Player Matchup

Kukulkan
Kukulkan
Silver III
GPD allDAY
Kukulkan
Silver III
Level 109
God Stats
10W - 11L
1,622 SR
Queue Stats
21W - 23L
1,460 MMR
Solo
Bellona
Bellona
Bronze III
ThanaT0AST
Bellona
Bronze III
Level 46
God Stats
3W - 0L
1,876 SR
Queue Stats
4W - 3L
1,494 MMR
Party 1
Neith
Neith
Bronze III
Vibrant Yuki
Neith
Bronze III
Level 62
God Stats
2W - 1L
1,197 SR
Queue Stats
5W - 4L
1,428 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,565 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,542 SR
1,515 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
HP9999
Apollo
Bronze III
Level 101
God Stats
0W - 1L
1,625 SR
Queue Stats
24W - 27L
1,459 MMR
Solo
Hera
Hera
Gold III
Kingkuma29
Hera
Gold III
Level 106
God Stats
6W - 15L
1,500 SR
Queue Stats
323W - 371L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GPD allDAY
Kukulkan
18
5 / 3 / 12
12,865
757
19,049
13,809
5,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ThanaT0AST
Bellona
16
7 / 3 / 9
12,645
744
12,390
18,889
10,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 5 / 10
12,889
758
14,199
12,873
4,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesCthulhuVulcanAphroditePoseidon

VS

Bans
ChaacKumbhakarnaDanzaburouGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 6 / 2
12,209
718
11,523
21,856
30,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
HP9999
Apollo
12
0 / 9 / 4
10,038
590
6,302
17,716
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 7 / 4
12,808
753
13,994
17,386
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
10
11
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
6
2
1
W
Kukulkan
GPD allDAY
Kukulkan
5
3
12
3.67
L
Apollo
HP9999
Apollo
0
9
4
0.22
L
5
7
4
1
W
Bellona
ThanaT0AST
Bellona
7
3
9
3.83
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
31,819
45,571
Taken
56,958
21,019
Mitigated
45,315
13,874
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,523
205
1,162
3,977
21,856
30,836
502
8,370
13,486
28,270
0
W
Kukulkan
GPD allDAY
Kukulkan
19,049
949
0
3,354
13,809
5,477
1,154
8,263
5,546
101,818
0
L
Apollo
HP9999
Apollo
6,302
3,495
981
3,640
17,716
7,204
806
6,627
11,089
0
42,281
L
13,994
3,216
1,393
3,871
17,386
7,275
2,115
4,809
12,577
68,520
0
W
Bellona
ThanaT0AST
Bellona
12,390
5,247
0
4,204
18,889
10,951
396
9,803
9,086
0
31,316
W
14,199
5,973
1,558
4,758
12,873
4,591
2,136
7,889
4,984
0
55,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
35,055
223
Minions Killed
186
0
Camps Cleared
0
909,205
Distance Traveled
849,523
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,209
718
24
1
0
289,637
1
W
Kukulkan
12,865
757
139
8
0
286,484
0
L
Apollo
10,038
590
53
3
0
275,209
1
L
Hera
12,808
753
109
6
0
284,677
1
W
Bellona
12,645
744
22
1
0
335,445
3
W
Neith
12,889
758
62
4
0
287,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role