Player Matchup

Tiamat
Tiamat
IIAstroII
Tiamat
Level 93
God Stats
20W - 4L
1,841 SR
Queue Stats
86W - 59L
1,805 Elo+
Party 1
Hercules
Hercules
PerkzAPK
Hercules
Level 88
God Stats
11W - 1L
1,987 SR
Queue Stats
69W - 38L
1,899 Elo+
Party 1
Ah Puch
Ah Puch
Tenvoid
Ah Puch
Level 29
God Stats
5W - 1L
1,974 SR
Queue Stats
6W - 3L
1,769 Elo+
Party 1
Team Averages
Level 70
1,934 SR
1,824 Elo+

VS

Team Averages
Level 56
1,500 SR
1,604 Elo+
Rama
Rama
Lonewolfbandit1
Rama
Level 89
God Stats
4W - 5L
1,259 SR
Queue Stats
124W - 95L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
Maxkan300
Baron Samedi
Level 11
God Stats
0W - 1L
1,949 SR
Queue Stats
1W - 2L
1,609 Elo+
Solo
Tyr
Tyr
Trighk
Tyr
Level 68
God Stats
3W - 16L
1,293 SR
Queue Stats
282W - 293L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IIAstroII
Tiamat
13
12 / 1 / 4
9,745
886
13,636
4,988
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
PerkzAPK
Hercules
12
5 / 3 / 8
8,544
777
6,841
10,361
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Puch
Tenvoid
Ah Puch
11
0 / 4 / 10
7,518
683
3,241
5,429
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,008
637
2,818
7,784
2,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Maxkan300
Baron Samedi
10
2 / 7 / 4
7,337
667
2,950
8,942
2,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Trighk
Tyr
11
5 / 7 / 3
8,352
759
9,724
12,725
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
8
8
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
IIAstroII
Tiamat
12
1
4
14
L
1
3
4
1
L
Baron Samedi
Maxkan300
Baron Samedi
2
7
4
0.57
W
Hercules
PerkzAPK
Hercules
5
3
8
3
W
Ah Puch
Tenvoid
Ah Puch
0
4
10
1.25
L
Tyr
Trighk
Tyr
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
15,492
20,778
Taken
29,451
12,423
Mitigated
12,732
5,310
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
IIAstroII
Tiamat
13,636
1,781
0
1,516
4,988
4,562
415
1,002
3,986
24,689
0
L
2,818
2,364
0
1,309
7,784
2,262
0
4,819
2,731
0
21,002
L
Baron Samedi
Maxkan300
Baron Samedi
2,950
467
244
836
8,942
2,888
0
5,831
2,791
20,180
0
W
Hercules
PerkzAPK
Hercules
6,841
2,527
417
2,291
10,361
6,237
813
1,520
8,841
0
28,181
W
Ah Puch
Tenvoid
Ah Puch
3,241
427
330
756
5,429
1,624
163
846
4,583
21,838
0
L
Tyr
Trighk
Tyr
9,724
629
137
2,113
12,725
7,582
0
5,468
6,612
742
24,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
22,697
117
Minions Killed
104
0
Camps Cleared
0
546,796
Distance Traveled
503,966
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,745
886
38
3
0
200,363
0
L
Rama
7,008
637
43
4
0
163,591
4
L
Baron Samedi
7,337
667
32
3
0
149,575
4
W
Hercules
8,544
777
42
4
0
199,678
2
W
Ah Puch
7,518
683
37
3
0
146,755
0
L
Tyr
8,352
759
29
3
0
190,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role