Player Matchup

Tiamat
Tiamat
Brain29
Tiamat
Level 27
God Stats
23W - 7L
1,500 SR
Queue Stats
103W - 83L
1,468 Elo+
Solo
Neith
Neith
OGswagnimite
Neith
Level 15
God Stats
5W - 4L
1,192 SR
Queue Stats
7W - 9L
1,341 Elo+
Solo
Xing Tian
Xing Tian
Strikerz077
Xing Tian
Level 17
God Stats
5W - 8L
1,486 SR
Queue Stats
12W - 24L
1,336 Elo+
Solo
Odin
Odin
feelthepain6
Odin
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 104L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
woj39
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,333 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,377 Elo+

VS

Team Averages
Level 22
1,515 SR
1,413 Elo+
Cupid
Cupid
Astorok
Cupid
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Tiamat
Tiamat
DinoDecaf
Tiamat
Level 29
God Stats
11W - 6L
1,666 SR
Queue Stats
183W - 205L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Edoggx12
Nu Wa
Level 29
God Stats
17W - 24L
1,492 SR
Queue Stats
261W - 315L
1,369 Elo+
Solo
Arachne
Arachne
Raycramon
Arachne
Level 29
God Stats
7W - 3L
1,654 SR
Queue Stats
92W - 97L
1,421 Elo+
Solo
Odin
Odin
dinoreybenja
Odin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brain29
Tiamat
20
6 / 9 / 5
18,187
492
17,655
27,623
14,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 12 / 6
20,596
557
40,071
45,740
18,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Strikerz077
Xing Tian
3
0 / 0 / 0
8,175
221
0
6,498
873
20
13 / 8 / 16
20,289
548
28,602
37,458
27,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
woj39
Sun Wukong
20
5 / 8 / 19
18,765
507
28,561
47,264
38,529
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Astorok
Cupid
3
0 / 1 / 0
7,791
211
0
661
133
Tiamat
DinoDecaf
Tiamat
20
8 / 11 / 6
16,939
458
30,938
37,607
52,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Edoggx12
Nu Wa
20
7 / 11 / 8
16,803
454
49,016
29,393
12,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Raycramon
Arachne
20
9 / 7 / 6
19,044
515
21,003
40,807
19,572
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 8
19,043
515
21,520
38,220
24,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
36
Kills
36
37
Deaths
36
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
Astorok
Cupid
0
1
0
0
W
Tiamat
Brain29
Tiamat
6
9
5
0.94
L
Tiamat
DinoDecaf
Tiamat
8
11
6
1
L
Nu Wa
Edoggx12
Nu Wa
7
11
8
1
W
12
12
6
1.25
L
Arachne
Raycramon
Arachne
9
7
6
1.71
W
Xing Tian
Strikerz077
Xing Tian
0
0
0
0
L
12
6
8
2.67
W
13
8
16
2.63
W
Sun Wukong
woj39
Sun Wukong
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,889
Damage
122,477
164,583
Taken
146,688
100,144
Mitigated
109,578
59,129
Healing
33,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Astorok
Cupid
0
0
0
0
661
133
0
661
0
0
0
W
Tiamat
Brain29
Tiamat
17,655
2,039
0
7,466
27,623
14,695
4,457
13,249
13,795
131,608
0
L
Tiamat
DinoDecaf
Tiamat
30,938
3,998
0
7,568
37,607
52,923
1,016
2,539
33,847
98,060
0
L
Nu Wa
Edoggx12
Nu Wa
49,016
9,824
0
4,328
29,393
12,285
2,046
6,724
21,772
127,761
0
W
40,071
18,906
0
23,969
45,740
18,373
7,650
13,060
32,194
0
210,468
L
Arachne
Raycramon
Arachne
21,003
14,239
0
17,390
40,807
19,572
2,576
3,778
35,852
0
136,876
W
Xing Tian
Strikerz077
Xing Tian
0
0
0
0
6,498
873
0
6,178
0
0
0
L
21,520
6,070
0
3,894
38,220
24,665
1,440
3,620
33,498
0
113,329
W
28,602
10,852
0
9,490
37,458
27,674
2,424
16,948
19,803
0
122,053
W
Sun Wukong
woj39
Sun Wukong
28,561
4,477
0
18,204
47,264
38,529
561
27,326
18,837
828
123,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,012
Gold Earned
79,620
794
Minions Killed
758
0
Camps Cleared
0
2,358,825
Distance Traveled
2,354,321
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,791
211
0
0
0
0
0
W
Tiamat
18,187
492
230
6
0
536,658
0
L
Tiamat
16,939
458
181
5
0
528,524
4
L
Nu Wa
16,803
454
190
5
0
470,140
0
W
Neith
20,596
557
218
6
0
525,023
3
L
Arachne
19,044
515
204
6
0
676,033
0
W
Xing Tian
8,175
221
0
0
0
0
0
L
Odin
19,043
515
183
5
0
679,624
2
W
Odin
20,289
548
148
4
0
652,546
10
W
Sun Wukong
18,765
507
198
5
0
644,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role