Player Matchup

Danzaburou
Danzaburou
CLOBGLOB23
Danzaburou
Level 72
God Stats
15W - 11L
1,740 SR
Queue Stats
147W - 151L
1,478 Elo+
Party 1
Tiamat
Tiamat
CamoDragon01
Tiamat
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 36L
1,612 Elo+
Solo
Hercules
Hercules
W4FFLEC0PTER5
Hercules
Level 82
God Stats
10W - 8L
1,348 SR
Queue Stats
175W - 185L
1,480 Elo+
Party 1
Team Averages
Level 82
1,529 SR
1,523 Elo+

VS

Team Averages
Level 48
1,709 SR
1,560 Elo+
Hel
Hel
MrDiabeticMedic
Hel
Level 47
God Stats
54W - 30L
1,556 SR
Queue Stats
536W - 530L
1,499 Elo+
Solo
Danzaburou
Danzaburou
THe X D3mon
Danzaburou
Level 28
God Stats
3W - 3L
1,917 SR
Queue Stats
127W - 130L
1,570 Elo+
Solo
Fafnir
Fafnir
xI Tr3 Iz SIkKx
Fafnir
Level 68
God Stats
8W - 7L
1,654 SR
Queue Stats
40W - 47L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLOBGLOB23
Danzaburou
10
0 / 1 / 1
6,904
628
8,355
9,570
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Tiamat
10
1 / 3 / 0
6,858
623
5,427
6,947
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
W4FFLEC0PTER5
Hercules
9
1 / 5 / 1
6,985
635
5,424
13,191
6,932
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,890
717
7,703
9,045
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
THe X D3mon
Danzaburou
11
5 / 1 / 4
8,417
765
11,597
11,314
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 6
8,447
768
5,738
11,454
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CLOBGLOB23
Danzaburou
0
1
1
0.5
L
Tiamat
1
3
0
0.33
W
3
1
6
6
W
Danzaburou
THe X D3mon
Danzaburou
5
1
4
7
L
Hercules
W4FFLEC0PTER5
Hercules
1
5
1
0.3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
25,038
29,708
Taken
31,813
13,532
Mitigated
19,789
7,157
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CLOBGLOB23
Danzaburou
8,355
2,583
0
2,295
9,570
2,695
0
3,122
6,272
0
35,242
L
Tiamat
5,427
842
465
1,600
6,947
3,905
0
2,980
3,841
14,310
471
W
7,703
323
7,717
5,649
9,045
3,744
32
1,657
7,388
33,507
0
W
Danzaburou
THe X D3mon
Danzaburou
11,597
4,047
0
1,636
11,314
4,415
662
1,502
9,812
0
35,742
L
Hercules
W4FFLEC0PTER5
Hercules
5,424
1,411
0
2,797
13,191
6,932
0
6,751
6,122
0
18,193
W
5,738
1,549
942
4,376
11,454
11,630
389
2,174
9,280
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,747
Gold Earned
24,754
113
Minions Killed
129
0
Camps Cleared
0
519,743
Distance Traveled
612,121
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,904
628
57
5
0
185,522
0
L
Tiamat
6,858
623
25
2
0
158,987
0
W
Hel
7,890
717
65
6
0
212,121
1
W
Danzaburou
8,417
765
46
4
0
192,922
1
L
Hercules
6,985
635
31
3
0
175,234
1
W
Fafnir
8,447
768
18
2
0
207,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role