Player Matchup

Susano
Susano
AceAuditore
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,442 Elo+
Party 1
Khepri
Khepri
ChrisNaru01
Khepri
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 196L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dazard01
Ah Muzen Cab
Level 121
God Stats
8W - 1L
1,500 SR
Queue Stats
346W - 328L
1,581 Elo+
Solo
Terra
Terra
Hobo_Ted
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
MatchedPlayer1
Ne Zha
Level 125
God Stats
2W - 1L
1,777 SR
Queue Stats
95W - 72L
1,627 Elo+
Solo
Team Averages
Level 130
1,555 SR
1,548 Elo+

VS

Team Averages
Level 124
1,467 SR
1,587 Elo+
He Bo
He Bo
Fuhgeddaboudit
He Bo
Level 155
God Stats
3W - 7L
1,500 SR
Queue Stats
627W - 631L
1,531 Elo+
Solo
Chang'e
Chang'e
MySlipperyBanana
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,750 Elo+
Solo
Tyr
Tyr
RadBrett
Tyr
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
571W - 554L
1,496 Elo+
Solo
Amaterasu
Amaterasu
ZidKina
Amaterasu
Level 160
God Stats
7W - 3L
1,337 SR
Queue Stats
528W - 499L
1,528 Elo+
Solo
Nu Wa
Nu Wa
tomma140
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
7 / 7 / 9
11,309
754
11,535
15,532
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
19
5 / 4 / 21
11,816
788
11,954
20,289
25,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Dazard01
Ah Muzen Cab
20
12 / 3 / 20
13,246
883
29,198
15,966
8,188
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Hobo_Ted
Terra
19
2 / 4 / 26
11,380
759
11,419
21,758
29,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 4 / 18
12,160
811
22,931
18,982
11,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 9
9,614
641
10,356
17,425
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 13
11,525
768
17,593
18,064
14,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 11
9,925
662
15,284
24,018
31,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
ZidKina
Amaterasu
20
6 / 6 / 12
13,101
873
15,267
22,981
30,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
tomma140
Nu Wa
19
7 / 7 / 5
11,760
784
15,378
14,493
5,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
72
35
Kills
22
22
Deaths
35
94
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Susano
7
7
9
1.64
W
Khepri
5
4
21
3.88
W
Ah Muzen Cab
Dazard01
Ah Muzen Cab
12
3
20
7.33
L
2
11
9
0.59
W
Terra
Hobo_Ted
Terra
2
4
26
3.75
W
9
4
18
4.5
L
6
5
13
2.5
L
1
6
11
1.08
L
Amaterasu
ZidKina
Amaterasu
6
6
12
2
L
Nu Wa
tomma140
Nu Wa
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,037
Damage
73,878
92,527
Taken
96,981
82,071
Mitigated
88,471
40,950
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,535
1,807
1,139
1,793
15,532
7,860
390
7,951
7,266
0
20,494
W
Khepri
11,954
1,154
3,620
2,720
20,289
25,568
119
8,552
11,279
22,863
0
W
Ah Muzen Cab
Dazard01
Ah Muzen Cab
29,198
11,774
2,598
6,326
15,966
8,188
2,940
7,547
8,170
0
77,067
L
10,356
511
243
1,308
17,425
6,059
447
3,534
13,891
13,098
0
W
Terra
Hobo_Ted
Terra
11,419
1,063
8,694
6,471
21,758
29,352
0
10,322
10,834
24,029
0
W
22,931
7,123
2,434
5,155
18,982
11,103
1,915
8,624
9,889
0
43,093
L
17,593
938
6,405
7,109
18,064
14,740
1,170
5,299
12,765
39,093
0
L
15,284
2,870
881
4,559
24,018
31,222
0
4,735
19,283
369
22,063
L
Amaterasu
ZidKina
Amaterasu
15,267
6,581
2,997
3,425
22,981
30,831
707
5,914
17,067
830
22,535
L
Nu Wa
tomma140
Nu Wa
15,378
3,038
885
996
14,493
5,619
1,243
3,891
10,602
35,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
55,925
182
Minions Killed
166
0
Camps Cleared
0
1,354,560
Distance Traveled
1,228,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,309
754
17
1
0
262,287
0
W
Khepri
11,816
788
24
2
0
266,091
3
W
Ah Muzen Cab
13,246
883
96
6
0
272,957
1
L
He Bo
9,614
641
21
1
0
215,809
4
W
Terra
11,380
759
20
1
0
285,233
0
W
Ne Zha
12,160
811
25
2
0
267,992
0
L
Chang'e
11,525
768
60
4
0
269,583
0
L
Tyr
9,925
662
18
1
0
253,289
0
L
Amaterasu
13,101
873
30
2
0
253,407
0
L
Nu Wa
11,760
784
37
2
0
236,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role