Player Matchup

Nemesis
Nemesis
CARBON__SMOKE_
Nemesis
Level 62
God Stats
1W - 1L
1,185 SR
Queue Stats
577W - 202L
1,721 Elo+
Party 1
Tiamat
Tiamat
CARBON___DEMON
Tiamat
Level 28
God Stats
21W - 8L
1,701 SR
Queue Stats
264W - 102L
1,740 Elo+
Party 1
Chaac
Chaac
Rx rob star
Chaac
Level 96
God Stats
5W - 0L
1,920 SR
Queue Stats
199W - 110L
1,743 Elo+
Party 1
Team Averages
Level 62
1,602 SR
1,735 Elo+

VS

Team Averages
Level 5
1,337 SR
1,500 Elo+
Nemesis
Nemesis
Diablo123456645
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ares
Ares
Nolan1122222222
Ares
Level 4
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
bigb0iplayz
Xing Tian
Level 7
God Stats
1W - 1L
1,371 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 19
11,380
875
19,212
9,774
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
14 / 1 / 18
10,787
830
12,136
5,431
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
13 / 0 / 22
11,485
883
17,574
9,815
9,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 17 / 1
6,857
527
2,792
16,302
5,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 11 / 1
6,946
534
3,253
18,860
12,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
bigb0iplayz
Xing Tian
11
2 / 14 / 0
8,709
670
5,099
25,339
18,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
4
42
Kills
2
2
Deaths
42
59
Assists
2
Player
Kills
Deaths
Assists
KDA
W
15
1
19
24.5
W
14
1
18
23
L
0
17
1
0.03
L
0
11
1
0.05
W
13
0
22
24
L
Xing Tian
bigb0iplayz
Xing Tian
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,922
Damage
11,144
25,020
Taken
60,501
18,458
Mitigated
36,421
5,876
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,212
12,404
0
294
9,774
4,747
534
3,666
6,108
0
51,914
W
12,136
1,325
0
1,956
5,431
3,853
812
888
4,543
29,507
0
L
2,792
1,158
0
635
16,302
5,327
0
3,824
12,290
0
6,533
L
3,253
739
0
0
18,860
12,549
0
4,490
14,158
12,408
0
W
17,574
2,817
0
3,626
9,815
9,858
691
3,867
5,948
6,580
35,534
L
Xing Tian
bigb0iplayz
Xing Tian
5,099
581
0
158
25,339
18,545
0
5,745
19,180
19,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
22,512
144
Minions Killed
45
0
Camps Cleared
0
680,572
Distance Traveled
588,961
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,380
875
50
4
0
254,618
2
W
Tiamat
10,787
830
47
4
0
191,743
1
L
Nemesis
6,857
527
6
0
0
177,263
0
L
Ares
6,946
534
11
1
0
214,278
0
W
Chaac
11,485
883
47
4
0
234,211
0
L
Xing Tian
8,709
670
28
2
0
197,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role