Player Matchup

Hel
Hel
DavidGM03
Hel
Level 149
God Stats
5W - 1L
1,900 SR
Queue Stats
535W - 508L
1,472 Elo+
Party 1
Discordia
Discordia
LordGostoso
Discordia
Level 47
God Stats
4W - 4L
1,264 SR
Queue Stats
362W - 356L
1,514 Elo+
Solo
Set
Set
Simargl-_-
Set
Level 29
God Stats
2W - 4L
1,282 SR
Queue Stats
26W - 34L
1,341 Elo+
Party 2
Izanami
Izanami
SrFrank08
Izanami
Level 45
God Stats
7W - 7L
1,421 SR
Queue Stats
111W - 122L
1,476 Elo+
Party 1
Chaac
Chaac
SxW__ASAR-0_0
Chaac
Level 49
God Stats
30W - 26L
1,568 SR
Queue Stats
246W - 270L
1,431 Elo+
Party 2
Team Averages
Level 64
1,487 SR
1,447 Elo+

VS

Team Averages
Level 52
1,533 SR
1,463 Elo+
Danzaburou
Danzaburou
Ssciutto
Danzaburou
Level 101
God Stats
7W - 9L
1,687 SR
Queue Stats
54W - 52L
1,580 Elo+
Party 3
Anubis
Anubis
eu_mathe
Anubis
Level 40
God Stats
29W - 38L
1,455 SR
Queue Stats
63W - 85L
1,355 Elo+
Solo
Cthulhu
Cthulhu
lamber94
Cthulhu
Level 65
God Stats
55W - 48L
1,495 SR
Queue Stats
69W - 64L
1,477 Elo+
Solo
Kukulkan
Kukulkan
thomy_Ibarra
Kukulkan
Level 28
God Stats
2W - 4L
1,453 SR
Queue Stats
2W - 8L
1,397 Elo+
Party 3
Thanatos
Thanatos
ysy_96
Thanatos
Level 27
God Stats
4W - 9L
1,576 SR
Queue Stats
37W - 54L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,060
448
10,736
13,133
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LordGostoso
Discordia
16
8 / 2 / 6
10,439
580
17,124
8,117
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 3
8,336
463
4,872
10,766
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SrFrank08
Izanami
14
3 / 2 / 4
8,536
474
8,794
14,122
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 3
10,343
575
11,155
10,869
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ssciutto
Danzaburou
13
5 / 2 / 2
8,624
479
12,155
12,599
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
eu_mathe
Anubis
15
1 / 3 / 1
8,567
476
1,568
8,732
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
lamber94
Cthulhu
12
0 / 4 / 4
7,359
409
9,336
16,185
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
thomy_Ibarra
Kukulkan
13
1 / 8 / 2
7,020
390
5,621
13,600
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ysy_96
Thanatos
12
0 / 5 / 3
7,076
393
5,736
17,224
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
7
7
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Discordia
LordGostoso
Discordia
8
2
6
5.5
W
3
1
3
4.5
W
Izanami
SrFrank08
Izanami
3
2
4
2.5
L
Danzaburou
Ssciutto
Danzaburou
5
2
2
3
W
6
0
3
7.5
L
Anubis
eu_mathe
Anubis
1
3
1
0.5
L
Cthulhu
lamber94
Cthulhu
0
4
4
0.5
L
Kukulkan
thomy_Ibarra
Kukulkan
1
8
2
0.25
L
Thanatos
ysy_96
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,681
Damage
34,416
57,007
Taken
68,340
35,399
Mitigated
30,546
28,730
Healing
27,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
668
6,241
7,731
13,133
10,831
117
4,210
8,923
25,854
0
W
Discordia
LordGostoso
Discordia
17,124
527
0
1,999
8,117
3,194
509
2,436
5,681
69,277
0
W
4,872
2,552
0
1,846
10,766
5,596
682
2,549
8,217
0
47,787
W
Izanami
SrFrank08
Izanami
8,794
5,383
0
4,414
14,122
5,635
520
4,271
9,851
0
68,296
L
Danzaburou
Ssciutto
Danzaburou
12,155
3,535
0
3,992
12,599
4,435
0
5,422
6,974
0
37,217
W
11,155
2,552
0
6,499
10,869
10,143
616
3,059
7,810
77
59,215
L
Anubis
eu_mathe
Anubis
1,568
0
0
3,051
8,732
4,121
794
63
8,279
44,470
0
L
Cthulhu
lamber94
Cthulhu
9,336
38
1,576
5,156
16,185
10,943
0
5,855
10,175
35,273
0
L
Kukulkan
thomy_Ibarra
Kukulkan
5,621
110
0
3,567
13,600
5,064
0
9,544
3,296
37,772
0
L
Thanatos
ysy_96
Thanatos
5,736
1,044
0
9,982
17,224
5,983
0
5,835
11,084
0
44,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
38,646
468
Minions Killed
363
0
Camps Cleared
0
1,765,560
Distance Traveled
1,559,264
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,060
448
28
2
0
350,354
4
W
Discordia
10,439
580
123
7
0
361,567
3
W
Set
8,336
463
79
4
0
380,225
1
W
Izanami
8,536
474
120
7
0
320,529
9
L
Danzaburou
8,624
479
69
4
0
348,994
4
W
Chaac
10,343
575
118
7
0
352,885
8
L
Anubis
8,567
476
102
6
0
265,630
7
L
Cthulhu
7,359
409
52
3
0
354,739
2
L
Kukulkan
7,020
390
60
3
0
308,349
0
L
Thanatos
7,076
393
80
4
0
281,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role