Player Matchup

He Bo
He Bo
AgZura
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 144L
1,706 Elo+
Party 1
Da Ji
Da Ji
MrLauan
Da Ji
Level 15
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Ares
Ares
fabriv21
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,533 Elo+
Solo
Bellona
Bellona
pjh2
Bellona
Level 16
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Cupid
Cupid
zZz7SevenzZz
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 63L
1,607 Elo+
Party 1
Team Averages
Level 14
1,394 SR
1,514 Elo+

VS

Team Averages
Level 19
1,628 SR
1,561 Elo+
Xbalanque
Xbalanque
CB Linguica
Xbalanque
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 117L
1,457 Elo+
Solo
Hel
Hel
McAfrodite
Hel
Level 18
God Stats
12W - 6L
1,697 SR
Queue Stats
77W - 57L
1,644 Elo+
Solo
Ymir
Ymir
Santy01Prado
Ymir
Level 29
God Stats
5W - 8L
1,715 SR
Queue Stats
54W - 68L
1,687 Elo+
Solo
Chaac
Chaac
w888tr
Chaac
Level 27
God Stats
10W - 4L
1,730 SR
Queue Stats
27W - 19L
1,515 Elo+
Solo
Tiamat
Tiamat
항햗햎햇햆
Tiamat
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AgZura
He Bo
15
5 / 8 / 2
9,831
468
9,589
14,615
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
MrLauan
Da Ji
15
1 / 8 / 2
9,152
436
6,757
20,108
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
12
0 / 9 / 2
7,414
353
6,181
14,729
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
pjh2
Bellona
17
3 / 3 / 1
9,692
462
15,160
21,054
20,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 3
9,242
440
8,280
12,324
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CB Linguica
Xbalanque
19
4 / 2 / 10
11,960
570
10,521
15,901
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 11
12,717
606
14,128
12,853
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 10
12,235
583
14,361
19,344
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
w888tr
Chaac
17
2 / 2 / 0
11,391
542
8,022
17,511
14,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 3 / 6
12,289
585
15,541
11,784
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
12
Kills
32
33
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
AgZura
He Bo
5
8
2
0.75
W
Xbalanque
CB Linguica
Xbalanque
4
2
10
4.5
W
9
3
11
4.83
L
Da Ji
MrLauan
Da Ji
1
8
2
0.25
W
10
2
10
7.5
L
Ares
0
9
2
0.11
L
Bellona
pjh2
Bellona
3
3
1
1.17
W
Chaac
w888tr
Chaac
2
2
0
1
L
3
5
3
0.9
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
62,573
82,830
Taken
77,393
45,477
Mitigated
57,521
10,817
Healing
35,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AgZura
He Bo
9,589
569
0
1,191
14,615
4,977
0
10,914
3,069
49,325
0
W
Xbalanque
CB Linguica
Xbalanque
10,521
5,022
0
6,865
15,901
7,017
6,926
2,997
12,900
0
84,450
W
14,128
594
6,882
4,343
12,853
5,815
1,159
1,584
11,042
83,786
0
L
Da Ji
MrLauan
Da Ji
6,757
1,575
0
4,808
20,108
7,222
0
10,243
9,633
0
61,024
W
14,361
2,005
0
4,367
19,344
21,760
820
5,371
13,744
51,890
0
L
Ares
6,181
702
0
420
14,729
8,329
151
7,135
7,552
22,497
0
L
Bellona
pjh2
Bellona
15,160
3,548
0
2,232
21,054
20,729
27
7,568
13,458
8,828
49,024
W
Chaac
w888tr
Chaac
8,022
1,837
0
8,700
17,511
14,761
580
2,598
14,188
80
60,952
L
8,280
4,729
74
2,092
12,324
4,220
952
7,204
5,028
0
49,698
W
15,541
1,497
116
4,158
11,784
8,168
3,152
5,246
6,283
69,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
60,592
408
Minions Killed
569
0
Camps Cleared
0
1,754,084
Distance Traveled
1,945,905
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,831
468
92
4
0
335,965
5
W
Xbalanque
11,960
570
141
7
0
354,739
1
W
Hel
12,717
606
129
6
0
397,300
4
L
Da Ji
9,152
436
109
5
0
351,020
3
W
Ymir
12,235
583
45
2
0
369,793
4
L
Ares
7,414
353
28
1
0
333,719
0
L
Bellona
9,692
462
99
5
0
381,192
4
W
Chaac
11,391
542
117
6
0
439,952
7
L
Cupid
9,242
440
80
4
0
352,188
3
W
Tiamat
12,289
585
137
7
0
384,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role