Player Matchup

Ra
Ra
Ein Bus8241
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 90L
1,205 Elo+
Solo
Loki
Loki
JorgeFraago
Loki
Level 26
God Stats
38W - 38L
1,639 SR
Queue Stats
125W - 136L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Ran_Lin3
Amaterasu
Level 14
God Stats
5W - 7L
1,319 SR
Queue Stats
21W - 23L
1,517 Elo+
Solo
Hachiman
Hachiman
SPRMAT
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,471 Elo+
Party 2
Nox
Nox
SenpaiiToyZ
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 2
Team Averages
Level 11
1,492 SR
1,424 Elo+

VS

Team Averages
Level 22
1,450 SR
1,527 Elo+
Medusa
Medusa
Billybobturkey
Medusa
Level 25
God Stats
32W - 15L
1,721 SR
Queue Stats
55W - 38L
1,643 Elo+
Party 1
Thanatos
Thanatos
Odyntsov
Thanatos
Level 29
God Stats
1W - 4L
1,137 SR
Queue Stats
75W - 88L
1,468 Elo+
Solo
Janus
Janus
Solo King2339
Janus
Level 25
God Stats
2W - 0L
1,505 SR
Queue Stats
43W - 29L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
cesspenin
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
lothaurian
Sobek
Level 23
God Stats
36W - 28L
1,387 SR
Queue Stats
110W - 136L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 2
5,534
346
2,310
6,426
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 6 / 3
8,968
561
10,383
13,409
5,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Ran_Lin3
Amaterasu
13
5 / 2 / 3
8,319
520
6,579
16,669
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
SPRMAT
Hachiman
12
3 / 7 / 2
7,566
473
6,005
10,709
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 12 / 3
6,864
429
4,472
10,411
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 4
9,549
597
10,559
10,976
4,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Odyntsov
Thanatos
14
6 / 3 / 8
8,871
554
6,669
12,173
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
13 / 3 / 5
10,186
637
15,077
9,881
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
cesspenin
Guan Yu
11
3 / 8 / 9
7,285
455
6,319
11,911
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
11
3 / 3 / 12
8,197
512
4,491
14,617
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
19
Kills
37
37
Deaths
20
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
0
10
2
0.1
L
10
6
3
1.92
W
Thanatos
Odyntsov
Thanatos
6
3
8
3.33
L
Amaterasu
Ran_Lin3
Amaterasu
5
2
3
3.25
L
Hachiman
SPRMAT
Hachiman
3
7
2
0.57
L
1
12
3
0.21
W
13
3
5
5.17
W
Guan Yu
cesspenin
Guan Yu
3
8
9
0.94
W
Sobek
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
43,115
57,624
Taken
59,558
25,315
Mitigated
37,372
14,369
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,559
4,290
0
3,838
10,976
4,066
2,056
738
10,238
0
61,953
L
2,310
741
28
86
6,426
1,330
11
1,341
4,996
13,414
0
L
10,383
2,231
0
1,886
13,409
5,377
0
3,831
9,366
0
49,539
W
Thanatos
Odyntsov
Thanatos
6,669
1,853
0
10,968
12,173
4,401
454
1,007
11,166
0
46,071
L
Amaterasu
Ran_Lin3
Amaterasu
6,579
3,157
0
10,070
16,669
12,255
1,506
4,697
11,464
0
35,152
L
Hachiman
SPRMAT
Hachiman
6,005
3,765
0
2,286
10,709
2,875
0
3,278
7,271
0
22,653
L
4,472
950
0
13
10,411
3,478
325
5,716
4,421
11,453
0
W
15,077
1,749
119
2,119
9,881
3,344
1,065
1,320
8,561
65,909
0
W
Guan Yu
cesspenin
Guan Yu
6,319
1,754
548
1,572
11,911
10,319
390
1,328
10,583
0
16,828
W
Sobek
4,491
527
0
5,286
14,617
15,242
340
2,389
12,228
16,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
44,088
202
Minions Killed
362
0
Camps Cleared
0
1,390,865
Distance Traveled
1,576,482
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,549
597
100
6
0
285,259
2
L
Ra
5,534
346
11
1
0
210,950
0
L
Loki
8,968
561
61
4
0
289,991
0
W
Thanatos
8,871
554
91
6
0
342,239
2
L
Amaterasu
8,319
520
70
4
0
315,769
1
L
Hachiman
7,566
473
43
3
0
273,932
0
L
Nox
6,864
429
17
1
0
300,223
1
W
Janus
10,186
637
120
8
0
301,214
1
W
Guan Yu
7,285
455
18
1
0
313,393
0
W
Sobek
8,197
512
33
2
0
334,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role