Player Matchup

Tiamat
Tiamat
CuteBoyKenny
Tiamat
Level 57
God Stats
4W - 4L
1,205 SR
Queue Stats
138W - 121L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
CuteBoyMarty
Cabrakan
Level 100
God Stats
7W - 3L
1,927 SR
Queue Stats
140W - 115L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
CuteBoyZach
Hou Yi
Level 116
God Stats
2W - 1L
1,255 SR
Queue Stats
46W - 37L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LilUnit9
Cu Chulainn
Level 79
God Stats
3W - 1L
1,642 SR
Queue Stats
81W - 49L
1,581 Elo+
Party 1
Janus
Janus
RipTideLegion24
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,341 Elo+
Party 1
Team Averages
Level 88
1,506 SR
1,532 Elo+

VS

Team Averages
Level 118
1,508 SR
1,535 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cisco-F
Baron Samedi
Level 96
God Stats
11W - 11L
1,532 SR
Queue Stats
330W - 321L
1,557 Elo+
Solo
Tyr
Tyr
FriedThickness
Tyr
Level 129
God Stats
9W - 10L
1,517 SR
Queue Stats
220W - 199L
1,511 Elo+
Party 2
Nemesis
Nemesis
Owabriel
Nemesis
Level 87
God Stats
3W - 3L
1,774 SR
Queue Stats
53W - 60L
1,536 Elo+
Solo
Scylla
Scylla
humsrock
Scylla
Level 137
God Stats
1W - 5L
1,216 SR
Queue Stats
333W - 318L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 5 / 10
8,459
445
8,103
16,030
11,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
CuteBoyMarty
Cabrakan
17
9 / 3 / 6
10,355
545
9,953
15,412
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
4 / 2 / 5
10,151
534
6,390
9,511
3,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LilUnit9
Cu Chulainn
18
8 / 3 / 8
11,294
594
19,434
15,566
14,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 6 / 7
9,207
485
7,689
11,743
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 6 / 10
8,501
447
7,594
13,475
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Cisco-F
Baron Samedi
16
4 / 2 / 4
9,624
507
7,838
11,145
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 6 / 2
10,083
531
9,135
20,757
16,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Owabriel
Nemesis
15
4 / 4 / 10
9,392
494
8,727
13,737
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
humsrock
Scylla
16
5 / 6 / 6
10,157
535
14,280
11,701
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
24
Kills
19
19
Deaths
24
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
10
1.17
L
Baron Samedi
Cisco-F
Baron Samedi
4
2
4
3
W
Tiamat
1
5
10
1.2
W
Cabrakan
CuteBoyMarty
Cabrakan
9
3
6
4
W
Hou Yi
4
2
5
3.25
L
4
6
2
0.83
W
Cu Chulainn
LilUnit9
Cu Chulainn
8
3
8
4
L
Nemesis
Owabriel
Nemesis
4
4
10
2.25
W
2
6
7
0.92
L
Scylla
humsrock
Scylla
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,569
Damage
47,574
68,262
Taken
70,815
42,622
Mitigated
38,310
17,769
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,594
185
2,303
5,151
13,475
5,885
302
6,452
6,905
37,864
0
L
Baron Samedi
Cisco-F
Baron Samedi
7,838
491
420
3,847
11,145
5,202
922
3,592
7,525
61,811
0
W
Tiamat
8,103
1,112
1,257
5,018
16,030
11,562
102
9,016
6,945
35,472
0
W
Cabrakan
CuteBoyMarty
Cabrakan
9,953
1,386
0
4,768
15,412
9,142
0
5,114
10,097
54,513
0
W
Hou Yi
6,390
2,805
0
750
9,511
3,388
1,006
4,412
5,093
0
53,802
L
9,135
1,012
0
6,624
20,757
16,633
114
4,993
15,700
0
56,357
W
Cu Chulainn
LilUnit9
Cu Chulainn
19,434
5,987
0
3,528
15,566
14,369
92
3,661
11,808
0
83,174
L
Nemesis
Owabriel
Nemesis
8,727
3,379
0
1,890
13,737
6,239
0
5,173
8,438
0
60,265
W
7,689
858
0
2,448
11,743
4,161
264
6,860
4,607
51,547
0
L
Scylla
humsrock
Scylla
14,280
371
0
1,900
11,701
4,351
357
5,057
6,502
68,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
47,757
469
Minions Killed
483
0
Camps Cleared
0
1,685,694
Distance Traveled
1,776,943
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,501
447
84
4
0
359,687
1
L
Baron Samedi
9,624
507
97
5
0
310,670
5
W
Tiamat
8,459
445
46
2
0
346,155
1
W
Cabrakan
10,355
545
80
4
0
333,012
3
W
Hou Yi
10,151
534
105
6
0
326,240
0
L
Tyr
10,083
531
94
5
0
377,245
1
W
Cu Chulainn
11,294
594
133
7
0
357,117
1
L
Nemesis
9,392
494
92
5
0
405,853
1
W
Janus
9,207
485
105
6
0
323,170
1
L
Scylla
10,157
535
116
6
0
323,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role