Player Matchup

Chernobog
Chernobog
Gold V
BlanketGhost
Chernobog
Gold V
Level 123
God Stats
6W - 7L
1,614 SR
Queue Stats
232W - 240L
1,512 MMR
Solo
Hercules
Hercules
Bronze III
Destroyer796
Hercules
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,530 MMR
Solo
Cthulhu
Cthulhu
Gold II
MrEvil555
Cthulhu
Gold II
Level 148
God Stats
3W - 3L
1,627 SR
Queue Stats
178W - 171L
1,528 MMR
Solo
Thor
Thor
Gold IV
Xxarchangel231
Thor
Gold IV
Level 154
God Stats
15W - 19L
1,634 SR
Queue Stats
384W - 372L
1,421 MMR
Party 1
Hel
Hel
Gold II
mecoboy3456
Hel
Gold II
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
58W - 59L
1,594 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,537 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,658 SR
1,517 MMR
Sun Wukong
Sun Wukong
Gold III
Fumiii
Sun Wukong
Gold III
Level 159
God Stats
9W - 5L
1,627 SR
Queue Stats
275W - 265L
1,270 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Jpippin420
Tsukuyomi
Platinum V
Level 127
God Stats
31W - 24L
1,755 SR
Queue Stats
122W - 116L
1,758 MMR
Party 2
Rama
Rama
Gold III
LDANIELS2018
Rama
Gold III
Level 132
God Stats
7W - 8L
1,587 SR
Queue Stats
793W - 789L
1,530 MMR
Solo
Ares
Ares
Gold II
Trucein
Ares
Gold II
Level 134
God Stats
4W - 2L
1,821 SR
Queue Stats
59W - 51L
1,507 MMR
Solo
Anubis
Anubis
Silver II
cyberspero
Anubis
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlanketGhost
Chernobog
20
8 / 4 / 7
14,931
498
15,493
21,182
11,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Destroyer796
Hercules
16
1 / 9 / 3
11,732
391
6,299
34,493
31,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MrEvil555
Cthulhu
18
3 / 6 / 13
12,958
432
21,583
44,740
36,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 6
15,341
511
14,764
20,376
9,770
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 5 / 11
14,108
470
12,681
18,470
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouScyllaSetJanusApollo

VS

Bans
CupidAnhurYemojaHeimdallrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fumiii
Sun Wukong
20
5 / 6 / 11
14,822
494
26,674
30,414
26,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Jpippin420
Tsukuyomi
20
9 / 5 / 11
15,788
526
25,013
20,225
9,332
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 9
17,370
579
19,817
25,341
11,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Trucein
Ares
17
1 / 4 / 21
14,029
468
21,572
24,068
27,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
cyberspero
Anubis
20
4 / 6 / 9
14,321
477
12,537
18,535
10,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
87
23
Kills
26
26
Deaths
25
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlanketGhost
Chernobog
8
4
7
2.88
L
Hercules
Destroyer796
Hercules
1
9
3
0.28
W
Sun Wukong
Fumiii
Sun Wukong
5
6
11
1.75
W
Tsukuyomi
Jpippin420
Tsukuyomi
9
5
11
2.9
W
7
4
9
2.88
L
Cthulhu
MrEvil555
Cthulhu
3
6
13
1.58
W
Ares
Trucein
Ares
1
4
21
2.88
L
8
2
6
5.5
W
Anubis
cyberspero
Anubis
4
6
9
1.42
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
105,613
139,261
Taken
118,583
96,961
Mitigated
86,780
61,430
Healing
48,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlanketGhost
Chernobog
15,493
9,701
0
7,907
21,182
11,453
993
4,854
15,923
0
129,949
L
Hercules
Destroyer796
Hercules
6,299
1,176
0
9,377
34,493
31,331
443
9,975
24,118
0
30,165
W
Sun Wukong
Fumiii
Sun Wukong
26,674
3,255
0
10,976
30,414
26,858
1,717
11,645
18,000
0
91,736
W
Tsukuyomi
Jpippin420
Tsukuyomi
25,013
6,494
0
8,098
20,225
9,332
1,749
5,632
14,322
0
128,503
W
19,817
14,583
0
16,846
25,341
11,978
5,499
6,445
18,455
0
182,235
L
Cthulhu
MrEvil555
Cthulhu
21,583
1,365
2,386
15,297
44,740
36,587
102
9,213
34,438
70,880
0
W
Ares
Trucein
Ares
21,572
1,379
0
4,263
24,068
27,880
900
6,393
17,313
43,643
0
L
14,764
2,958
0
5,955
20,376
9,770
1,213
4,474
15,902
0
114,647
W
Anubis
cyberspero
Anubis
12,537
439
398
7,837
18,535
10,732
1,663
6,277
12,009
102,346
0
L
12,681
999
10,437
10,071
18,470
7,820
309
5,943
12,447
95,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,070
Gold Earned
76,330
631
Minions Killed
650
0
Camps Cleared
0
2,865,668
Distance Traveled
2,893,446
54
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,931
498
169
6
0
535,181
7
L
Hercules
11,732
391
25
1
0
571,478
14
W
Sun Wukong
14,822
494
124
4
0
610,582
3
W
Tsukuyomi
15,788
526
154
5
0
656,175
3
W
Rama
17,370
579
206
7
0
511,286
1
L
Cthulhu
12,958
432
94
3
0
563,163
8
W
Ares
14,029
468
34
1
0
597,194
13
L
Thor
15,341
511
172
6
0
604,753
11
W
Anubis
14,321
477
132
4
0
518,209
5
L
Hel
14,108
470
171
6
0
591,093
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role