Player Matchup

Arachne
Arachne
GPTrix
Arachne
Level 28
God Stats
8W - 7L
1,716 SR
Queue Stats
59W - 47L
1,520 Elo+
Solo
Achilles
Achilles
Kiuriu
Achilles
Level 27
God Stats
5W - 6L
1,228 SR
Queue Stats
113W - 104L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
TY1300
Aphrodite
Level 26
God Stats
24W - 13L
1,778 SR
Queue Stats
113W - 100L
1,509 Elo+
Party 1
Neith
Neith
jakraljica
Neith
Level 27
God Stats
37W - 29L
1,581 SR
Queue Stats
50W - 44L
1,513 Elo+
Solo
Zeus
Zeus
wolfgamerPr0
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,508 Elo+

VS

Team Averages
Level 14
1,505 SR
1,543 Elo+
Neith
Neith
DJZangetsu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,755 Elo+
Party 2
Guan Yu
Guan Yu
Khalicous
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,760 Elo+
Solo
Thor
Thor
MrFrankey
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,382 Elo+
Solo
Yemoja
Yemoja
Raikacchi
Yemoja
Level 28
God Stats
5W - 4L
1,291 SR
Queue Stats
12W - 14L
1,532 Elo+
Solo
Nemesis
Nemesis
Tomydzerii
Nemesis
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 26L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GPTrix
Arachne
16
8 / 0 / 7
10,064
629
7,246
9,363
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Kiuriu
Achilles
13
6 / 1 / 8
8,608
538
14,096
10,794
9,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
TY1300
Aphrodite
12
2 / 1 / 9
7,929
496
4,735
9,372
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
13
6 / 2 / 7
8,761
548
8,208
9,245
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
12 / 2 / 7
10,140
634
17,873
9,152
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 5 / 2
6,723
420
11,192
11,207
3,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Khalicous
Guan Yu
9
0 / 9 / 1
5,990
374
2,466
14,444
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
9
1 / 9 / 1
5,634
352
6,467
14,419
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Raikacchi
Yemoja
11
3 / 9 / 1
8,299
519
8,052
20,024
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Tomydzerii
Nemesis
10
0 / 2 / 0
6,278
392
610
8,492
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
34
Kills
6
6
Deaths
34
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
2
0.6
W
Arachne
GPTrix
Arachne
8
0
7
11.5
L
Guan Yu
Khalicous
Guan Yu
0
9
1
0.06
W
Achilles
Kiuriu
Achilles
6
1
8
10
L
Thor
1
9
1
0.17
L
Yemoja
Raikacchi
Yemoja
3
9
1
0.39
W
Aphrodite
TY1300
Aphrodite
2
1
9
6.5
L
Nemesis
Tomydzerii
Nemesis
0
2
0
0
W
Neith
6
2
7
4.75
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
28,787
47,926
Taken
68,586
23,814
Mitigated
31,750
21,461
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,192
5,222
354
4,372
11,207
3,794
0
3,802
7,405
0
38,672
W
Arachne
GPTrix
Arachne
7,246
4,298
0
3,441
9,363
5,802
1,856
708
8,655
0
67,374
L
Guan Yu
Khalicous
Guan Yu
2,466
255
332
1,152
14,444
10,093
0
6,601
7,843
0
11,731
W
Achilles
Kiuriu
Achilles
14,096
7,179
0
2,208
10,794
9,182
925
2,369
8,275
0
44,644
L
Thor
6,467
1,875
0
0
14,419
5,014
0
6,422
7,997
0
15,585
L
Yemoja
Raikacchi
Yemoja
8,052
1,792
858
2,174
20,024
10,698
0
5,783
14,241
29,809
0
W
Aphrodite
TY1300
Aphrodite
4,735
1,051
4,413
6,141
9,372
3,522
1,862
1,970
7,402
36,137
0
L
Nemesis
Tomydzerii
Nemesis
610
136
0
3,572
8,492
2,151
0
0
8,492
0
28,881
W
Neith
8,208
3,585
0
819
9,245
2,537
1,995
2,104
7,141
0
36,003
W
17,873
3,961
0
4,439
9,152
2,771
3,067
901
8,176
65,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
32,924
412
Minions Killed
198
0
Camps Cleared
0
1,443,045
Distance Traveled
1,272,972
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,723
420
65
4
0
243,412
0
W
Arachne
10,064
629
116
7
0
300,263
0
L
Guan Yu
5,990
374
21
1
0
266,903
4
W
Achilles
8,608
538
66
4
0
325,120
1
L
Thor
5,634
352
17
1
0
265,647
0
L
Yemoja
8,299
519
41
3
0
264,032
3
W
Aphrodite
7,929
496
69
4
0
287,450
2
L
Nemesis
6,278
392
54
3
0
232,978
4
W
Neith
8,761
548
50
3
0
286,454
4
W
Zeus
10,140
634
111
7
0
243,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role