Player Matchup

Bakasura
Bakasura
Hotdog77
Bakasura
Level 15
God Stats
9W - 3L
1,678 SR
Queue Stats
14W - 13L
1,292 Elo+
Solo
Hel
Hel
NativeAM
Hel
Level 28
God Stats
13W - 9L
1,521 SR
Queue Stats
264W - 283L
1,336 Elo+
Solo
Zeus
Zeus
RenanWalace
Zeus
Level 9
God Stats
3W - 1L
1,508 SR
Queue Stats
11W - 16L
1,247 Elo+
Party 1
Skadi
Skadi
SlyLukinhas19
Skadi
Level 12
God Stats
5W - 4L
1,389 SR
Queue Stats
12W - 18L
1,278 Elo+
Party 1
Medusa
Medusa
akejandro
Medusa
Level 22
God Stats
13W - 18L
1,408 SR
Queue Stats
25W - 41L
1,298 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,290 Elo+

VS

Team Averages
Level 10
1,482 SR
1,339 Elo+
Tyr
Tyr
Adriancamara8
Tyr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ares
Ares
Elvisin04
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jewels_BAD-MC_07
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,165 Elo+
Solo
Bellona
Bellona
Kandii555
Bellona
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Slayer JAY 71
Fenrir
Level 29
God Stats
11W - 24L
1,409 SR
Queue Stats
15W - 44L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hotdog77
Bakasura
15
9 / 4 / 4
9,535
596
7,543
12,393
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
16 / 3 / 18
10,267
642
15,939
10,709
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 8
6,947
434
3,200
6,315
1,539
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 3
7,009
438
1,614
3,211
824
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
akejandro
Medusa
12
11 / 3 / 10
8,436
527
9,469
8,948
3,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 7
7,182
449
2,236
16,690
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
2
0 / 3 / 1
4,694
293
63
2,086
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
4
0 / 6 / 2
4,924
308
562
3,862
882
Bellona
Kandii555
Bellona
9
2 / 19 / 3
6,190
387
4,430
20,230
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 9 / 3
7,448
466
6,111
14,138
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
40
Kills
8
16
Deaths
51
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
14
7
0.32
L
Ares
0
3
1
0.17
W
Bakasura
Hotdog77
Bakasura
9
4
4
2.75
L
Cernunnos
0
6
2
0.17
L
Bellona
Kandii555
Bellona
2
19
3
0.18
W
16
3
18
8.33
W
2
4
8
1.5
L
5
9
3
0.72
W
2
2
3
1.75
W
Medusa
akejandro
Medusa
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
13,402
41,576
Taken
57,006
15,040
Mitigated
33,597
10,424
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
862
0
1,608
16,690
10,525
92
6,215
9,660
0
18,621
L
Ares
63
0
0
12
2,086
734
0
268
1,802
241
0
W
Bakasura
Hotdog77
Bakasura
7,543
4,867
0
1,706
12,393
6,169
2,206
284
12,009
0
57,557
L
Cernunnos
562
355
0
0
3,862
882
55
831
2,969
0
2,566
L
Bellona
Kandii555
Bellona
4,430
903
0
382
20,230
13,732
14
6,497
13,052
3,740
17,518
W
15,939
3,497
3,235
5,459
10,709
3,502
1,888
466
9,943
56,124
0
W
3,200
1,162
0
24
6,315
1,539
2,549
86
6,104
14,046
0
L
6,111
1,207
0
2,272
14,138
7,724
64
4,647
8,997
0
24,439
W
1,614
978
0
0
3,211
824
60
192
2,969
0
13,691
W
Medusa
akejandro
Medusa
9,469
5,800
0
0
8,948
3,006
2,699
429
8,344
0
28,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
30,438
286
Minions Killed
98
0
Camps Cleared
0
1,306,168
Distance Traveled
911,557
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,182
449
30
2
0
245,779
0
L
Ares
4,694
293
0
0
0
64,216
0
W
Bakasura
9,535
596
121
8
0
289,475
0
L
Cernunnos
4,924
308
3
0
0
77,324
0
L
Bellona
6,190
387
32
2
0
254,560
0
W
Hel
10,267
642
85
5
0
288,503
1
W
Zeus
6,947
434
20
1
0
258,708
0
L
Fenrir
7,448
466
33
2
0
269,678
2
W
Skadi
7,009
438
20
1
0
170,462
0
W
Medusa
8,436
527
40
3
0
299,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role