Player Matchup

Odin
Odin
AlbanCityJungle
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1
Anhur
Anhur
Dinozur
Anhur
Level 17
God Stats
0W - 1L
1,735 SR
Queue Stats
23W - 15L
1,422 Elo+
Party 1
Fenrir
Fenrir
TopheeSmite
Fenrir
Level 5
God Stats
5W - 4L
1,725 SR
Queue Stats
161W - 159L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
ZoHaNPohaNN
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,544 Elo+
Solo
Kukulkan
Kukulkan
casual2head
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,536 Elo+
Party 1
Team Averages
Level 11
1,592 SR
1,427 Elo+

VS

Team Averages
Level 19
1,460 SR
1,578 Elo+
Danzaburou
Danzaburou
ColonelMorris
Danzaburou
Level 18
God Stats
4W - 5L
1,263 SR
Queue Stats
38W - 26L
1,587 Elo+
Party 2
Athena
Athena
MitolojikGezgin
Athena
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 24L
1,505 Elo+
Solo
Persephone
Persephone
SuperBleh22
Persephone
Level 28
God Stats
6W - 5L
1,539 SR
Queue Stats
47W - 45L
1,532 Elo+
Solo
Horus
Horus
Zidrael
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Solo
He Bo
He Bo
bigfudge134
He Bo
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 11L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,822
489
6,409
8,408
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Dinozur
Anhur
12
3 / 7 / 2
7,711
482
5,987
11,253
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
13
3 / 3 / 5
7,679
480
4,825
11,644
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ZoHaNPohaNN
Erlang Shen
11
4 / 6 / 3
7,418
464
6,473
14,937
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
casual2head
Kukulkan
12
2 / 10 / 1
7,135
446
2,495
10,532
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColonelMorris
Danzaburou
13
5 / 2 / 3
8,582
536
4,756
7,175
2,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 3 / 8
8,900
556
6,582
10,489
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
SuperBleh22
Persephone
16
9 / 4 / 1
10,235
640
12,120
7,812
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Zidrael
Horus
14
3 / 6 / 5
8,446
528
4,966
10,687
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 0 / 2
10,892
681
8,719
9,814
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
15
Kills
30
30
Deaths
15
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Danzaburou
ColonelMorris
Danzaburou
5
2
3
3.25
L
Anhur
Dinozur
Anhur
3
7
2
0.57
W
4
3
8
2.67
W
Persephone
SuperBleh22
Persephone
9
4
1
2.38
L
Fenrir
3
3
5
1.83
W
Horus
Zidrael
Horus
3
6
5
0.92
L
Erlang Shen
ZoHaNPohaNN
Erlang Shen
4
6
3
0.92
W
9
0
2
10
L
Kukulkan
casual2head
Kukulkan
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
37,143
56,774
Taken
45,977
26,119
Mitigated
23,836
8,848
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,409
3,385
0
475
8,408
7,115
124
1,108
6,969
0
31,512
W
Danzaburou
ColonelMorris
Danzaburou
4,756
1,878
0
2,966
7,175
2,025
1,898
0
7,175
0
37,166
L
Anhur
Dinozur
Anhur
5,987
1,980
0
1,721
11,253
3,812
190
4,847
6,406
0
39,031
W
6,582
1,888
0
1,287
10,489
6,466
1,548
400
10,064
23,602
0
W
Persephone
SuperBleh22
Persephone
12,120
484
0
1,566
7,812
2,694
1,338
1,827
5,981
64,152
0
L
Fenrir
4,825
854
0
2,972
11,644
4,530
0
4,292
7,302
0
39,381
W
Horus
Zidrael
Horus
4,966
2,791
810
2,805
10,687
9,456
507
0
10,162
0
22,926
L
Erlang Shen
ZoHaNPohaNN
Erlang Shen
6,473
4,063
0
2,550
14,937
6,885
26
7,635
7,230
0
23,766
W
8,719
536
0
5,546
9,814
3,195
282
266
9,548
97,890
0
L
Kukulkan
casual2head
Kukulkan
2,495
461
0
1,130
10,532
3,777
0
9,539
993
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
47,055
292
Minions Killed
436
0
Camps Cleared
0
1,303,936
Distance Traveled
1,443,173
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,822
489
64
4
0
266,625
1
W
Danzaburou
8,582
536
70
4
0
247,835
2
L
Anhur
7,711
482
75
5
0
249,620
0
W
Athena
8,900
556
47
3
0
320,118
9
W
Persephone
10,235
640
113
7
0
285,051
3
L
Fenrir
7,679
480
66
4
0
295,166
0
W
Horus
8,446
528
37
2
0
290,708
1
L
Erlang Shen
7,418
464
34
2
0
277,929
0
W
He Bo
10,892
681
169
11
0
299,461
3
L
Kukulkan
7,135
446
53
3
0
214,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role