Player Matchup

Artemis
Artemis
GlİTcH
Artemis
Level 3
God Stats
24W - 22L
1,500 SR
Queue Stats
44W - 59L
1,500 Elo+
Solo
Susano
Susano
JAUTAR555
Susano
Level 16
God Stats
1W - 6L
1,208 SR
Queue Stats
2W - 6L
1,130 Elo+
Solo
Cthulhu
Cthulhu
NEWCAMPER1998
Cthulhu
Level 17
God Stats
0W - 2L
1,194 SR
Queue Stats
6W - 5L
1,025 Elo+
Party 1
The Morrigan
The Morrigan
SampleCrescent6
The Morrigan
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 37L
1,412 Elo+
Party 1
Pele
Pele
ygfrmda6
Pele
Level 28
God Stats
1W - 4L
1,730 SR
Queue Stats
76W - 120L
1,314 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,276 Elo+

VS

Team Averages
Level 24
1,435 SR
1,357 Elo+
Izanami
Izanami
Aryan XCVI
Izanami
Level 29
God Stats
164W - 94L
1,700 SR
Queue Stats
381W - 363L
1,453 Elo+
Solo
Tiamat
Tiamat
Darkar326
Tiamat
Level 25
God Stats
31W - 30L
1,493 SR
Queue Stats
85W - 98L
1,321 Elo+
Solo
Fenrir
Fenrir
Galaxy073103
Fenrir
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
597W - 524L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Gamerfinley123
Cthulhu
Level 28
God Stats
3W - 2L
1,293 SR
Queue Stats
43W - 70L
1,200 Elo+
Solo
Chernobog
Chernobog
xXTheDefectXx
Chernobog
Level 7
God Stats
1W - 2L
1,189 SR
Queue Stats
5W - 8L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GlİTcH
Artemis
11
1 / 16 / 3
8,154
340
4,822
17,753
7,078
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
JAUTAR555
Susano
17
3 / 7 / 1
11,206
467
4,873
23,284
14,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
3 / 9 / 3
9,948
415
10,509
23,833
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SampleCrescent6
The Morrigan
16
8 / 11 / 2
10,220
426
11,146
16,556
5,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
9
3 / 9 / 2
7,703
321
4,820
11,243
3,042
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aryan XCVI
Izanami
20
11 / 1 / 8
15,519
647
19,640
24,583
10,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Darkar326
Tiamat
18
9 / 4 / 10
13,175
549
14,248
13,127
8,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
29 / 1 / 9
17,171
715
29,117
16,916
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 10
9,822
409
2,629
13,659
5,672
Chernobog
xXTheDefectXx
Chernobog
14
2 / 8 / 15
11,088
462
4,135
12,675
4,369
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
18
Kills
51
52
Deaths
20
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aryan XCVI
Izanami
11
1
8
15
W
Tiamat
Darkar326
Tiamat
9
4
10
3.5
W
Fenrir
29
1
9
33.5
W
0
6
10
0.83
L
Artemis
GlİTcH
Artemis
1
16
3
0.16
L
Susano
JAUTAR555
Susano
3
7
1
0.5
L
Cthulhu
3
9
3
0.5
L
The Morrigan
SampleCrescent6
The Morrigan
8
11
2
0.82
W
Chernobog
xXTheDefectXx
Chernobog
2
8
15
1.19
L
Pele
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
69,769
92,669
Taken
80,960
43,034
Mitigated
37,234
11,990
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aryan XCVI
Izanami
19,640
15,020
315
17,575
24,583
10,068
7,156
6,069
18,514
0
167,585
W
Tiamat
Darkar326
Tiamat
14,248
596
148
4,882
13,127
8,857
983
3,856
9,263
68,037
0
W
Fenrir
29,117
9,125
0
4,134
16,916
8,268
1,207
2,379
13,198
0
128,869
W
2,629
35
695
0
13,659
5,672
355
2,763
10,896
12,074
0
L
Artemis
GlİTcH
Artemis
4,822
4,082
0
780
17,753
7,078
226
2,292
15,362
0
23,428
L
Susano
JAUTAR555
Susano
4,873
370
0
4,819
23,284
14,903
93
1,295
21,963
10,571
60,910
L
Cthulhu
10,509
364
147
2,979
23,833
12,409
280
2,232
21,445
51,322
0
L
The Morrigan
SampleCrescent6
The Morrigan
11,146
3,635
0
2,806
16,556
5,602
873
5,149
10,362
44,425
4,735
W
Chernobog
xXTheDefectXx
Chernobog
4,135
2,740
0
1,483
12,675
4,369
828
4,930
7,745
0
28,591
L
Pele
4,820
1,460
0
459
11,243
3,042
0
4,680
6,243
0
14,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,231
Gold Earned
66,775
304
Minions Killed
561
0
Camps Cleared
0
1,669,399
Distance Traveled
2,144,065
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,519
647
221
9
0
426,137
3
W
Tiamat
13,175
549
107
4
0
330,908
1
W
Fenrir
17,171
715
177
7
0
537,655
0
W
Cthulhu
9,822
409
17
1
0
382,320
7
L
Artemis
8,154
340
36
2
0
274,924
1
L
Susano
11,206
467
106
4
0
355,431
5
L
Cthulhu
9,948
415
69
3
0
408,292
2
L
The Morrigan
10,220
426
81
3
0
324,211
1
W
Chernobog
11,088
462
39
2
0
467,045
2
L
Pele
7,703
321
12
1
0
306,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role