Player Matchup

Kukulkan
Kukulkan
AlexSG1792
Kukulkan
Level 4
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Agni
Agni
Archer511
Agni
Level 24
God Stats
3W - 7L
1,409 SR
Queue Stats
5W - 9L
1,299 Elo+
Solo
Horus
Horus
MamblStation
Horus
Level 14
God Stats
4W - 0L
1,656 SR
Queue Stats
10W - 7L
1,450 Elo+
Solo
Danzaburou
Danzaburou
YO2012
Danzaburou
Level 22
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
sadnes1
Anubis
Level 26
God Stats
5W - 6L
1,285 SR
Queue Stats
37W - 53L
1,179 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,386 Elo+

VS

Team Averages
Level 9
1,487 SR
1,430 Elo+
Ganesha
Ganesha
Autiere
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
ForJiraiya
Da Ji
Level 26
God Stats
12W - 18L
1,437 SR
Queue Stats
273W - 272L
1,389 Elo+
Solo
Tyr
Tyr
JamesLavashark
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
SuitingCarrot53
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,260 Elo+
Solo
Kukulkan
Kukulkan
Zeus0623
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexSG1792
Kukulkan
17
9 / 1 / 0
10,428
613
7,550
4,257
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
5 / 3 / 1
8,974
528
3,146
5,914
2,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 12
9,784
576
2,710
13,567
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
YO2012
Danzaburou
14
4 / 1 / 6
9,333
549
5,588
11,210
4,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
sadnes1
Anubis
13
6 / 8 / 4
9,035
531
9,279
13,067
6,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Autiere
Ganesha
7
0 / 5 / 1
5,953
350
1,044
6,298
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
14
5 / 5 / 1
8,466
498
7,549
15,098
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 5 / 1
5,408
318
521
5,120
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 2
7,188
423
3,167
10,483
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Zeus0623
Kukulkan
13
6 / 5 / 2
8,075
475
9,655
6,752
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
27
Kills
11
14
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexSG1792
Kukulkan
9
1
0
9
W
Agni
5
3
1
1.83
L
Ganesha
Autiere
Ganesha
0
5
1
0.1
L
Da Ji
5
5
1
1.1
L
0
5
1
0.1
W
3
1
12
9
L
0
8
2
0.13
W
Danzaburou
YO2012
Danzaburou
4
1
6
7
L
Kukulkan
Zeus0623
Kukulkan
6
5
2
1.4
W
Anubis
sadnes1
Anubis
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
21,936
48,015
Taken
43,751
27,322
Mitigated
16,552
12,379
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexSG1792
Kukulkan
7,550
1,082
0
403
4,257
1,799
2,835
539
3,718
61,069
0
W
Agni
3,146
325
0
666
5,914
2,022
2,262
1,270
4,644
22,982
0
L
Ganesha
Autiere
Ganesha
1,044
79
0
853
6,298
2,515
0
2,703
3,595
8,067
0
L
Da Ji
7,549
3,049
0
2,249
15,098
5,235
0
4,975
10,123
0
39,602
L
521
280
0
205
5,120
3,340
257
1,079
4,041
0
7,126
W
2,710
1,575
877
3,540
13,567
12,528
2,444
3,026
10,466
0
31,660
L
3,167
1,576
0
1,365
10,483
3,650
664
6,059
4,424
0
30,999
W
Danzaburou
YO2012
Danzaburou
5,588
2,470
0
3,904
11,210
4,684
2,304
774
10,436
0
48,635
L
Kukulkan
Zeus0623
Kukulkan
9,655
1,006
0
0
6,752
1,812
250
5,159
1,593
37,383
0
W
Anubis
sadnes1
Anubis
9,279
354
0
2,989
13,067
6,289
851
5,090
7,952
36,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
35,090
382
Minions Killed
234
0
Camps Cleared
0
1,479,754
Distance Traveled
981,863
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,428
613
134
8
0
283,806
0
W
Agni
8,974
528
49
3
0
269,928
4
L
Ganesha
5,953
350
8
0
0
143,795
3
L
Da Ji
8,466
498
81
5
0
263,084
3
L
Tyr
5,408
318
17
1
0
97,996
1
W
Horus
9,784
576
53
3
0
368,810
2
L
Rama
7,188
423
62
4
0
228,509
1
W
Danzaburou
9,333
549
90
5
0
302,548
3
L
Kukulkan
8,075
475
66
4
0
248,479
1
W
Anubis
9,035
531
56
3
0
254,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role