Player Matchup

King Arthur
King Arthur
ChiefKelth
King Arthur
Level 147
God Stats
0W - 1L
1,711 SR
Queue Stats
10W - 6L
1,599 Elo+
Party 3
Heimdallr
Heimdallr
ElAzra14
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
GirthyChicken
Agni
Level 124
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 3
Khepri
Khepri
Konnorr89
Khepri
Level 107
God Stats
27W - 14L
1,631 SR
Queue Stats
360W - 368L
1,517 Elo+
Party 2
Zeus
Zeus
frudim
Zeus
Level 156
God Stats
31W - 21L
1,803 SR
Queue Stats
356W - 364L
1,508 Elo+
Party 2
Team Averages
Level 132
1,673 SR
1,578 Elo+

VS

Team Averages
Level 119
1,527 SR
1,523 Elo+
Nu Wa
Nu Wa
BlessVader
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Solo
Olorun
Olorun
Mondo Dooky
Olorun
Level 108
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 4L
1,552 Elo+
Party 1
Tiamat
Tiamat
SeraphZaph
Tiamat
Level 128
God Stats
2W - 0L
1,540 SR
Queue Stats
12W - 10L
1,624 Elo+
Party 1
Khepri
Khepri
illuminati5DX
Khepri
Level 98
God Stats
9W - 4L
1,348 SR
Queue Stats
182W - 166L
1,574 Elo+
Solo
Neith
Neith
jefbro63367
Neith
Level 155
God Stats
130W - 136L
1,529 SR
Queue Stats
148W - 155L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiefKelth
King Arthur
11
0 / 4 / 1
6,091
609
4,250
9,130
5,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ElAzra14
Heimdallr
15
2 / 3 / 1
7,819
782
6,840
8,185
3,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 2
7,809
781
7,638
7,735
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Konnorr89
Khepri
12
0 / 4 / 1
6,640
664
2,530
10,106
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
frudim
Zeus
13
1 / 5 / 1
7,235
724
6,667
7,106
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 0 / 8
8,912
891
7,864
5,770
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
2 / 3 / 10
8,274
827
7,767
9,138
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
SeraphZaph
Tiamat
15
3 / 0 / 9
8,685
869
7,767
6,442
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 9
8,349
835
4,216
11,976
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 4
8,722
872
7,268
6,314
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
17
17
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
0
8
9
L
King Arthur
ChiefKelth
King Arthur
0
4
1
0.13
L
Heimdallr
ElAzra14
Heimdallr
2
3
1
0.83
L
3
1
2
4
L
Khepri
Konnorr89
Khepri
0
4
1
0.13
W
Olorun
2
3
10
2.33
W
Tiamat
SeraphZaph
Tiamat
3
0
9
7.5
L
Zeus
frudim
Zeus
1
5
1
0.3
W
3
2
9
3.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
34,882
42,262
Taken
39,640
19,878
Mitigated
27,580
6,947
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,864
1,980
0
747
5,770
2,399
849
2,607
2,943
24,987
0
L
King Arthur
ChiefKelth
King Arthur
4,250
496
0
790
9,130
5,144
0
5,884
2,959
0
13,004
L
Heimdallr
ElAzra14
Heimdallr
6,840
3,954
0
1,522
8,185
3,038
0
4,552
3,487
0
31,575
L
7,638
476
0
2,582
7,735
2,856
1
4,431
3,009
28,773
0
L
Khepri
Konnorr89
Khepri
2,530
160
0
1,343
10,106
6,949
0
5,459
4,289
12,410
0
W
Olorun
7,767
4,347
1,751
2,500
9,138
5,514
1,402
4,009
5,047
23,938
1,631
W
Tiamat
SeraphZaph
Tiamat
7,767
1,022
0
3,000
6,442
4,986
908
3,549
2,835
31,423
0
L
Zeus
frudim
Zeus
6,667
272
0
710
7,106
1,891
0
5,641
1,183
22,944
0
W
4,216
471
462
2,386
11,976
12,265
100
4,459
7,406
11,409
0
W
7,268
3,743
1,035
2,714
6,314
2,416
1,477
1,969
4,165
0
31,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
42,942
216
Minions Killed
255
6
Camps Cleared
9
867,508
Distance Traveled
1,068,057
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,912
891
40
4
2
197,490
3
L
King Arthur
6,091
609
17
2
1
157,750
1
L
Heimdallr
7,819
782
72
7
1
197,560
1
L
Agni
7,809
781
68
7
1
196,291
6
L
Khepri
6,640
664
10
1
0
178,411
0
W
Olorun
8,274
827
51
5
2
195,014
0
W
Tiamat
8,685
869
68
7
2
203,267
0
L
Zeus
7,235
724
49
5
3
137,496
0
W
Khepri
8,349
835
25
3
1
242,988
0
W
Neith
8,722
872
71
7
2
229,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role