Player Matchup

Fafnir
Fafnir
DwN94
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 229L
1,542 Elo+
Party 3
Skadi
Skadi
Slerpy
Skadi
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,455 Elo+
Party 2
Loki
Loki
Vulcanosz
Loki
Level 19
God Stats
11W - 9L
1,527 SR
Queue Stats
51W - 50L
1,530 Elo+
Party 2
Chronos
Chronos
tadukssas
Chronos
Level 108
God Stats
4W - 3L
1,535 SR
Queue Stats
135W - 114L
1,560 Elo+
Party 3
Anubis
Anubis
xthedeus
Anubis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,512 SR
1,517 Elo+

VS

Team Averages
Level 90
1,517 SR
1,479 Elo+
Anhur
Anhur
Ebonwolf
Anhur
Level 102
God Stats
5W - 10L
1,440 SR
Queue Stats
131W - 115L
1,486 Elo+
Party 1
Mulan
Mulan
Jaacc
Mulan
Level 135
God Stats
7W - 5L
1,521 SR
Queue Stats
136W - 118L
1,468 Elo+
Party 1
Mercury
Mercury
TheBlindIdiot
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,502 Elo+
Party 1
Bellona
Bellona
canawarr
Bellona
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gunhog76
Kukulkan
Level 27
God Stats
2W - 3L
1,624 SR
Queue Stats
2W - 6L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DwN94
Fafnir
14
1 / 4 / 11
9,919
496
5,008
16,463
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Slerpy
Skadi
18
8 / 3 / 6
11,650
583
13,766
9,138
3,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
10 / 4 / 6
11,432
572
12,115
14,370
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
tadukssas
Chronos
18
1 / 2 / 3
10,917
546
11,493
17,129
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
xthedeus
Anubis
16
2 / 6 / 8
10,398
520
11,286
13,797
7,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ebonwolf
Anhur
18
6 / 2 / 4
10,881
544
7,665
9,989
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Jaacc
Mulan
14
4 / 6 / 10
9,939
497
13,510
20,702
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
18
3 / 4 / 10
10,965
548
10,902
14,188
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
canawarr
Bellona
15
1 / 4 / 1
9,001
450
8,750
21,023
23,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
gunhog76
Kukulkan
16
5 / 6 / 6
10,384
519
5,178
9,519
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
50
22
Kills
19
19
Deaths
22
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DwN94
Fafnir
1
4
11
1.63
L
Anhur
Ebonwolf
Anhur
6
2
4
4
L
Mulan
Jaacc
Mulan
4
6
10
1.5
W
Skadi
Slerpy
Skadi
8
3
6
3.67
L
Mercury
3
4
10
2
W
Loki
10
4
6
3.25
L
Bellona
canawarr
Bellona
1
4
1
0.38
L
Kukulkan
gunhog76
Kukulkan
5
6
6
1.33
W
Chronos
tadukssas
Chronos
1
2
3
1.25
W
Anubis
xthedeus
Anubis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,668
Damage
46,005
70,897
Taken
75,421
46,473
Mitigated
47,114
22,753
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DwN94
Fafnir
5,008
1,186
0
3,970
16,463
18,956
278
791
15,672
23,701
0
L
Anhur
Ebonwolf
Anhur
7,665
4,442
0
5,858
9,989
3,109
1,181
2,695
7,294
0
68,177
L
Mulan
Jaacc
Mulan
13,510
2,848
0
4,569
20,702
11,294
0
7,761
12,941
0
44,591
W
Skadi
Slerpy
Skadi
13,766
7,767
0
4,194
9,138
3,090
3,122
1,020
8,118
0
82,073
L
Mercury
10,902
4,688
0
4,791
14,188
5,538
81
4,293
9,895
0
85,906
W
Loki
12,115
3,781
0
3,066
14,370
6,136
1,190
1,890
12,480
0
54,335
L
Bellona
canawarr
Bellona
8,750
1,788
0
4,523
21,023
23,893
478
8,811
12,212
0
46,963
L
Kukulkan
gunhog76
Kukulkan
5,178
487
0
12
9,519
3,280
0
3,730
5,789
50,777
0
W
Chronos
tadukssas
Chronos
11,493
4,305
0
5,520
17,129
10,819
1,592
0
17,129
81,990
7,119
W
Anubis
xthedeus
Anubis
11,286
690
445
5,558
13,797
7,472
524
1,477
12,320
69,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
51,170
500
Minions Killed
533
0
Camps Cleared
0
1,881,739
Distance Traveled
1,867,810
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,919
496
27
1
0
388,167
5
L
Anhur
10,881
544
127
6
0
365,751
3
L
Mulan
9,939
497
64
3
0
381,914
4
W
Skadi
11,650
583
137
7
0
380,641
7
L
Mercury
10,965
548
145
7
0
426,818
1
W
Loki
11,432
572
82
4
0
412,231
4
L
Bellona
9,001
450
89
4
0
336,873
5
L
Kukulkan
10,384
519
108
5
0
356,454
2
W
Chronos
10,917
546
137
7
0
354,847
0
W
Anubis
10,398
520
117
6
0
345,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role