Player Matchup

Tiamat
Tiamat
GivenMrMeaty
Tiamat
Level 65
God Stats
33W - 22L
1,622 SR
Queue Stats
371W - 397L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
MajesticDrake
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Cupid
Cupid
SpiralxBullet
Cupid
Level 124
God Stats
8W - 9L
1,554 SR
Queue Stats
354W - 345L
1,482 Elo+
Party 1
Hades
Hades
Viruxpool
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iitsZekken
Baron Samedi
Level 114
God Stats
2W - 5L
1,559 SR
Queue Stats
290W - 289L
1,465 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,463 Elo+

VS

Team Averages
Level 102
1,482 SR
1,468 Elo+
Camazotz
Camazotz
ArchAngel7400
Camazotz
Level 86
God Stats
6W - 5L
1,468 SR
Queue Stats
231W - 197L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Dakonis
Cabrakan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 71L
1,459 Elo+
Solo
King Arthur
King Arthur
MazterCylinder
King Arthur
Level 69
God Stats
25W - 20L
1,440 SR
Queue Stats
250W - 249L
1,395 Elo+
Solo
Neith
Neith
NixName
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
agher
Ah Puch
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 128L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
5,325
444
2,681
6,521
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
8
1 / 5 / 1
5,418
452
3,110
8,166
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
5,574
465
2,871
6,914
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Viruxpool
Hades
11
1 / 1 / 0
6,410
534
6,199
9,946
4,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
iitsZekken
Baron Samedi
12
9 / 3 / 0
7,633
636
6,616
9,063
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ArchAngel7400
Camazotz
10
3 / 3 / 3
6,255
521
4,625
9,547
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Dakonis
Cabrakan
11
4 / 1 / 5
7,093
591
3,583
6,313
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MazterCylinder
King Arthur
12
0 / 1 / 1
6,713
559
6,850
10,317
7,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
NixName
Neith
11
3 / 2 / 5
6,630
553
6,090
5,603
1,561
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
agher
Ah Puch
11
4 / 5 / 2
6,594
550
4,904
7,517
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
12
Kills
14
14
Deaths
12
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ArchAngel7400
Camazotz
3
3
3
1.5
W
Cabrakan
Dakonis
Cabrakan
4
1
5
6.5
L
Tiamat
0
2
0
0
L
Cthulhu
1
5
1
0.3
W
King Arthur
MazterCylinder
King Arthur
0
1
1
0.5
W
Neith
NixName
Neith
3
2
5
2.75
L
1
3
1
0.5
L
Hades
Viruxpool
Hades
1
1
0
1
W
Ah Puch
agher
Ah Puch
4
5
2
1
L
Baron Samedi
iitsZekken
Baron Samedi
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
26,052
40,610
Taken
39,297
16,194
Mitigated
17,602
14,740
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ArchAngel7400
Camazotz
4,625
1,175
0
5,082
9,547
2,920
0
3,019
6,320
0
23,894
W
Cabrakan
Dakonis
Cabrakan
3,583
287
0
1,182
6,313
3,570
36
1,054
5,259
16,825
0
L
Tiamat
2,681
230
0
3,174
6,521
2,953
0
692
5,757
28,674
0
L
Cthulhu
3,110
232
88
516
8,166
3,072
0
2,391
5,729
15,832
0
W
King Arthur
MazterCylinder
King Arthur
6,850
1,083
0
1,880
10,317
7,249
0
6,149
4,168
0
48,016
W
Neith
NixName
Neith
6,090
3,181
0
2,081
5,603
1,561
1,114
2,895
2,688
0
40,374
L
2,871
1,521
133
2,859
6,914
2,016
0
1,820
5,082
0
28,115
L
Hades
Viruxpool
Hades
6,199
841
69
5,365
9,946
4,459
0
0
9,946
36,993
0
W
Ah Puch
agher
Ah Puch
4,904
439
0
1,188
7,517
2,302
147
4,933
2,256
29,615
0
L
Baron Samedi
iitsZekken
Baron Samedi
6,616
793
0
2,536
9,063
3,694
856
3,249
5,609
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
33,285
281
Minions Killed
287
0
Camps Cleared
0
951,887
Distance Traveled
1,119,948
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,255
521
43
4
0
260,010
4
W
Cabrakan
7,093
591
27
2
0
223,964
8
L
Tiamat
5,325
444
51
4
0
185,322
1
L
Cthulhu
5,418
452
20
2
0
199,134
3
W
King Arthur
6,713
559
85
7
0
214,895
2
W
Neith
6,630
553
72
6
0
206,400
3
L
Cupid
5,574
465
58
5
0
184,742
1
L
Hades
6,410
534
82
7
0
196,925
3
W
Ah Puch
6,594
550
60
5
0
214,679
3
L
Baron Samedi
7,633
636
70
6
0
185,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role