Player Matchup

Tiamat
Tiamat
DragonKeeper75
Tiamat
Level 24
God Stats
13W - 8L
1,628 SR
Queue Stats
16W - 8L
1,660 Elo+
Solo
Cupid
Cupid
Lilsleezy2502
Cupid
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 75L
1,604 Elo+
Party 1
Cerberus
Cerberus
OGmudddy
Cerberus
Level 84
God Stats
8W - 0L
1,652 SR
Queue Stats
138W - 129L
1,580 Elo+
Party 1
Team Averages
Level 63
1,594 SR
1,614 Elo+

VS

Team Averages
Level 15
1,750 SR
1,431 Elo+
Nike
Nike
HyPe_ViiBeZz
Nike
Level 23
God Stats
7W - 3L
1,714 SR
Queue Stats
7W - 4L
1,460 Elo+
Solo
Artemis
Artemis
NlmbDoarauki
Artemis
Level 14
God Stats
7W - 4L
1,703 SR
Queue Stats
87W - 97L
1,333 Elo+
Solo
Yemoja
Yemoja
maluco23pratiado
Yemoja
Level 9
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
8,440
844
13,572
5,207
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 12
7,565
757
4,655
3,931
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
OGmudddy
Cerberus
11
4 / 0 / 11
8,457
846
8,303
10,140
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,599
560
5,675
12,778
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
NlmbDoarauki
Artemis
8
0 / 5 / 0
6,117
612
3,785
8,762
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
5,657
566
2,341
11,582
3,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
0
6
0
0
W
2
0
12
8
L
Artemis
NlmbDoarauki
Artemis
0
5
0
0
W
Cerberus
OGmudddy
Cerberus
4
0
11
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
11,801
19,278
Taken
33,122
13,108
Mitigated
10,734
9,642
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,572
723
69
2,837
5,207
5,377
625
862
4,285
37,944
0
L
5,675
780
0
2,292
12,778
4,950
31
7,792
4,692
727
14,897
W
4,655
2,114
402
1,421
3,931
1,323
1,481
507
3,299
0
30,474
L
Artemis
NlmbDoarauki
Artemis
3,785
1,329
0
1,323
8,762
2,544
0
5,289
3,301
0
26,757
W
Cerberus
OGmudddy
Cerberus
8,303
42
0
4,913
10,140
6,408
380
1,308
8,482
19,802
0
L
2,341
811
2,740
3,450
11,582
3,240
65
8,142
3,166
9,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
17,373
140
Minions Killed
94
0
Camps Cleared
0
514,344
Distance Traveled
431,957
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,440
844
66
7
0
166,038
0
L
Nike
5,599
560
25
3
0
159,405
1
W
Cupid
7,565
757
48
5
0
167,316
2
L
Artemis
6,117
612
54
5
0
135,977
0
W
Cerberus
8,457
846
26
3
0
180,990
1
L
Yemoja
5,657
566
15
2
0
136,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role