Player Matchup

Medusa
Medusa
Arvexi
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Baerly2017
Zhong Kui
Level 28
God Stats
19W - 16L
1,701 SR
Queue Stats
52W - 50L
1,409 Elo+
Party 1
Camazotz
Camazotz
Darksiruen
Camazotz
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HeavenSplitter
Janus
Level 7
God Stats
25W - 40L
1,449 SR
Queue Stats
164W - 233L
1,190 Elo+
Solo
Chaac
Chaac
Стоунхендж
Chaac
Level 8
God Stats
2W - 2L
1,287 SR
Queue Stats
51W - 47L
1,237 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,367 Elo+

VS

Team Averages
Level 18
1,399 SR
1,266 Elo+
Nemesis
Nemesis
Elweith
Nemesis
Level 16
God Stats
3W - 1L
1,333 SR
Queue Stats
23W - 25L
1,159 Elo+
Solo
Artemis
Artemis
Lazysheepherd
Artemis
Level 15
God Stats
160W - 139L
1,122 SR
Queue Stats
298W - 314L
1,178 Elo+
Solo
King Arthur
King Arthur
MrAlexSanYa
King Arthur
Level 28
God Stats
9W - 10L
1,553 SR
Queue Stats
37W - 34L
1,505 Elo+
Solo
Tiamat
Tiamat
ipocraft123456
Tiamat
Level 26
God Stats
4W - 7L
1,490 SR
Queue Stats
33W - 39L
1,367 Elo+
Solo
Hou Yi
Hou Yi
tezkkat
Hou Yi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arvexi
Medusa
12
3 / 13 / 2
8,241
392
11,044
20,374
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Baerly2017
Zhong Kui
15
1 / 9 / 0
8,860
422
10,821
16,292
9,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Darksiruen
Camazotz
11
0 / 10 / 0
7,221
344
1,869
18,506
7,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 14 / 1
7,427
354
4,843
13,981
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 10 / 0
10,553
503
12,449
25,177
19,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elweith
Nemesis
17
7 / 4 / 10
11,745
559
11,742
18,078
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
15
5 / 5 / 6
10,128
482
5,556
12,933
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MrAlexSanYa
King Arthur
17
7 / 2 / 10
11,233
535
13,532
19,492
18,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 0 / 16
12,438
592
12,485
12,113
9,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
tezkkat
Hou Yi
20
27 / 1 / 7
13,634
649
33,052
17,376
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
10
Kills
55
56
Deaths
12
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arvexi
Medusa
3
13
2
0.31
L
Zhong Kui
Baerly2017
Zhong Kui
1
9
0
0.11
L
Camazotz
Darksiruen
Camazotz
0
10
0
0
W
Nemesis
Elweith
Nemesis
7
4
10
3
L
0
14
1
0.04
W
Artemis
5
5
6
1.6
W
King Arthur
MrAlexSanYa
King Arthur
7
2
10
6
W
9
0
16
17
W
Hou Yi
tezkkat
Hou Yi
27
1
7
30.5
L
6
10
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
76,367
94,330
Taken
79,992
46,516
Mitigated
47,970
15,249
Healing
32,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arvexi
Medusa
11,044
5,401
0
2,956
20,374
5,967
1,944
2,290
17,593
0
30,525
L
Zhong Kui
Baerly2017
Zhong Kui
10,821
1,974
686
2,339
16,292
9,674
1,098
1,097
14,977
44,802
0
L
Camazotz
Darksiruen
Camazotz
1,869
287
0
4,394
18,506
7,038
0
1,711
16,673
0
34,048
W
Nemesis
Elweith
Nemesis
11,742
6,232
0
5,298
18,078
8,186
765
2,960
15,044
0
77,534
L
4,843
832
0
0
13,981
4,104
872
3,680
9,918
36,019
0
W
Artemis
5,556
2,457
0
4,035
12,933
4,448
859
3,219
9,639
0
62,521
W
King Arthur
MrAlexSanYa
King Arthur
13,532
3,015
374
3,880
19,492
18,338
1,174
5,723
13,477
0
55,825
W
12,485
1,457
267
7,592
12,113
9,129
1,452
3,285
8,743
62,284
0
W
Hou Yi
tezkkat
Hou Yi
33,052
21,368
0
11,415
17,376
7,869
4,132
6,445
10,856
0
99,554
L
12,449
3,922
0
4,874
25,177
19,733
114
2,715
21,672
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
59,178
328
Minions Killed
534
0
Camps Cleared
0
1,526,559
Distance Traveled
1,854,900
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,241
392
59
3
0
324,245
4
L
Zhong Kui
8,860
422
86
4
0
315,839
4
L
Camazotz
7,221
344
41
2
0
288,671
0
W
Nemesis
11,745
559
109
5
0
390,718
0
L
Janus
7,427
354
54
3
0
299,343
0
W
Artemis
10,128
482
95
5
0
294,266
0
W
King Arthur
11,233
535
84
4
0
429,091
1
W
Tiamat
12,438
592
112
5
0
379,234
0
W
Hou Yi
13,634
649
134
6
0
361,591
6
L
Chaac
10,553
503
88
4
0
298,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role