Player Matchup

Nemesis
Nemesis
Bubblesguy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,322 Elo+
Solo
Thoth
Thoth
Isaac11sjb
Thoth
Level 22
God Stats
4W - 1L
1,753 SR
Queue Stats
40W - 35L
1,424 Elo+
Solo
Medusa
Medusa
Reinaldodiaz779
Medusa
Level 23
God Stats
20W - 18L
1,429 SR
Queue Stats
28W - 29L
1,339 Elo+
Solo
King Arthur
King Arthur
darktrain74
King Arthur
Level 21
God Stats
2W - 1L
1,237 SR
Queue Stats
16W - 17L
1,349 Elo+
Solo
Yemoja
Yemoja
joshriddle72
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,336 Elo+

VS

Team Averages
Level 19
1,285 SR
1,311 Elo+
Ullr
Ullr
Code Name X117
Ullr
Level 31
God Stats
0W - 5L
1,156 SR
Queue Stats
187W - 234L
1,371 Elo+
Party 1
Thanatos
Thanatos
DRTak
Thanatos
Level 28
God Stats
8W - 16L
1,308 SR
Queue Stats
269W - 356L
1,352 Elo+
Party 1
Set
Set
DevilRay828
Set
Level 17
God Stats
0W - 3L
1,137 SR
Queue Stats
18W - 19L
1,298 Elo+
Party 2
Mercury
Mercury
HumptyDump8126
Mercury
Level 4
God Stats
2W - 2L
1,545 SR
Queue Stats
3W - 7L
1,206 Elo+
Party 2
Heimdallr
Heimdallr
ImKindOfABigD
Heimdallr
Level 17
God Stats
3W - 5L
1,281 SR
Queue Stats
14W - 17L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bubblesguy
Nemesis
7
0 / 6 / 3
8,439
338
474
6,517
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
19
18 / 6 / 1
13,310
532
14,598
13,218
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 2
11,749
470
7,642
9,891
3,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
darktrain74
King Arthur
20
4 / 0 / 3
13,641
546
6,209
14,846
14,583
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
16
4 / 5 / 4
11,661
466
5,485
17,129
13,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,926
197
0
640
71
Thanatos
DRTak
Thanatos
11
2 / 20 / 4
8,428
337
1,317
20,946
6,546
15
3 / 5 / 5
10,328
413
8,410
13,225
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 6
10,334
413
5,158
12,558
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ImKindOfABigD
Heimdallr
20
12 / 1 / 2
14,596
584
16,279
12,210
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
33
Kills
18
21
Deaths
33
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bubblesguy
Nemesis
0
6
3
0.25
L
0
1
0
0
L
Thanatos
DRTak
Thanatos
2
20
4
0.2
L
3
5
5
1.1
L
1
6
6
0.67
L
Heimdallr
ImKindOfABigD
Heimdallr
12
1
2
13
W
Thoth
18
6
1
3.08
W
7
4
2
2
W
King Arthur
darktrain74
King Arthur
4
0
3
5.5
W
Yemoja
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
31,164
61,601
Taken
59,579
37,849
Mitigated
21,528
8,166
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bubblesguy
Nemesis
474
332
0
123
6,517
1,470
0
0
6,517
0
7,255
L
0
0
0
0
640
71
0
640
0
0
0
L
Thanatos
DRTak
Thanatos
1,317
150
0
1,252
20,946
6,546
0
9,300
11,646
0
5,010
L
8,410
3,098
0
4,206
13,225
5,865
367
1,225
11,465
0
55,192
L
5,158
2,464
0
0
12,558
4,191
889
4,346
8,187
0
45,098
L
Heimdallr
ImKindOfABigD
Heimdallr
16,279
8,259
0
2,367
12,210
4,855
772
4,572
7,613
0
112,624
W
Thoth
14,598
996
0
2,570
13,218
4,349
1,523
0
13,215
60,625
0
W
7,642
4,599
0
1,953
9,891
3,700
6,741
0
9,891
0
50,234
W
King Arthur
darktrain74
King Arthur
6,209
769
0
1,450
14,846
14,583
1,964
0
14,846
0
79,679
W
Yemoja
5,485
1,440
591
1,479
17,129
13,747
1,337
0
17,129
56,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
48,612
400
Minions Killed
379
0
Camps Cleared
0
1,778,018
Distance Traveled
1,589,105
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,439
338
12
0
0
277,091
1
L
Ullr
4,926
197
0
0
0
0
0
L
Thanatos
8,428
337
7
0
0
294,586
0
L
Set
10,328
413
81
3
0
324,624
0
L
Mercury
10,334
413
81
3
0
507,528
0
L
Heimdallr
14,596
584
210
8
0
462,367
0
W
Thoth
13,310
532
90
4
0
459,333
1
W
Medusa
11,749
470
86
3
0
300,849
0
W
King Arthur
13,641
546
131
5
0
454,058
5
W
Yemoja
11,661
466
81
3
0
286,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role