Player Matchup

Set
Set
DuskAscension
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,779 Elo+
Solo
Hachiman
Hachiman
Fabe84
Hachiman
Level 119
God Stats
11W - 14L
1,500 SR
Queue Stats
589W - 591L
1,442 Elo+
Solo
Ra
Ra
Skullslayer1195
Ra
Level 108
God Stats
1W - 1L
1,559 SR
Queue Stats
58W - 46L
1,516 Elo+
Solo
Merlin
Merlin
TjBoss447
Merlin
Level 120
God Stats
0W - 2L
1,302 SR
Queue Stats
100W - 118L
1,484 Elo+
Solo
Hades
Hades
eroticplatypus
Hades
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 187L
1,481 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,540 Elo+

VS

Team Averages
Level 89
1,500 SR
1,330 Elo+
He Bo
He Bo
GGumbo
He Bo
Level 108
God Stats
2W - 8L
1,500 SR
Queue Stats
215W - 187L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Sweets2good
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Nu Wa
Nu Wa
TwoArc
Nu Wa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,210 Elo+
Party 1
Geb
Geb
UniqueJustice
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,360 Elo+
Party 1
Izanami
Izanami
goldenseal01
Izanami
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
11,140
655
14,595
22,531
12,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Fabe84
Hachiman
18
6 / 5 / 5
11,130
655
15,152
17,110
6,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 10
11,794
694
9,358
13,878
6,107
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
TjBoss447
Merlin
17
1 / 3 / 5
10,316
607
12,508
10,328
3,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 9 / 7
11,929
702
15,288
20,447
16,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GGumbo
He Bo
20
11 / 6 / 9
12,835
755
18,204
17,139
6,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sweets2good
Cthulhu
20
6 / 3 / 15
12,322
725
15,134
18,936
20,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
TwoArc
Nu Wa
18
1 / 4 / 18
11,102
653
10,280
9,406
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 16
12,176
716
12,778
17,179
19,625
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
goldenseal01
Izanami
20
3 / 4 / 15
12,062
710
17,961
16,594
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
20
Kills
27
27
Deaths
21
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Hachiman
Fabe84
Hachiman
6
5
5
1.7
W
He Bo
GGumbo
He Bo
11
6
9
2.58
L
3
4
10
2
W
Cthulhu
Sweets2good
Cthulhu
6
3
15
4.5
L
Merlin
TjBoss447
Merlin
1
3
5
1.17
W
Nu Wa
TwoArc
Nu Wa
1
4
18
2.5
W
6
4
16
3.5
L
6
9
7
1.06
W
Izanami
goldenseal01
Izanami
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,901
Damage
74,357
84,294
Taken
79,254
45,453
Mitigated
57,756
34,216
Healing
34,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,595
6,943
279
6,108
22,531
12,698
266
14,614
7,633
589
31,128
L
Hachiman
Fabe84
Hachiman
15,152
6,098
2,529
4,980
17,110
6,431
319
10,918
6,046
0
35,370
W
He Bo
GGumbo
He Bo
18,204
376
2,884
3,981
17,139
6,910
582
8,124
9,015
32,824
0
L
9,358
651
5,868
5,668
13,878
6,107
1,171
10,594
3,184
33,073
0
W
Cthulhu
Sweets2good
Cthulhu
15,134
287
4,576
5,136
18,936
20,373
120
7,868
11,068
43,013
0
L
Merlin
TjBoss447
Merlin
12,508
300
1,497
2,130
10,328
3,827
0
7,106
2,992
31,503
0
W
Nu Wa
TwoArc
Nu Wa
10,280
3,776
2,121
546
9,406
3,158
1,139
5,751
3,655
20,815
0
W
12,778
2,007
2,571
2,685
17,179
19,625
344
6,657
10,522
15,532
0
L
15,288
447
621
4,536
20,447
16,390
0
12,126
8,043
36,008
0
W
Izanami
goldenseal01
Izanami
17,961
10,723
4,850
4,983
16,594
7,690
3,571
9,195
7,399
0
47,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,309
Gold Earned
60,497
204
Minions Killed
174
0
Camps Cleared
0
1,345,794
Distance Traveled
1,557,754
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,140
655
44
3
0
274,997
1
L
Hachiman
11,130
655
35
2
0
262,245
1
W
He Bo
12,835
755
24
1
0
293,775
2
L
Ra
11,794
694
66
4
0
252,321
0
W
Cthulhu
12,322
725
51
3
0
327,796
3
L
Merlin
10,316
607
25
1
0
305,047
0
W
Nu Wa
11,102
653
23
1
0
306,344
0
W
Geb
12,176
716
3
0
0
328,876
1
L
Hades
11,929
702
34
2
0
251,184
0
W
Izanami
12,062
710
73
4
0
300,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role