Player Matchup

Janus
Janus
Hyperion456
Janus
Level 29
God Stats
11W - 20L
1,500 SR
Queue Stats
41W - 81L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
snikejunior2
Tsukuyomi
Level 49
God Stats
4W - 5L
1,247 SR
Queue Stats
98W - 135L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
snikejunior4
Heimdallr
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
46W - 80L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
snikejunior5
Cthulhu
Level 29
God Stats
9W - 19L
1,630 SR
Queue Stats
78W - 118L
1,429 Elo+
Party 1
Mulan
Mulan
vegi040204
Mulan
Level 27
God Stats
9W - 21L
1,317 SR
Queue Stats
88W - 131L
1,356 Elo+
Party 1
Team Averages
Level 32
1,416 SR
1,361 Elo+

VS

Team Averages
Level 51
1,527 SR
1,424 Elo+
Fafnir
Fafnir
Curse_2411
Fafnir
Level 25
God Stats
1W - 4L
1,258 SR
Queue Stats
13W - 21L
1,405 Elo+
Party 3
Persephone
Persephone
FirstNathan
Persephone
Level 29
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 8L
1,318 Elo+
Party 2
Chaac
Chaac
Nooops
Chaac
Level 31
God Stats
11W - 10L
1,595 SR
Queue Stats
144W - 131L
1,526 Elo+
Solo
Apollo
Apollo
flashash
Apollo
Level 81
God Stats
2W - 3L
1,642 SR
Queue Stats
66W - 69L
1,466 Elo+
Party 3
Thor
Thor
xKiiqbaa
Thor
Level 87
God Stats
2W - 2L
1,825 SR
Queue Stats
78W - 72L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,614
534
6,619
9,028
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
snikejunior2
Tsukuyomi
19
10 / 1 / 4
11,619
646
13,681
12,003
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
snikejunior4
Heimdallr
12
1 / 6 / 3
7,511
417
5,489
9,109
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
snikejunior5
Cthulhu
12
3 / 3 / 3
7,792
433
10,835
12,898
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
14
1 / 2 / 1
8,689
483
3,952
9,345
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Curse_2411
Fafnir
13
1 / 2 / 9
7,733
430
6,343
13,095
10,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
FirstNathan
Persephone
12
0 / 4 / 3
7,237
402
4,324
9,977
2,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nooops
Chaac
15
2 / 2 / 0
8,229
457
5,837
9,711
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
flashash
Apollo
14
8 / 6 / 2
9,167
509
12,469
12,261
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
4 / 6 / 1
9,306
517
6,599
14,368
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
19
Kills
15
15
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Curse_2411
Fafnir
1
2
9
2.75
L
Persephone
FirstNathan
Persephone
0
4
3
0.38
W
4
3
4
2
L
Chaac
Nooops
Chaac
2
2
0
1
L
Apollo
flashash
Apollo
8
6
2
1.5
W
Tsukuyomi
snikejunior2
Tsukuyomi
10
1
4
12
W
Heimdallr
snikejunior4
Heimdallr
1
6
3
0.42
W
Cthulhu
snikejunior5
Cthulhu
3
3
3
1.5
W
Mulan
1
2
1
0.75
L
Thor
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,576
Damage
35,572
52,383
Taken
59,412
29,307
Mitigated
30,162
18,657
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Curse_2411
Fafnir
6,343
1,409
347
4,834
13,095
10,604
0
6,104
6,464
25,770
0
L
Persephone
FirstNathan
Persephone
4,324
139
0
907
9,977
2,971
156
3,409
6,238
35,982
0
W
6,619
383
0
3,530
9,028
2,935
335
2,550
6,478
55,093
0
L
Chaac
Nooops
Chaac
5,837
979
0
3,192
9,711
6,871
0
0
9,515
0
41,141
L
Apollo
flashash
Apollo
12,469
6,413
0
2,637
12,261
4,446
0
4,514
7,516
0
48,202
W
Tsukuyomi
snikejunior2
Tsukuyomi
13,681
4,042
0
5,840
12,003
4,967
727
2,111
9,842
0
86,431
W
Heimdallr
snikejunior4
Heimdallr
5,489
1,708
0
250
9,109
4,342
120
2,227
6,882
0
36,734
W
Cthulhu
snikejunior5
Cthulhu
10,835
1,456
284
4,843
12,898
10,430
260
3,779
9,119
34,889
0
W
Mulan
3,952
617
0
3,910
9,345
6,633
19
0
8,870
0
40,587
L
Thor
6,599
2,758
0
4,091
14,368
5,270
598
2,242
12,028
0
62,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
41,672
455
Minions Killed
372
0
Camps Cleared
0
1,652,406
Distance Traveled
1,757,941
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,733
430
17
1
0
371,775
4
L
Persephone
7,237
402
55
3
0
342,519
1
W
Janus
9,614
534
110
6
0
320,933
3
L
Chaac
8,229
457
76
4
0
341,768
0
L
Apollo
9,167
509
98
5
0
392,818
1
W
Tsukuyomi
11,619
646
146
8
0
368,814
6
W
Heimdallr
7,511
417
65
4
0
316,655
0
W
Cthulhu
7,792
433
46
3
0
344,256
0
W
Mulan
8,689
483
88
5
0
301,748
1
L
Thor
9,306
517
126
7
0
309,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role