
King Arthur
King Arthur
Douglasthe3rd
King Arthur
Level 98
God Stats
13W - 7L
1,481 SR
Queue Stats
407W - 363L
1,572 Elo+
Solo
Bastet
Bastet
Fang240
Bastet
Level 105
God Stats
16W - 4L
1,500 SR
Queue Stats
270W - 238L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingSquidge
Ah Muzen Cab
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 121L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
RidhwaanTheGamer
Cabrakan
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
619W - 628L
1,490 Elo+
Party 2
Team Averages
Level 101
1,499 SR
1,532 Elo+

VS

Team Averages
Level 124
1,464 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Hawk_Vapez
Sun Wukong
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,691 Elo+
Solo
Kukulkan
Kukulkan
LycheexX
Kukulkan
Level 95
God Stats
8W - 5L
1,512 SR
Queue Stats
55W - 58L
1,428 Elo+
Party 1
Kali
Kali
SVWpatzeSVW
Kali
Level 146
God Stats
14W - 13L
1,684 SR
Queue Stats
290W - 259L
1,522 Elo+
Party 1
Medusa
Medusa
Sparky Np
Medusa
Level 147
God Stats
1W - 2L
1,269 SR
Queue Stats
91W - 87L
1,576 Elo+
Solo
Cerberus
Cerberus
wwwHALITKOPATwww
Cerberus
Level 158
God Stats
3W - 6L
1,355 SR
Queue Stats
153W - 177L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,820
582
3,974
6,360
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Douglasthe3rd
King Arthur
11
2 / 1 / 0
6,432
643
5,489
8,365
3,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Fang240
Bastet
9
0 / 0 / 3
5,285
529
2,722
5,143
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
KingSquidge
Ah Muzen Cab
10
1 / 0 / 0
5,398
540
4,854
4,244
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 0
5,073
507
1,619
4,931
2,423
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hawk_Vapez
Sun Wukong
9
1 / 2 / 0
5,381
538
4,011
7,315
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
LycheexX
Kukulkan
11
1 / 1 / 0
5,636
564
3,782
2,396
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,202
520
2,622
7,363
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Sparky Np
Medusa
8
0 / 1 / 0
4,444
444
2,259
4,942
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 1
4,809
481
2,316
6,329
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
King Arthur
Douglasthe3rd
King Arthur
2
1
0
2
W
Bastet
Fang240
Bastet
0
0
3
1.5
L
Sun Wukong
Hawk_Vapez
Sun Wukong
1
2
0
0.5
W
Ah Muzen Cab
KingSquidge
Ah Muzen Cab
1
0
0
1
L
Kukulkan
LycheexX
Kukulkan
1
1
0
1
W
3
0
0
3
L
0
1
1
0.5
L
Medusa
Sparky Np
Medusa
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
14,990
29,043
Taken
28,345
10,737
Mitigated
10,391
13,388
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,974
1,354
0
3,837
6,360
1,966
418
3,105
3,255
38,535
0
W
King Arthur
Douglasthe3rd
King Arthur
5,489
481
0
2,958
8,365
3,825
0
0
8,365
0
40,008
W
Bastet
Fang240
Bastet
2,722
877
0
2,396
5,143
1,349
0
585
4,558
0
26,048
L
Sun Wukong
Hawk_Vapez
Sun Wukong
4,011
829
0
2,325
7,315
3,067
0
0
7,315
0
28,303
W
Ah Muzen Cab
KingSquidge
Ah Muzen Cab
4,854
2,576
0
2,155
4,244
1,174
0
572
3,672
0
37,506
L
Kukulkan
LycheexX
Kukulkan
3,782
52
0
250
2,396
812
0
1,298
1,098
37,819
0
W
1,619
242
314
1,728
4,931
2,423
0
1,836
3,095
8,935
0
L
2,622
1,024
0
3,372
7,363
2,811
0
1,427
5,936
0
25,517
L
Medusa
Sparky Np
Medusa
2,259
1,039
0
2,094
4,942
1,246
0
127
4,815
0
19,224
L
2,316
311
0
2,103
6,329
2,455
0
2,741
3,588
14,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
25,472
320
Minions Killed
292
0
Camps Cleared
0
970,814
Distance Traveled
910,760
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,820
582
76
8
0
176,420
2
W
King Arthur
6,432
643
80
8
0
187,679
4
W
Bastet
5,285
529
63
6
0
209,775
1
L
Sun Wukong
5,381
538
65
7
0
156,999
3
W
Ah Muzen Cab
5,398
540
79
8
0
189,501
2
L
Kukulkan
5,636
564
87
9
0
202,572
3
W
Cabrakan
5,073
507
22
2
0
207,439
0
L
Kali
5,202
520
70
7
0
197,770
1
L
Medusa
4,444
444
42
4
0
174,854
2
L
Cerberus
4,809
481
28
3
0
178,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role