Player Matchup

Tiamat
Tiamat
FullPushMid
Tiamat
Level 89
God Stats
8W - 9L
1,538 SR
Queue Stats
85W - 69L
1,495 Elo+
Solo
Cupid
Cupid
MNCAPTAINPLANET
Cupid
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 290L
1,500 Elo+
Solo
Cthulhu
Cthulhu
spacepanda23
Cthulhu
Level 138
God Stats
11W - 9L
1,641 SR
Queue Stats
747W - 842L
1,476 Elo+
Solo
Team Averages
Level 118
1,560 SR
1,491 Elo+

VS

Team Averages
Level 49
1,603 SR
1,442 Elo+
Tiamat
Tiamat
GzEliezer
Tiamat
Level 29
God Stats
8W - 9L
1,345 SR
Queue Stats
79W - 85L
1,419 Elo+
Solo
Jormungandr
Jormungandr
frostyfreeze97
Jormungandr
Level 111
God Stats
6W - 2L
1,964 SR
Queue Stats
213W - 229L
1,472 Elo+
Solo
Neith
Neith
gilthundaa
Neith
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 160L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 7
10,655
592
13,341
17,781
11,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 5
11,005
611
9,828
17,218
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
spacepanda23
Cthulhu
15
5 / 4 / 5
11,575
643
12,800
23,822
20,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GzEliezer
Tiamat
15
5 / 5 / 5
12,302
683
15,226
12,513
10,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
frostyfreeze97
Jormungandr
16
4 / 5 / 11
12,456
692
17,014
18,219
13,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
18
6 / 1 / 7
12,982
721
13,907
13,793
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
11
Kills
15
15
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
7
1.1
W
Tiamat
GzEliezer
Tiamat
5
5
5
1.5
L
4
6
5
1.08
W
Jormungandr
frostyfreeze97
Jormungandr
4
5
11
1.9
W
Neith
6
1
7
9.5
L
Cthulhu
spacepanda23
Cthulhu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
46,147
58,821
Taken
44,525
37,727
Mitigated
29,432
19,545
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,341
619
462
6,504
17,781
11,565
362
8,040
8,793
43,315
0
W
Tiamat
GzEliezer
Tiamat
15,226
309
160
2,452
12,513
10,283
0
7,264
5,249
50,040
0
L
9,828
4,350
3,191
4,818
17,218
6,070
955
9,637
6,535
0
33,820
W
Jormungandr
frostyfreeze97
Jormungandr
17,014
2,250
243
1,216
18,219
13,933
273
10,891
7,328
56,735
0
W
Neith
13,907
6,931
0
6,811
13,793
5,216
2,728
8,412
5,381
0
80,188
L
Cthulhu
spacepanda23
Cthulhu
12,800
334
251
4,319
23,822
20,092
35
11,458
11,209
52,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
37,740
173
Minions Killed
243
0
Camps Cleared
0
974,345
Distance Traveled
969,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,655
592
48
3
0
323,310
2
W
Tiamat
12,302
683
68
4
0
322,974
1
L
Cupid
11,005
611
51
3
0
302,079
0
W
Jormungandr
12,456
692
65
4
0
310,906
0
W
Neith
12,982
721
110
6
0
335,591
1
L
Cthulhu
11,575
643
74
4
0
348,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role