Player Matchup

Discordia
Discordia
CpCd0y
Discordia
Level 8
God Stats
4W - 1L
1,647 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 1
Kali
Kali
Falox13
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,834 Elo+
Party 1
Izanami
Izanami
Fedır
Izanami
Level 5
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Bellona
Bellona
Oplick
Bellona
Level 64
God Stats
4W - 0L
1,693 SR
Queue Stats
17W - 7L
1,746 Elo+
Party 1
Ymir
Ymir
RemyIsReborn
Ymir
Level 6
God Stats
5W - 1L
1,684 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 1
Team Averages
Level 22
1,611 SR
1,706 Elo+

VS

Team Averages
Level 21
1,641 SR
1,531 Elo+
Vamana
Vamana
Kerbex92
Vamana
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
13W - 14L
1,515 Elo+
Solo
Cupid
Cupid
MarkapSins
Cupid
Level 25
God Stats
5W - 4L
1,636 SR
Queue Stats
44W - 37L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
fabzen
Tsukuyomi
Level 7
God Stats
5W - 3L
1,661 SR
Queue Stats
24W - 20L
1,486 Elo+
Solo
Hel
Hel
shnoob
Hel
Level 18
God Stats
3W - 5L
1,581 SR
Queue Stats
12W - 17L
1,488 Elo+
Solo
Ra
Ra
xXMTPXx
Ra
Level 29
God Stats
13W - 11L
1,757 SR
Queue Stats
74W - 82L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CpCd0y
Discordia
15
1 / 3 / 4
10,000
526
5,519
7,494
2,793
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Falox13
Kali
17
9 / 4 / 4
11,333
596
12,485
19,465
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Fedır
Izanami
16
5 / 3 / 4
10,790
568
10,761
15,698
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Oplick
Bellona
15
4 / 1 / 7
10,319
543
12,914
13,568
12,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 8
9,429
496
3,088
10,096
6,039
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kerbex92
Vamana
13
1 / 4 / 2
8,087
426
7,205
16,383
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
15
2 / 3 / 2
8,737
460
9,791
12,483
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
fabzen
Tsukuyomi
15
3 / 7 / 4
9,272
488
13,026
17,858
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hel
shnoob
Hel
9
1 / 7 / 1
6,610
348
1,681
9,579
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 2 / 2
10,028
528
6,446
7,280
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
11
12
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
CpCd0y
Discordia
1
3
4
1
W
Kali
Falox13
Kali
9
4
4
2.75
W
Izanami
Fedır
Izanami
5
3
4
2.33
L
Vamana
Kerbex92
Vamana
1
4
2
0.5
L
Cupid
2
3
2
1
W
Bellona
Oplick
Bellona
4
1
7
7.5
W
4
1
8
8
L
Tsukuyomi
fabzen
Tsukuyomi
3
7
4
0.71
L
Hel
shnoob
Hel
1
7
1
0.21
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
38,149
66,321
Taken
63,583
34,844
Mitigated
27,961
20,112
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CpCd0y
Discordia
5,519
505
116
1,851
7,494
2,793
1,699
1,945
5,490
56,908
0
W
Kali
Falox13
Kali
12,485
9,291
0
5,193
19,465
8,095
2,331
2,180
17,113
0
68,678
W
Izanami
Fedır
Izanami
10,761
6,559
0
6,493
15,698
5,798
3,281
2,835
12,763
0
75,851
L
Vamana
Kerbex92
Vamana
7,205
5,010
0
3,113
16,383
8,834
187
879
15,504
0
38,435
L
Cupid
9,791
3,906
0
5,340
12,483
4,661
0
802
11,681
0
51,532
W
Bellona
Oplick
Bellona
12,914
5,093
0
4,030
13,568
12,119
1,051
1,330
11,920
0
59,245
W
3,088
994
0
2,429
10,096
6,039
122
1,170
8,847
17,215
0
L
Tsukuyomi
fabzen
Tsukuyomi
13,026
1,528
0
3,836
17,858
7,345
721
3,248
14,610
0
65,108
L
Hel
shnoob
Hel
1,681
43
1,293
2,067
9,579
4,420
0
1,518
8,061
14,591
0
L
6,446
244
173
2,239
7,280
2,701
955
2,160
5,120
58,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
42,734
472
Minions Killed
395
0
Camps Cleared
0
1,763,259
Distance Traveled
1,632,860
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,000
526
109
6
0
323,634
2
W
Kali
11,333
596
96
5
0
374,086
0
W
Izanami
10,790
568
138
7
0
298,854
0
L
Vamana
8,087
426
72
4
0
375,878
2
L
Cupid
8,737
460
84
4
0
285,447
0
W
Bellona
10,319
543
100
5
0
398,843
5
W
Ymir
9,429
496
29
2
0
367,842
0
L
Tsukuyomi
9,272
488
109
6
0
358,413
3
L
Hel
6,610
348
15
1
0
304,928
3
L
Ra
10,028
528
115
6
0
308,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role