Player Matchup

Kali
Kali
Alejart
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AzDurva
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
Sleepyhun
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,320 Elo+
Party 1
Ares
Ares
Squid471
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,067 Elo+
Solo
Kukulkan
Kukulkan
tabsss
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,386 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,293 Elo+

VS

Team Averages
Level 18
1,562 SR
1,380 Elo+
Susano
Susano
GeRyHuN07
Susano
Level 49
God Stats
5W - 2L
1,605 SR
Queue Stats
35W - 25L
1,535 Elo+
Party 4
Hachiman
Hachiman
Jargys
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,122 Elo+
Solo
Sun Wukong
Sun Wukong
McPoro
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,356 Elo+
Party 3
Yemoja
Yemoja
ZeccaPowa
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,409 Elo+
Party 3
Zeus
Zeus
bekaksiztam
Zeus
Level 7
God Stats
5W - 3L
1,704 SR
Queue Stats
10W - 9L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Alejart
Kali
20
19 / 3 / 6
13,608
648
29,846
23,585
12,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
AzDurva
Neith
18
12 / 2 / 12
11,499
548
17,301
11,679
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sleepyhun
Cthulhu
16
2 / 3 / 18
11,051
526
8,916
16,350
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
1 / 8 / 5
8,761
417
6,070
15,720
9,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
tabsss
Kukulkan
14
2 / 6 / 8
9,370
446
3,734
10,913
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GeRyHuN07
Susano
18
5 / 3 / 2
11,364
541
8,734
17,361
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Jargys
Hachiman
12
3 / 12 / 5
8,543
407
5,078
18,277
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
McPoro
Sun Wukong
16
4 / 7 / 5
9,940
473
14,213
21,457
16,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ZeccaPowa
Yemoja
14
2 / 6 / 8
9,744
464
4,479
14,030
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 8 / 3
11,856
565
16,937
13,420
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
36
Kills
21
22
Deaths
36
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kali
Alejart
Kali
19
3
6
7.33
W
Neith
AzDurva
Neith
12
2
12
9
L
Susano
GeRyHuN07
Susano
5
3
2
2
L
Hachiman
Jargys
Hachiman
3
12
5
0.46
L
Sun Wukong
McPoro
Sun Wukong
4
7
5
0.93
W
Cthulhu
Sleepyhun
Cthulhu
2
3
18
3.67
W
Ares
1
8
5
0.44
L
Yemoja
ZeccaPowa
Yemoja
2
6
8
1
L
7
8
3
1.06
W
Kukulkan
tabsss
Kukulkan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
49,441
78,247
Taken
84,545
48,252
Mitigated
48,474
22,090
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Alejart
Kali
29,846
17,961
267
12,539
23,585
12,965
657
6,245
17,340
0
104,183
W
Neith
AzDurva
Neith
17,301
9,008
0
5,170
11,679
4,696
2,969
2,544
9,135
0
69,743
L
Susano
GeRyHuN07
Susano
8,734
2,309
0
4,795
17,361
7,474
0
3,389
13,972
0
81,267
L
Hachiman
Jargys
Hachiman
5,078
3,841
0
2,371
18,277
6,321
1,106
2,751
15,526
0
22,483
L
Sun Wukong
McPoro
Sun Wukong
14,213
4,640
0
5,839
21,457
16,175
0
5,602
15,855
0
55,728
W
Cthulhu
Sleepyhun
Cthulhu
8,916
844
250
1,079
16,350
16,021
460
5,610
10,740
32,378
0
W
Ares
6,070
1,063
0
2,785
15,720
9,781
664
1,174
14,546
27,340
0
L
Yemoja
ZeccaPowa
Yemoja
4,479
1,977
2,820
2,026
14,030
13,201
1,011
4,037
9,993
18,099
0
L
16,937
2,104
0
3,258
13,420
5,303
1,399
2,941
10,479
81,953
0
W
Kukulkan
tabsss
Kukulkan
3,734
758
0
0
10,913
4,789
259
5,843
5,070
31,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,289
Gold Earned
51,447
416
Minions Killed
431
0
Camps Cleared
0
1,806,225
Distance Traveled
1,718,237
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,608
648
156
7
0
425,860
0
W
Neith
11,499
548
101
5
0
346,343
1
L
Susano
11,364
541
134
6
0
424,859
4
L
Hachiman
8,543
407
42
2
0
289,127
0
L
Sun Wukong
9,940
473
106
5
0
345,634
1
W
Cthulhu
11,051
526
51
2
0
365,314
3
W
Ares
8,761
417
45
2
0
346,343
4
L
Yemoja
9,744
464
25
1
0
330,915
1
L
Zeus
11,856
565
124
6
0
327,702
4
W
Kukulkan
9,370
446
63
3
0
322,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role