Player Matchup

Hera
Hera
CorruptZero-
Hera
Level 104
God Stats
1W - 0L
1,778 SR
Queue Stats
32W - 42L
1,365 Elo+
Party 1
Arachne
Arachne
IIIIGVMBITIIII
Arachne
Level 141
God Stats
9W - 12L
1,478 SR
Queue Stats
220W - 199L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
ThomasJiuksa
Kuzenbo
Level 100
God Stats
2W - 2L
1,641 SR
Queue Stats
35W - 40L
1,517 Elo+
Solo
Team Averages
Level 115
1,633 SR
1,494 Elo+

VS

Team Averages
Level 99
1,509 SR
1,573 Elo+
Erlang Shen
Erlang Shen
LOSLONGO
Erlang Shen
Level 66
God Stats
2W - 4L
1,260 SR
Queue Stats
111W - 104L
1,562 Elo+
Solo
Tiamat
Tiamat
Lement 1972
Tiamat
Level 76
God Stats
1W - 4L
1,765 SR
Queue Stats
32W - 28L
1,645 Elo+
Solo
Arachne
Arachne
Obsidain1
Arachne
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
262W - 301L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,480
729
8,846
7,208
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 4 / 5
10,093
776
6,737
10,845
4,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ThomasJiuksa
Kuzenbo
12
2 / 1 / 9
8,902
685
6,369
9,560
10,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LOSLONGO
Erlang Shen
10
1 / 6 / 3
7,851
604
6,222
11,360
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
13
6 / 4 / 1
9,440
726
9,173
8,811
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Obsidain1
Arachne
11
0 / 4 / 5
7,838
603
4,718
9,898
4,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
7
4
5
2.38
L
Erlang Shen
LOSLONGO
Erlang Shen
1
6
3
0.42
L
Tiamat
6
4
1
1.63
L
Arachne
Obsidain1
Arachne
0
4
5
0.63
W
Kuzenbo
ThomasJiuksa
Kuzenbo
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
20,113
27,613
Taken
30,069
16,538
Mitigated
14,860
5,694
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,846
2,425
0
540
7,208
2,510
850
2,465
4,547
39,825
0
W
6,737
5,280
0
3,164
10,845
4,028
665
2,601
8,050
0
20,584
L
Erlang Shen
LOSLONGO
Erlang Shen
6,222
2,674
234
3,274
11,360
4,813
89
5,639
5,494
0
27,439
L
Tiamat
9,173
439
0
1,941
8,811
6,007
212
4,464
4,214
43,711
0
L
Arachne
Obsidain1
Arachne
4,718
2,990
1,124
2,307
9,898
4,040
357
4,584
5,086
0
13,603
W
Kuzenbo
ThomasJiuksa
Kuzenbo
6,369
2,426
815
1,175
9,560
10,000
427
3,539
5,734
28,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
25,129
164
Minions Killed
170
0
Camps Cleared
0
703,541
Distance Traveled
668,967
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,480
729
78
6
0
219,809
1
W
Arachne
10,093
776
48
4
0
256,686
1
L
Erlang Shen
7,851
604
55
4
0
208,737
3
L
Tiamat
9,440
726
79
6
0
216,734
3
L
Arachne
7,838
603
36
3
0
243,496
2
W
Kuzenbo
8,902
685
38
3
0
227,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role