Player Matchup

Raijin
Raijin
Gold III
FeehAvelar
Raijin
Gold III
Level 158
God Stats
16W - 16L
1,274 SR
Queue Stats
423W - 428L
1,393 MMR
Solo
Apollo
Apollo
Silver I
Heitorzeraa
Apollo
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
JonasBlue
Cabrakan
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 MMR
Solo
Cthulhu
Cthulhu
Gold IV
QuebraGod
Cthulhu
Gold IV
Level 135
God Stats
2W - 3L
1,644 SR
Queue Stats
155W - 147L
1,310 MMR
Solo
Thanatos
Thanatos
Gold IV
SSTERRBEN
Thanatos
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,484 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,487 SR
1,411 MMR
Agni
Agni
Gold IV
JuliQuemero
Agni
Gold IV
Level 123
God Stats
10W - 8L
1,481 SR
Queue Stats
203W - 205L
1,466 MMR
Party 1
King Arthur
King Arthur
Gold IV
Lucasangui
King Arthur
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver III
OFamosoGebADC
Khepri
Silver III
Level 49
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 15L
1,307 MMR
Solo
Izanami
Izanami
Bronze III
OrfeoDeLyra
Izanami
Bronze III
Level 101
God Stats
4W - 5L
1,615 SR
Queue Stats
9W - 18L
1,374 MMR
Solo
Ne Zha
Ne Zha
Gold III
PenguinG11
Ne Zha
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FeehAvelar
Raijin
12
2 / 4 / 0
7,364
526
4,083
8,414
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
1 / 5 / 2
6,481
463
5,856
9,590
2,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
JonasBlue
Cabrakan
11
1 / 5 / 1
6,466
462
5,242
12,820
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
QuebraGod
Cthulhu
11
0 / 2 / 4
6,030
431
4,816
10,349
4,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SSTERRBEN
Thanatos
13
5 / 2 / 1
7,298
521
6,231
8,773
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouPersephoneJanusNemesis

VS

Bans
TsukuyomiNu WaScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,351
597
9,715
8,775
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Lucasangui
King Arthur
16
4 / 0 / 2
9,169
655
10,109
13,844
7,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 6
7,693
550
2,560
6,709
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OrfeoDeLyra
Izanami
13
1 / 0 / 1
7,596
543
3,378
6,066
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
PenguinG11
Ne Zha
14
6 / 4 / 4
8,487
606
5,798
11,149
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
FeehAvelar
Raijin
2
4
0
0.5
L
Apollo
1
5
2
0.4
L
Cabrakan
JonasBlue
Cabrakan
1
5
1
0.3
W
5
4
3
1.63
W
King Arthur
Lucasangui
King Arthur
4
0
2
5
W
1
1
6
4
W
Izanami
OrfeoDeLyra
Izanami
1
0
1
1.5
W
Ne Zha
PenguinG11
Ne Zha
6
4
4
2
L
Cthulhu
QuebraGod
Cthulhu
0
2
4
1
L
Thanatos
SSTERRBEN
Thanatos
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
31,560
49,946
Taken
46,543
25,276
Mitigated
21,957
19,690
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
FeehAvelar
Raijin
4,083
370
0
959
8,414
2,869
0
5,048
3,103
36,070
0
L
Apollo
5,856
3,415
0
3,002
9,590
2,889
0
2,081
7,461
0
40,410
L
Cabrakan
JonasBlue
Cabrakan
5,242
582
0
3,924
12,820
12,114
18
1,013
11,606
30,248
0
W
9,715
875
0
1,685
8,775
2,792
0
3,698
4,775
49,821
0
W
King Arthur
Lucasangui
King Arthur
10,109
1,133
0
6,515
13,844
7,990
334
5,728
7,710
0
55,816
W
2,560
222
0
1,954
6,709
5,171
0
1,556
5,125
16,220
0
W
Izanami
OrfeoDeLyra
Izanami
3,378
2,116
0
4,375
6,066
1,972
2,495
579
5,487
0
57,378
W
Ne Zha
PenguinG11
Ne Zha
5,798
1,936
0
4,968
11,149
4,032
0
1,776
9,305
0
49,829
L
Cthulhu
QuebraGod
Cthulhu
4,816
880
511
2,546
10,349
4,437
0
2,552
7,721
20,167
0
L
Thanatos
SSTERRBEN
Thanatos
6,231
2,312
0
8,748
8,773
2,967
30
1,113
7,600
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
41,296
337
Minions Killed
446
0
Camps Cleared
0
1,244,440
Distance Traveled
1,306,959
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,364
526
85
6
0
240,519
4
L
Apollo
6,481
463
71
5
0
236,980
6
L
Cabrakan
6,466
462
65
5
0
221,011
2
W
Agni
8,351
597
107
8
0
271,999
4
W
King Arthur
9,169
655
106
8
0
265,472
5
W
Khepri
7,693
550
12
1
0
248,349
8
W
Izanami
7,596
543
125
9
0
245,560
5
W
Ne Zha
8,487
606
96
7
0
275,579
3
L
Cthulhu
6,030
431
38
3
0
267,918
0
L
Thanatos
7,298
521
78
6
0
278,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role