Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AC-Snaker
Artio
Level 105
God Stats
3W - 0L
1,267 SR
Queue Stats
181W - 169L
1,564 Elo+
Party 2
Ratatoskr
Ratatoskr
Dreamer_Solstice
Ratatoskr
Level 112
God Stats
9W - 3L
1,496 SR
Queue Stats
112W - 94L
1,592 Elo+
Solo
Aphrodite
Aphrodite
i_TR0UBLE_
Aphrodite
Level 159
God Stats
37W - 35L
1,620 SR
Queue Stats
277W - 270L
1,558 Elo+
Party 2
Tiamat
Tiamat
jjlarryjj
Tiamat
Level 106
God Stats
18W - 16L
1,648 SR
Queue Stats
122W - 133L
1,581 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,559 Elo+

VS

Team Averages
Level 97
1,526 SR
1,545 Elo+
Bellona
Bellona
AVerySadHippo
Bellona
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
275W - 194L
1,576 Elo+
Party 1
Freya
Freya
Kryptic Scopezy
Freya
Level 118
God Stats
2W - 7L
1,113 SR
Queue Stats
444W - 420L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
LM20 x
Kuzenbo
Level 83
God Stats
6W - 7L
1,554 SR
Queue Stats
350W - 343L
1,498 Elo+
Solo
Nu Wa
Nu Wa
SmaLLiceTee
Nu Wa
Level 141
God Stats
10W - 6L
1,675 SR
Queue Stats
135W - 164L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
vvSoft
Erlang Shen
Level 66
God Stats
3W - 2L
1,785 SR
Queue Stats
243W - 186L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 2
5,983
598
3,333
5,980
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
AC-Snaker
Artio
7
1 / 1 / 3
5,172
517
1,714
6,789
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
9
3 / 1 / 4
6,093
609
4,466
8,616
2,468
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
i_TR0UBLE_
Aphrodite
11
1 / 0 / 1
6,477
648
6,194
6,522
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
jjlarryjj
Tiamat
11
0 / 0 / 1
6,190
619
3,938
4,677
3,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,157
516
3,612
7,187
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,809
581
3,263
7,399
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
LM20 x
Kuzenbo
7
0 / 0 / 0
4,568
457
1,905
5,436
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 0
5,176
518
5,736
4,272
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
vvSoft
Erlang Shen
10
2 / 3 / 0
5,752
575
5,303
8,651
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
2
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
2
4
W
Artio
AC-Snaker
Artio
1
1
3
2.5
L
Bellona
0
3
0
0
W
Ratatoskr
3
1
4
5
L
0
1
0
0
L
Kuzenbo
LM20 x
Kuzenbo
0
0
0
0
L
0
1
0
0
W
Aphrodite
i_TR0UBLE_
Aphrodite
1
0
1
1.5
W
Tiamat
jjlarryjj
Tiamat
0
0
1
0.5
L
Erlang Shen
vvSoft
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
19,819
32,584
Taken
32,945
13,031
Mitigated
14,283
20,101
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,333
2,098
0
3,534
5,980
1,841
737
849
5,131
0
30,794
W
Artio
AC-Snaker
Artio
1,714
330
433
1,708
6,789
3,047
184
2,571
4,218
8,348
0
L
Bellona
3,612
1,110
0
2,592
7,187
3,294
0
744
6,443
0
26,318
W
Ratatoskr
4,466
1,830
0
3,378
8,616
2,468
0
1,507
7,109
0
23,498
L
3,263
1,486
0
3,962
7,399
2,408
0
3,938
3,461
34,458
0
L
Kuzenbo
LM20 x
Kuzenbo
1,905
777
0
1,406
5,436
4,019
0
2,717
2,539
9,190
0
L
5,736
1,290
0
949
4,272
1,214
14
2,234
1,936
35,460
0
W
Aphrodite
i_TR0UBLE_
Aphrodite
6,194
804
1,583
5,522
6,522
2,328
0
3,239
3,283
45,052
0
W
Tiamat
jjlarryjj
Tiamat
3,938
896
183
3,760
4,677
3,347
850
2,738
1,939
37,268
0
L
Erlang Shen
vvSoft
Erlang Shen
5,303
2,994
0
2,507
8,651
3,348
0
1,829
6,720
0
35,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
26,462
292
Minions Killed
269
0
Camps Cleared
0
947,878
Distance Traveled
996,733
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,983
598
51
5
0
170,777
4
W
Artio
5,172
517
15
2
0
221,881
0
L
Bellona
5,157
516
48
5
0
223,709
2
W
Ratatoskr
6,093
609
50
5
0
219,849
4
L
Freya
5,809
581
69
7
0
175,709
1
L
Kuzenbo
4,568
457
17
2
0
192,649
1
L
Nu Wa
5,176
518
55
6
0
189,908
6
W
Aphrodite
6,477
648
104
10
0
186,433
2
W
Tiamat
6,190
619
72
7
0
148,938
2
L
Erlang Shen
5,752
575
80
8
0
214,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role