Player Matchup

Neith
Neith
Dr0bscene
Neith
Level 25
God Stats
19W - 21L
1,432 SR
Queue Stats
36W - 41L
1,532 Elo+
Party 2
Cupid
Cupid
DrWarchild1472
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,633 Elo+
Party 2
Cerberus
Cerberus
Hobgoblen1
Cerberus
Level 15
God Stats
11W - 17L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Solo
Thor
Thor
LanetliSuikastçı
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,694 Elo+
Solo
Kukulkan
Kukulkan
ReeXE01
Kukulkan
Level 4
God Stats
0W - 6L
1,294 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,572 Elo+

VS

Team Averages
Level 20
1,507 SR
1,550 Elo+
Hercules
Hercules
ShankemLow
Hercules
Level 27
God Stats
35W - 24L
1,707 SR
Queue Stats
165W - 113L
1,654 Elo+
Party 1
Yemoja
Yemoja
SmoothRide
Yemoja
Level 23
God Stats
7W - 6L
1,324 SR
Queue Stats
110W - 61L
1,688 Elo+
Party 1
Thor
Thor
UndergroundGoat
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 3
Thanatos
Thanatos
Waterpump
Thanatos
Level 23
God Stats
4W - 3L
1,495 SR
Queue Stats
15W - 11L
1,433 Elo+
Party 3
Tiamat
Tiamat
jungka
Tiamat
Level 26
God Stats
7W - 7L
1,510 SR
Queue Stats
22W - 21L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dr0bscene
Neith
20
5 / 4 / 16
16,321
1,088
26,045
16,861
7,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 4 / 6
18,139
1,209
45,415
31,537
12,710
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hobgoblen1
Cerberus
20
0 / 11 / 14
13,684
912
12,834
32,370
19,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 8 / 9
14,611
974
17,547
30,366
13,080
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
ReeXE01
Kukulkan
15
0 / 1 / 0
10,964
731
0
687
169
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShankemLow
Hercules
20
10 / 3 / 10
17,183
1,146
26,005
32,632
46,812
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
SmoothRide
Yemoja
20
2 / 5 / 19
13,958
931
13,612
23,085
16,926
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 9 / 8
13,728
915
16,717
20,959
8,869
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Waterpump
Thanatos
20
8 / 8 / 11
14,710
981
23,776
20,394
9,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
jungka
Tiamat
20
3 / 3 / 17
14,872
991
23,752
14,819
9,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
28
Kills
28
28
Deaths
28
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
Dr0bscene
Neith
5
4
16
3.25
L
17
4
6
5
L
Cerberus
Hobgoblen1
Cerberus
0
11
14
0.64
L
6
8
9
1.31
L
Kukulkan
ReeXE01
Kukulkan
0
1
0
0
W
Hercules
ShankemLow
Hercules
10
3
10
5
W
Yemoja
SmoothRide
Yemoja
2
5
19
2.3
W
5
9
8
1
W
Thanatos
Waterpump
Thanatos
8
8
11
1.69
W
Tiamat
jungka
Tiamat
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,841
Damage
103,862
111,821
Taken
111,889
53,006
Mitigated
91,890
18,681
Healing
38,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dr0bscene
Neith
26,045
10,221
0
1,026
16,861
7,190
0
6,956
9,905
0
65,697
L
45,415
36,142
166
12,264
31,537
12,710
0
13,981
17,556
0
74,792
L
Cerberus
Hobgoblen1
Cerberus
12,834
1,209
0
4,327
32,370
19,857
0
8,817
23,553
37,595
0
L
17,547
5,035
0
898
30,366
13,080
0
11,669
18,697
0
29,612
L
Kukulkan
ReeXE01
Kukulkan
0
0
0
0
687
169
0
0
687
1,067
0
W
Hercules
ShankemLow
Hercules
26,005
5,309
869
13,474
32,632
46,812
0
1,983
30,649
7,261
39,830
W
Yemoja
SmoothRide
Yemoja
13,612
3,153
5,821
3,869
23,085
16,926
0
2,780
20,305
33,114
0
W
16,717
5,024
0
752
20,959
8,869
0
4,028
16,931
0
33,550
W
Thanatos
Waterpump
Thanatos
23,776
8,485
0
8,043
20,394
9,630
0
2,469
17,925
0
39,980
W
Tiamat
jungka
Tiamat
23,752
2,199
0
5,983
14,819
9,653
0
1,574
13,245
69,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,719
Gold Earned
74,451
271
Minions Killed
261
6
Camps Cleared
6
1,087,249
Distance Traveled
1,283,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,321
1,088
99
7
4
290,393
0
L
Cupid
18,139
1,209
76
5
1
296,661
0
L
Cerberus
13,684
912
73
5
1
226,788
0
L
Thor
14,611
974
23
2
0
258,267
0
L
Kukulkan
10,964
731
0
0
0
15,140
0
W
Hercules
17,183
1,146
37
2
1
301,411
0
W
Yemoja
13,958
931
35
2
3
246,119
0
W
Thor
13,728
915
40
3
1
208,029
0
W
Thanatos
14,710
981
49
3
1
275,890
0
W
Tiamat
14,872
991
100
7
0
251,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role