Player Matchup

Anhur
Anhur
Hikary-yhs
Anhur
Level 65
God Stats
4W - 4L
1,288 SR
Queue Stats
37W - 45L
1,330 Elo+
Solo
Merlin
Merlin
TG Bosak
Merlin
Level 20
God Stats
13W - 13L
1,509 SR
Queue Stats
80W - 95L
1,218 Elo+
Party 1
Chaac
Chaac
TG Moonz
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 265L
1,167 Elo+
Party 1
Team Averages
Level 36
1,432 SR
1,238 Elo+

VS

Team Averages
Level 37
1,536 SR
1,326 Elo+
Aphrodite
Aphrodite
JustChurdis
Aphrodite
Level 67
God Stats
0W - 1L
1,299 SR
Queue Stats
36W - 38L
1,342 Elo+
Solo
Neith
Neith
gurkhadragon
Neith
Level 27
God Stats
22W - 20L
1,799 SR
Queue Stats
83W - 100L
1,304 Elo+
Solo
Ullr
Ullr
liablo
Ullr
Level 18
God Stats
3W - 6L
1,509 SR
Queue Stats
27W - 33L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
5 / 6 / 3
15,747
630
12,030
21,646
7,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TG Bosak
Merlin
17
3 / 10 / 5
15,142
606
18,157
17,008
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
TG Moonz
Chaac
19
3 / 5 / 8
17,014
681
16,664
33,118
29,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JustChurdis
Aphrodite
20
6 / 5 / 8
15,968
639
18,716
24,559
17,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 2 / 4
13,642
546
8,546
10,863
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
liablo
Ullr
20
10 / 4 / 9
16,697
668
27,219
23,760
10,168
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
21
21
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
6
3
1.08
L
Aphrodite
JustChurdis
Aphrodite
6
5
8
2
W
Merlin
TG Bosak
Merlin
3
10
5
0.55
W
Chaac
TG Moonz
Chaac
3
5
8
1.4
L
5
2
4
3.5
L
Ullr
liablo
Ullr
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
54,481
71,772
Taken
59,182
44,433
Mitigated
30,772
17,944
Healing
28,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,030
4,940
303
8,093
21,646
7,638
325
5,542
16,104
0
71,678
L
Aphrodite
JustChurdis
Aphrodite
18,716
2,769
8,314
11,256
24,559
17,468
754
7,804
16,220
93,098
0
W
Merlin
TG Bosak
Merlin
18,157
1,614
0
159
17,008
6,823
2,139
4,476
12,532
57,743
0
W
Chaac
TG Moonz
Chaac
16,664
4,123
0
9,389
33,118
29,972
687
9,047
24,071
0
62,790
L
8,546
3,710
0
3,122
10,863
3,136
1,158
3,409
7,070
0
26,911
L
Ullr
liablo
Ullr
27,219
15,120
342
5,450
23,760
10,168
1,673
5,752
17,548
0
101,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
46,307
236
Minions Killed
255
0
Camps Cleared
0
1,077,173
Distance Traveled
957,293
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,747
630
110
4
0
353,864
0
L
Aphrodite
15,968
639
120
5
0
362,575
0
W
Merlin
15,142
606
51
2
0
302,583
0
W
Chaac
17,014
681
75
3
0
420,726
0
L
Neith
13,642
546
41
2
0
201,078
0
L
Ullr
16,697
668
94
4
0
393,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role