Player Matchup

Kuzenbo
Kuzenbo
CALANGOTANK
Kuzenbo
Level 26
God Stats
3W - 6L
1,274 SR
Queue Stats
660W - 654L
1,333 Elo+
Party 1
Hachiman
Hachiman
R4T0 1MUND0
Hachiman
Level 23
God Stats
11W - 18L
1,401 SR
Queue Stats
390W - 428L
1,402 Elo+
Party 1
Da Ji
Da Ji
XxCAVALRYxX7246
Da Ji
Level 27
God Stats
11W - 13L
1,431 SR
Queue Stats
656W - 555L
1,374 Elo+
Party 1
Bacchus
Bacchus
lammsking
Bacchus
Level 28
God Stats
17W - 14L
1,534 SR
Queue Stats
18W - 18L
1,507 Elo+
Solo
Hades
Hades
linoxinos
Hades
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,423 Elo+

VS

Team Averages
Level 18
1,494 SR
1,376 Elo+
Agni
Agni
CharreteDeGnomo
Agni
Level 17
God Stats
3W - 1L
1,529 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 2
Apollo
Apollo
KZambelli
Apollo
Level 17
God Stats
11W - 7L
1,340 SR
Queue Stats
15W - 16L
1,386 Elo+
Party 2
Ra
Ra
Manollo48
Ra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,425 Elo+
Solo
Horus
Horus
ParOrca79577544
Horus
Level 24
God Stats
10W - 7L
1,825 SR
Queue Stats
170W - 188L
1,323 Elo+
Solo
Mercury
Mercury
lucasrevesse
Mercury
Level 15
God Stats
13W - 17L
1,274 SR
Queue Stats
36W - 45L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CALANGOTANK
Kuzenbo
13
0 / 3 / 0
8,023
422
3,875
10,795
12,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
R4T0 1MUND0
Hachiman
13
0 / 5 / 2
7,807
411
4,669
8,790
2,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 0
5,703
300
157
2,688
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
lammsking
Bacchus
11
3 / 4 / 2
7,529
396
6,253
13,042
9,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
linoxinos
Hades
13
2 / 7 / 1
8,323
438
12,178
13,902
7,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,023
528
10,533
7,773
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
KZambelli
Apollo
14
7 / 1 / 7
8,847
466
8,129
9,321
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 5
7,354
387
4,315
5,460
1,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 9
9,252
487
5,022
12,745
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
lucasrevesse
Mercury
15
1 / 0 / 9
8,874
467
6,890
12,043
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
19
19
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CALANGOTANK
Kuzenbo
0
3
0
0
W
6
1
6
9
W
Apollo
KZambelli
Apollo
7
1
7
10.5
W
0
2
5
1.25
W
5
2
9
4.75
L
Hachiman
R4T0 1MUND0
Hachiman
0
5
2
0.2
L
0
0
0
0
L
Bacchus
lammsking
Bacchus
3
4
2
1
L
Hades
linoxinos
Hades
2
7
1
0.36
W
Mercury
lucasrevesse
Mercury
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
34,889
49,217
Taken
47,342
31,877
Mitigated
21,456
8,746
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CALANGOTANK
Kuzenbo
3,875
784
0
1,210
10,795
12,061
978
3,958
6,544
35,343
0
W
10,533
1,682
0
2,082
7,773
2,613
260
5,458
2,315
53,402
0
W
Apollo
KZambelli
Apollo
8,129
4,690
1,588
3,784
9,321
2,941
1,024
4,291
5,030
0
30,465
W
4,315
653
550
428
5,460
1,590
297
2,301
3,159
29,169
0
W
5,022
2,252
385
4,593
12,745
10,098
0
6,696
6,049
0
26,598
L
Hachiman
R4T0 1MUND0
Hachiman
4,669
3,031
0
1,725
8,790
2,787
0
1,137
7,539
0
38,333
L
157
57
0
749
2,688
497
0
0
2,688
0
7,569
L
Bacchus
lammsking
Bacchus
6,253
849
0
1,356
13,042
9,177
0
2,131
10,708
22,716
0
L
Hades
linoxinos
Hades
12,178
899
0
3,706
13,902
7,355
320
6,515
6,890
41,783
0
W
Mercury
lucasrevesse
Mercury
6,890
3,417
0
4,566
12,043
4,214
0
3,560
8,483
0
59,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,385
Gold Earned
44,350
237
Minions Killed
368
0
Camps Cleared
0
1,313,425
Distance Traveled
1,854,757
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,023
422
49
3
0
295,211
0
W
Agni
10,023
528
127
7
0
340,261
5
W
Apollo
8,847
466
57
3
0
342,075
3
W
Ra
7,354
387
56
3
0
322,989
3
W
Horus
9,252
487
34
2
0
377,879
0
L
Hachiman
7,807
411
64
3
0
314,117
2
L
Da Ji
5,703
300
15
1
0
75,148
0
L
Bacchus
7,529
396
25
1
0
321,247
3
L
Hades
8,323
438
84
4
0
307,702
4
W
Mercury
8,874
467
94
5
0
471,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role