Player Matchup

Odin
Odin
Avengingholy
Odin
Level 122
God Stats
4W - 1L
1,881 SR
Queue Stats
81W - 72L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
Daigeron
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kashimot0
Tiamat
Level 124
God Stats
10W - 11L
1,680 SR
Queue Stats
95W - 93L
1,642 Elo+
Party 1
Neith
Neith
MasterDogR
Neith
Level 138
God Stats
0W - 4L
1,500 SR
Queue Stats
198W - 185L
1,567 Elo+
Solo
Jormungandr
Jormungandr
Zellzarell
Jormungandr
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 79L
1,618 Elo+
Party 1
Team Averages
Level 127
1,612 SR
1,597 Elo+

VS

Team Averages
Level 142
1,626 SR
1,597 Elo+
Tsukuyomi
Tsukuyomi
Davis333
Tsukuyomi
Level 145
God Stats
24W - 16L
1,626 SR
Queue Stats
196W - 162L
1,648 Elo+
Solo
Bellona
Bellona
DmxTheBeast
Bellona
Level 106
God Stats
2W - 2L
1,523 SR
Queue Stats
14W - 15L
1,466 Elo+
Party 3
Ymir
Ymir
Neyvor
Ymir
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
199W - 167L
1,732 Elo+
Party 2
Hera
Hera
NoHRo
Hera
Level 144
God Stats
3W - 0L
1,628 SR
Queue Stats
41W - 32L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
Testomonni
Cernunnos
Level 157
God Stats
3W - 1L
1,617 SR
Queue Stats
45W - 44L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,253
590
8,462
11,355
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Daigeron
Ne Zha
14
1 / 1 / 6
7,819
559
2,777
8,779
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Kashimot0
Tiamat
12
0 / 3 / 2
6,837
488
5,217
7,120
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
4 / 4 / 1
7,158
511
7,452
9,253
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Zellzarell
Jormungandr
9
0 / 5 / 4
6,179
441
4,197
10,617
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Davis333
Tsukuyomi
15
5 / 0 / 4
8,778
627
7,680
9,637
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
DmxTheBeast
Bellona
14
1 / 2 / 0
8,233
588
6,208
11,861
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Neyvor
Ymir
12
2 / 3 / 5
7,684
549
4,897
10,487
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
NoHRo
Hera
14
2 / 1 / 3
8,585
613
5,071
5,113
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Testomonni
Cernunnos
14
4 / 2 / 4
8,468
605
9,991
10,852
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
14
15
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Ne Zha
Daigeron
Ne Zha
1
1
6
4
W
Tsukuyomi
Davis333
Tsukuyomi
5
0
4
7
W
Bellona
DmxTheBeast
Bellona
1
2
0
0.5
L
Tiamat
Kashimot0
Tiamat
0
3
2
0.33
L
Neith
4
4
1
1.13
W
Ymir
Neyvor
Ymir
2
3
5
1.5
W
Hera
NoHRo
Hera
2
1
3
3.5
W
Cernunnos
Testomonni
Cernunnos
4
2
4
3
L
Jormungandr
Zellzarell
Jormungandr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
33,847
47,124
Taken
47,950
26,955
Mitigated
26,312
14,519
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,462
3,246
0
4,520
11,355
9,030
0
294
11,059
0
44,098
L
Ne Zha
Daigeron
Ne Zha
2,777
721
0
4,589
8,779
4,034
0
2,013
6,700
0
52,111
W
Tsukuyomi
Davis333
Tsukuyomi
7,680
1,842
0
5,942
9,637
4,950
0
1,328
8,226
0
57,653
W
Bellona
DmxTheBeast
Bellona
6,208
4,041
0
7,206
11,861
8,583
1,096
0
11,361
510
46,017
L
Tiamat
Kashimot0
Tiamat
5,217
754
0
1,152
7,120
4,214
760
2,699
4,331
38,351
0
L
Neith
7,452
3,887
0
3,124
9,253
2,984
56
2,322
6,931
0
39,639
W
Ymir
Neyvor
Ymir
4,897
1,026
0
2,893
10,487
6,375
0
2,992
7,375
19,577
0
W
Hera
NoHRo
Hera
5,071
1,621
0
2,452
5,113
1,596
620
2,213
2,692
61,605
0
W
Cernunnos
Testomonni
Cernunnos
9,991
5,241
0
5,581
10,852
4,808
896
2,437
8,307
0
60,036
L
Jormungandr
Zellzarell
Jormungandr
4,197
634
0
1,134
10,617
6,693
65
2,405
8,135
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
41,748
398
Minions Killed
490
0
Camps Cleared
0
1,358,386
Distance Traveled
1,363,615
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,253
590
96
7
0
268,777
3
L
Ne Zha
7,819
559
104
7
0
312,943
4
W
Tsukuyomi
8,778
627
104
7
0
310,348
2
W
Bellona
8,233
588
114
8
0
264,673
2
L
Tiamat
6,837
488
83
6
0
279,017
6
L
Neith
7,158
511
74
5
0
234,901
5
W
Ymir
7,684
549
22
2
0
277,416
5
W
Hera
8,585
613
150
11
0
262,485
9
W
Cernunnos
8,468
605
100
7
0
248,693
6
L
Jormungandr
6,179
441
41
3
0
262,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role