Player Matchup

Bellona
Bellona
Alphalona
Bellona
Level 36
God Stats
2W - 1L
1,747 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Vulcan
Vulcan
Bloodreaper5858
Vulcan
Level 18
God Stats
3W - 3L
1,788 SR
Queue Stats
94W - 105L
1,492 Elo+
Solo
Olorun
Olorun
LowkeyAutistic
Olorun
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Party 1
Arachne
Arachne
Mondo Dooky
Arachne
Level 108
God Stats
1W - 0L
1,832 SR
Queue Stats
7W - 4L
1,501 Elo+
Solo
Pele
Pele
ZICK ASOD
Pele
Level 156
God Stats
7W - 6L
1,707 SR
Queue Stats
337W - 363L
1,470 Elo+
Solo
Team Averages
Level 77
1,715 SR
1,464 Elo+

VS

Team Averages
Level 69
1,578 SR
1,553 Elo+
Cthulhu
Cthulhu
Agent_R3ACTZ
Cthulhu
Level 28
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
Petrovya
Yemoja
Level 59
God Stats
14W - 8L
1,576 SR
Queue Stats
17W - 11L
1,453 Elo+
Solo
Neith
Neith
Pumpkinprince16
Neith
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Party 2
Hachiman
Hachiman
Slade_Shadows
Hachiman
Level 17
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 4L
1,672 Elo+
Party 2
Tiamat
Tiamat
pray_21950
Tiamat
Level 125
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alphalona
Bellona
17
7 / 2 / 9
11,450
818
11,419
14,165
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 0 / 12
11,282
806
15,933
7,038
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 15
10,836
774
14,920
11,294
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Mondo Dooky
Arachne
18
6 / 0 / 15
11,655
833
15,041
9,989
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
17
5 / 3 / 10
11,449
818
8,689
9,026
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent_R3ACTZ
Cthulhu
15
2 / 7 / 3
9,225
659
12,266
22,190
18,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Petrovya
Yemoja
15
1 / 4 / 1
8,859
633
3,064
17,801
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 3
9,444
675
5,916
7,399
2,779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Slade_Shadows
Hachiman
13
1 / 7 / 1
8,129
581
5,430
13,513
5,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
pray_21950
Tiamat
15
0 / 6 / 4
8,581
613
10,558
14,298
9,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
27
Kills
7
7
Deaths
27
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agent_R3ACTZ
Cthulhu
2
7
3
0.5
W
Bellona
Alphalona
Bellona
7
2
9
5.75
W
4
0
12
10
W
5
2
15
6.25
W
Arachne
Mondo Dooky
Arachne
6
0
15
13.5
L
Yemoja
Petrovya
Yemoja
1
4
1
0.38
L
3
3
3
1.5
L
Hachiman
Slade_Shadows
Hachiman
1
7
1
0.21
W
Pele
5
3
10
3.33
L
Tiamat
pray_21950
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,002
Damage
37,234
51,512
Taken
75,201
26,110
Mitigated
51,202
16,629
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agent_R3ACTZ
Cthulhu
12,266
975
1,006
3,821
22,190
18,298
0
9,579
12,611
33,814
0
W
Bellona
Alphalona
Bellona
11,419
7,241
0
3,851
14,165
10,139
1,145
6,527
7,430
0
31,803
W
15,933
4,080
0
157
7,038
2,719
198
3,855
2,991
49,675
0
W
14,920
8,285
419
5,482
11,294
4,197
359
6,584
4,482
32,963
0
W
Arachne
Mondo Dooky
Arachne
15,041
10,808
0
5,211
9,989
5,401
556
4,883
4,879
0
43,735
L
Yemoja
Petrovya
Yemoja
3,064
1,033
6,329
3,226
17,801
15,146
0
8,476
9,325
10,984
0
L
5,916
1,189
0
871
7,399
2,779
0
3,396
4,003
0
31,218
L
Hachiman
Slade_Shadows
Hachiman
5,430
3,400
0
1,017
13,513
5,156
2
4,635
8,878
0
12,553
W
Pele
8,689
2,169
0
1,509
9,026
3,654
3,453
3,474
5,480
0
37,409
L
Tiamat
pray_21950
Tiamat
10,558
1,134
0
2,070
14,298
9,823
0
5,383
8,915
35,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
44,238
324
Minions Killed
227
10
Camps Cleared
4
1,353,049
Distance Traveled
1,114,164
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,225
659
45
3
1
257,276
0
W
Bellona
11,450
818
52
4
1
295,386
1
W
Vulcan
11,282
806
89
6
0
274,760
2
W
Olorun
10,836
774
51
4
2
242,422
0
W
Arachne
11,655
833
69
5
7
308,367
1
L
Yemoja
8,859
633
16
1
1
259,479
1
L
Neith
9,444
675
54
4
0
192,625
4
L
Hachiman
8,129
581
36
3
0
181,249
0
W
Pele
11,449
818
63
5
0
232,114
4
L
Tiamat
8,581
613
76
5
2
223,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role