Player Matchup

Cerberus
Cerberus
MAD21FIRE
Cerberus
Level 75
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 1L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PuRe Chronicles
Tsukuyomi
Level 125
God Stats
2W - 0L
1,632 SR
Queue Stats
6W - 4L
1,564 Elo+
Party 1
Rama
Rama
QuipteZ
Rama
Level 104
God Stats
1W - 0L
1,348 SR
Queue Stats
7W - 4L
1,496 Elo+
Party 1
Ares
Ares
soviet red hawk
Ares
Level 106
God Stats
2W - 0L
1,796 SR
Queue Stats
6W - 3L
1,893 Elo+
Party 1
Team Averages
Level 103
1,644 SR
1,607 Elo+

VS

Team Averages
Level 88
1,542 SR
1,404 Elo+
Freya
Freya
BlackRoseEnvy
Freya
Level 61
God Stats
7W - 18L
1,425 SR
Queue Stats
11W - 26L
1,298 Elo+
Solo
Osiris
Osiris
BumpyReign
Osiris
Level 123
God Stats
6W - 3L
1,482 SR
Queue Stats
107W - 141L
1,231 Elo+
Solo
Aphrodite
Aphrodite
LordHeliz
Aphrodite
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Narcissa
Fenrir
Level 85
God Stats
4W - 2L
1,761 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MAD21FIRE
Cerberus
16
2 / 3 / 9
11,288
806
8,626
19,180
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PuRe Chronicles
Tsukuyomi
19
11 / 3 / 8
12,892
921
22,441
15,186
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
QuipteZ
Rama
17
6 / 3 / 5
11,632
831
14,279
8,421
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 11
11,847
846
8,903
11,894
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,339
667
8,030
15,617
7,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
BumpyReign
Osiris
15
2 / 4 / 4
9,379
670
11,293
19,074
19,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
LordHeliz
Aphrodite
16
5 / 7 / 2
10,185
728
7,079
14,457
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Narcissa
Fenrir
15
4 / 6 / 4
9,978
713
9,836
16,199
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
13
13
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Osiris
BumpyReign
Osiris
2
4
4
1
L
Aphrodite
LordHeliz
Aphrodite
5
7
2
0.86
W
Cerberus
MAD21FIRE
Cerberus
2
3
9
2.17
L
Fenrir
Narcissa
Fenrir
4
6
4
1
W
Tsukuyomi
PuRe Chronicles
Tsukuyomi
11
3
8
5
W
Rama
QuipteZ
Rama
6
3
5
2.83
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,249
Damage
36,238
54,681
Taken
65,347
41,400
Mitigated
40,711
13,125
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,030
2,279
366
3,067
15,617
7,314
60
7,889
7,728
29,645
0
L
Osiris
BumpyReign
Osiris
11,293
4,399
0
1,897
19,074
19,707
0
3,434
15,640
660
28,116
L
Aphrodite
LordHeliz
Aphrodite
7,079
526
5,840
4,613
14,457
6,472
0
4,872
9,585
35,973
0
W
Cerberus
MAD21FIRE
Cerberus
8,626
762
0
6,313
19,180
20,165
733
5,740
13,440
33,383
0
L
Fenrir
Narcissa
Fenrir
9,836
2,580
0
2,546
16,199
7,218
556
2,334
13,865
0
27,221
W
Tsukuyomi
PuRe Chronicles
Tsukuyomi
22,441
6,383
0
4,352
15,186
7,516
2,937
2,637
12,126
0
59,395
W
Rama
QuipteZ
Rama
14,279
10,086
0
871
8,421
3,420
4,409
3,243
5,178
0
35,848
W
8,903
556
0
1,589
11,894
10,299
1,121
4,700
7,194
21,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
38,881
230
Minions Killed
164
7
Camps Cleared
11
1,020,363
Distance Traveled
935,268
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,339
667
29
2
6
227,101
0
L
Osiris
9,379
670
35
3
2
231,929
1
L
Aphrodite
10,185
728
67
5
1
222,053
0
W
Cerberus
11,288
806
78
6
4
247,170
1
L
Fenrir
9,978
713
33
2
2
254,185
0
W
Tsukuyomi
12,892
921
80
6
1
292,176
2
W
Rama
11,632
831
57
4
2
224,130
1
W
Ares
11,847
846
15
1
0
256,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role