Player Matchup

Geb
Geb
MAHWIRED
Geb
Level 115
God Stats
121W - 56L
1,636 SR
Queue Stats
977W - 659L
1,596 Elo+
Party 1
Anhur
Anhur
Swiffallo
Anhur
Level 158
God Stats
12W - 8L
1,657 SR
Queue Stats
214W - 171L
1,665 Elo+
Party 1
Merlin
Merlin
iKraynter
Merlin
Level 158
God Stats
6W - 3L
1,671 SR
Queue Stats
234W - 92L
1,788 Elo+
Party 1
Team Averages
Level 144
1,655 SR
1,683 Elo+

VS

Team Averages
Level 49
1,510 SR
1,495 Elo+
Sun Wukong
Sun Wukong
SiDz Novaa
Sun Wukong
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
178W - 201L
1,458 Elo+
Party 2
Kali
Kali
bazely95
Kali
Level 17
God Stats
2W - 1L
1,767 SR
Queue Stats
7W - 8L
1,560 Elo+
Solo
Ah Puch
Ah Puch
tWerCo67
Ah Puch
Level 67
God Stats
2W - 3L
1,263 SR
Queue Stats
88W - 103L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
9,543
795
3,741
11,338
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Swiffallo
Anhur
13
5 / 1 / 4
9,477
790
8,775
9,532
3,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
iKraynter
Merlin
12
2 / 1 / 7
8,755
730
7,382
4,636
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SiDz Novaa
Sun Wukong
11
1 / 1 / 1
7,463
622
4,323
9,713
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
9
1 / 3 / 1
7,401
617
3,100
7,888
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
tWerCo67
Ah Puch
11
0 / 5 / 2
7,406
617
6,448
6,677
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Sun Wukong
SiDz Novaa
Sun Wukong
1
1
1
1.5
W
Anhur
Swiffallo
Anhur
5
1
4
7
L
Kali
1
3
1
0.5
W
Merlin
iKraynter
Merlin
2
1
7
5.5
L
Ah Puch
tWerCo67
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
13,871
25,506
Taken
24,278
15,169
Mitigated
10,638
8,763
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,741
216
0
2,500
11,338
10,007
0
3,723
7,615
15,042
0
L
Sun Wukong
SiDz Novaa
Sun Wukong
4,323
479
0
1,245
9,713
6,244
0
4,114
5,361
0
18,380
W
Anhur
Swiffallo
Anhur
8,775
3,918
0
4,895
9,532
3,478
1,454
1,840
7,692
0
52,418
L
Kali
3,100
1,079
0
2,805
7,888
2,505
0
3,292
4,442
0
19,857
W
Merlin
iKraynter
Merlin
7,382
155
0
1,368
4,636
1,684
830
1,162
3,474
46,145
0
L
Ah Puch
tWerCo67
Ah Puch
6,448
36
0
211
6,677
1,889
0
3,225
3,268
31,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
22,270
189
Minions Killed
122
0
Camps Cleared
0
641,791
Distance Traveled
685,390
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,543
795
14
1
0
244,079
4
L
Sun Wukong
7,463
622
26
2
0
267,529
2
W
Anhur
9,477
790
97
8
0
201,757
5
L
Kali
7,401
617
23
2
0
196,577
4
W
Merlin
8,755
730
78
7
0
195,955
2
L
Ah Puch
7,406
617
73
6
0
221,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role