Player Matchup

Arachne
Arachne
BRENTALH2017
Arachne
Level 17
God Stats
3W - 2L
1,781 SR
Queue Stats
6W - 8L
1,659 Elo+
Party 1
Izanami
Izanami
MatterOfDarkness
Izanami
Level 41
God Stats
17W - 12L
1,310 SR
Queue Stats
105W - 113L
1,490 Elo+
Solo
Ymir
Ymir
Mochaman3120
Ymir
Level 34
God Stats
10W - 8L
1,675 SR
Queue Stats
67W - 84L
1,663 Elo+
Solo
King Arthur
King Arthur
a wild sheriff
King Arthur
Level 121
God Stats
4W - 1L
1,776 SR
Queue Stats
38W - 40L
1,659 Elo+
Party 1
Tiamat
Tiamat
influ virus
Tiamat
Level 100
God Stats
7W - 13L
1,420 SR
Queue Stats
54W - 51L
1,394 Elo+
Party 1
Team Averages
Level 63
1,593 SR
1,573 Elo+

VS

Team Averages
Level 99
1,517 SR
1,534 Elo+
Hercules
Hercules
FallFurball1570
Hercules
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
15W - 14L
1,520 Elo+
Party 2
Bakasura
Bakasura
IDK MUFFlN
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,545 Elo+
Party 2
Tiamat
Tiamat
ShinigamiRezT
Tiamat
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,395 Elo+
Solo
Neith
Neith
SuperPapas18
Neith
Level 14
God Stats
11W - 8L
1,645 SR
Queue Stats
11W - 10L
1,561 Elo+
Party 2
Anhur
Anhur
Tonic115
Anhur
Level 157
God Stats
1W - 1L
1,631 SR
Queue Stats
13W - 3L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRENTALH2017
Arachne
16
5 / 3 / 10
10,234
930
9,520
7,794
2,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 6
10,183
926
12,105
7,570
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 11
10,584
962
5,853
10,278
9,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
a wild sheriff
King Arthur
17
3 / 3 / 14
10,716
974
19,112
12,581
13,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
18
8 / 1 / 10
11,895
1,081
17,118
4,709
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

277

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 4 / 1
10,725
975
8,828
23,715
16,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
IDK MUFFlN
Bakasura
15
1 / 3 / 3
9,834
894
3,027
9,504
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 3
9,060
824
6,194
13,958
7,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 5
9,208
837
3,212
11,057
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Tonic115
Anhur
15
3 / 4 / 2
9,950
905
10,820
11,491
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
21
Kills
8
8
Deaths
21
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
BRENTALH2017
Arachne
5
3
10
3.33
L
Hercules
4
4
1
1.13
L
Bakasura
IDK MUFFlN
Bakasura
1
3
3
0.83
W
2
0
6
5
W
3
1
11
8.5
L
0
5
3
0.3
L
0
5
5
0.5
L
Anhur
Tonic115
Anhur
3
4
2
1
W
King Arthur
a wild sheriff
King Arthur
3
3
14
3.33
W
Tiamat
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
32,081
42,932
Taken
69,725
35,160
Mitigated
37,394
7,715
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BRENTALH2017
Arachne
9,520
6,747
0
1,682
7,794
2,660
0
1,129
6,585
0
10,578
L
Hercules
8,828
3,151
309
5,421
23,715
16,922
0
8,964
14,751
0
37,949
L
Bakasura
IDK MUFFlN
Bakasura
3,027
2,320
0
2,099
9,504
4,183
0
1,869
7,635
0
14,913
W
12,105
8,261
0
2,581
7,570
3,070
0
819
6,676
0
50,288
W
5,853
1,002
0
0
10,278
9,910
0
1,191
6,124
17,128
0
L
6,194
967
0
397
13,958
7,713
0
4,627
9,331
13,829
0
L
3,212
1,469
0
602
11,057
4,487
0
3,714
7,343
0
15,400
L
Anhur
Tonic115
Anhur
10,820
5,263
0
0
11,491
4,089
0
3,976
7,329
0
30,413
W
King Arthur
a wild sheriff
King Arthur
19,112
2,186
0
2,046
12,581
13,822
0
2,736
9,533
529
39,653
W
Tiamat
17,118
1,707
0
1,406
4,709
5,698
0
319
4,390
24,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
48,777
202
Minions Killed
204
3
Camps Cleared
10
1,041,557
Distance Traveled
804,188
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,234
930
3
0
0
223,004
3
L
Hercules
10,725
975
64
6
3
204,668
2
L
Bakasura
9,834
894
33
3
6
152,492
0
W
Izanami
10,183
926
104
9
0
180,868
2
W
Ymir
10,584
962
25
2
0
200,483
1
L
Tiamat
9,060
824
15
1
0
166,948
0
L
Neith
9,208
837
27
2
1
133,075
0
L
Anhur
9,950
905
65
6
0
147,005
0
W
King Arthur
10,716
974
51
5
1
215,812
0
W
Tiamat
11,895
1,081
19
2
2
221,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role