Player Matchup

Sol
Sol
Cerysancrait
Sol
Level 63
God Stats
1W - 1L
1,732 SR
Queue Stats
47W - 58L
1,528 Elo+
Solo
Chronos
Chronos
DmonKingWibblez
Chronos
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 131L
1,567 Elo+
Solo
Mulan
Mulan
ES Hado9895
Mulan
Level 106
God Stats
19W - 15L
1,681 SR
Queue Stats
742W - 746L
1,561 Elo+
Solo
Osiris
Osiris
SirSimplyGames
Osiris
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
405W - 434L
1,521 Elo+
Solo
Anhur
Anhur
tomma140
Anhur
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,599 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,555 Elo+

VS

Team Averages
Level 142
1,533 SR
1,566 Elo+
Thoth
Thoth
CelestialxAngel
Thoth
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 110L
1,611 Elo+
Party 1
Tiamat
Tiamat
Erinasni
Tiamat
Level 114
God Stats
4W - 11L
1,721 SR
Queue Stats
487W - 507L
1,477 Elo+
Solo
Poseidon
Poseidon
FireZilla
Poseidon
Level 146
God Stats
1W - 3L
1,748 SR
Queue Stats
112W - 103L
1,647 Elo+
Party 1
Arachne
Arachne
MBobat
Arachne
Level 160
God Stats
3W - 9L
1,285 SR
Queue Stats
340W - 351L
1,564 Elo+
Solo
Hera
Hera
Smbdyfnkillme
Hera
Level 159
God Stats
3W - 7L
1,413 SR
Queue Stats
295W - 293L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
11,810
787
15,833
14,664
7,449
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 2 / 16
10,590
706
8,105
15,748
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 14
10,762
717
9,234
21,436
21,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 4 / 17
10,489
699
9,750
23,202
30,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
tomma140
Anhur
19
11 / 4 / 5
12,263
818
12,458
16,838
8,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
11,165
744
14,512
10,524
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Erinasni
Tiamat
17
0 / 3 / 8
9,122
608
15,252
11,990
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
FireZilla
Poseidon
15
1 / 6 / 7
9,015
601
19,636
10,127
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MBobat
Arachne
16
3 / 7 / 9
9,705
647
10,991
16,646
14,479
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 4 / 10
10,365
691
17,427
11,274
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
23
Kills
15
15
Deaths
23
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
W
6
2
8
5
W
0
2
16
4
W
3
3
14
3.33
L
Tiamat
Erinasni
Tiamat
0
3
8
1.33
L
Poseidon
FireZilla
Poseidon
1
6
7
0.75
L
Arachne
MBobat
Arachne
3
7
9
1.07
W
3
4
17
2.88
L
4
4
10
2.25
W
Anhur
tomma140
Anhur
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
77,818
91,888
Taken
60,561
76,452
Mitigated
38,686
37,212
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,512
642
890
2,188
10,524
4,491
810
3,004
7,520
30,614
0
W
15,833
3,374
1,557
5,556
14,664
7,449
1,865
10,982
3,354
48,161
0
W
8,105
1,880
3,338
3,996
15,748
7,635
2,955
9,248
6,122
40,890
0
W
9,234
815
6,220
5,538
21,436
21,950
139
16,804
3,926
0
22,389
L
Tiamat
Erinasni
Tiamat
15,252
816
3,057
4,738
11,990
11,404
382
4,787
7,203
29,558
0
L
Poseidon
FireZilla
Poseidon
19,636
1,565
0
1,656
10,127
3,516
0
2,900
7,227
29,673
0
L
Arachne
MBobat
Arachne
10,991
8,169
1,897
3,213
16,646
14,479
249
8,111
8,535
0
13,719
W
9,750
618
2,141
4,429
23,202
30,722
22
14,817
7,399
0
23,180
L
17,427
2,455
2,788
2,895
11,274
4,796
441
5,136
6,138
29,671
0
W
Anhur
tomma140
Anhur
12,458
5,958
1,653
2,784
16,838
8,696
657
11,949
4,260
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
49,372
239
Minions Killed
133
0
Camps Cleared
0
1,384,445
Distance Traveled
1,313,394
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,165
744
31
2
0
262,548
3
W
Sol
11,810
787
74
5
0
274,420
1
W
Chronos
10,590
706
82
5
0
305,163
1
W
Mulan
10,762
717
22
1
0
265,302
0
L
Tiamat
9,122
608
23
2
0
276,706
0
L
Poseidon
9,015
601
30
2
0
251,986
1
L
Arachne
9,705
647
9
1
0
265,898
2
W
Osiris
10,489
699
27
2
0
277,056
0
L
Hera
10,365
691
40
3
0
256,256
2
W
Anhur
12,263
818
34
2
0
262,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role