Player Matchup

Aphrodite
Aphrodite
Diamond V
LuvBeautt-
Aphrodite
Diamond V
Level 81
God Stats
60W - 28L
1,837 SR
Queue Stats
174W - 123L
2,125 MMR
Solo
Cernunnos
Cernunnos
Diamond III
MantisLord
Cernunnos
Diamond III
Level 85
God Stats
26W - 11L
1,704 SR
Queue Stats
154W - 116L
2,353 MMR
Solo
Achilles
Achilles
Diamond IV
ShadyLife02
Achilles
Diamond IV
Level 149
God Stats
47W - 39L
1,604 SR
Queue Stats
817W - 784L
2,106 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Ve invictus
Cabrakan
Diamond V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 98L
2,148 MMR
Solo
Nox
Nox
Diamond III
ecasillas75
Nox
Diamond III
Level 126
God Stats
2W - 7L
1,205 SR
Queue Stats
363W - 366L
2,245 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,570 SR
2,195 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,516 SR
2,196 MMR
Odin
Odin
Platinum I
Creed IRL
Odin
Platinum I
Level 147
God Stats
2W - 3L
1,324 SR
Queue Stats
545W - 544L
2,069 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
MeatyMonkey
Ratatoskr
Diamond II
Level 63
God Stats
1W - 1L
1,791 SR
Queue Stats
76W - 61L
2,328 MMR
Solo
Cerberus
Cerberus
Diamond IV
Shahzad35
Cerberus
Diamond IV
Level 155
God Stats
0W - 2L
1,305 SR
Queue Stats
139W - 121L
2,147 MMR
Solo
Persephone
Persephone
Diamond III
WhaFun
Persephone
Diamond III
Level 157
God Stats
1W - 1L
1,578 SR
Queue Stats
175W - 155L
2,292 MMR
Solo
Danzaburou
Danzaburou
Diamond V
guillemTO
Danzaburou
Diamond V
Level 157
God Stats
1W - 3L
1,584 SR
Queue Stats
165W - 140L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LuvBeautt-
Aphrodite
17
1 / 4 / 8
10,278
489
8,054
10,887
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MantisLord
Cernunnos
20
4 / 2 / 5
12,979
618
14,123
14,905
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ShadyLife02
Achilles
20
10 / 3 / 8
12,994
619
13,047
15,280
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Ve invictus
Cabrakan
20
6 / 3 / 8
13,038
621
15,919
20,461
24,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 2 / 6
11,350
540
7,142
13,310
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ScyllaSetApolloNemesisJanus

VS

Bans
Chang'ePeleCu ChulainnFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 2 / 8
10,460
498
6,532
16,450
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
MeatyMonkey
Ratatoskr
20
6 / 4 / 3
13,242
631
9,334
18,199
7,735
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Shahzad35
Cerberus
17
3 / 6 / 2
11,387
542
10,010
20,999
20,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
WhaFun
Persephone
17
0 / 8 / 5
10,778
513
10,878
13,603
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
guillemTO
Danzaburou
19
3 / 4 / 1
11,960
570
6,689
18,188
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
24
Kills
14
14
Deaths
24
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
8
3
W
Aphrodite
LuvBeautt-
Aphrodite
1
4
8
1.25
W
Cernunnos
MantisLord
Cernunnos
4
2
5
3.25
L
Ratatoskr
MeatyMonkey
Ratatoskr
6
4
3
1.88
W
Achilles
ShadyLife02
Achilles
10
3
8
4.67
L
Cerberus
Shahzad35
Cerberus
3
6
2
0.67
W
Cabrakan
Ve invictus
Cabrakan
6
3
8
3.33
L
Persephone
WhaFun
Persephone
0
8
5
0.31
W
3
2
6
3
L
Danzaburou
guillemTO
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,285
Damage
43,443
74,843
Taken
87,439
48,826
Mitigated
53,454
33,723
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,532
1,301
0
1,532
16,450
13,238
0
7,006
8,822
0
29,694
W
Aphrodite
LuvBeautt-
Aphrodite
8,054
635
5,653
5,898
10,887
3,969
1,054
4,378
6,366
50,439
0
W
Cernunnos
MantisLord
Cernunnos
14,123
7,770
0
7,489
14,905
8,180
4,416
513
14,382
0
120,123
L
Ratatoskr
MeatyMonkey
Ratatoskr
9,334
4,518
0
2,253
18,199
7,735
0
5,492
12,648
0
125,032
W
Achilles
ShadyLife02
Achilles
13,047
5,399
0
5,683
15,280
7,685
1,406
2,633
12,558
0
81,421
L
Cerberus
Shahzad35
Cerberus
10,010
665
0
6,539
20,999
20,078
0
10,222
10,652
67,098
0
W
Cabrakan
Ve invictus
Cabrakan
15,919
2,292
0
7,024
20,461
24,022
840
7,119
13,257
76,602
0
L
Persephone
WhaFun
Persephone
10,878
637
0
1,308
13,603
4,965
30
5,954
7,365
77,746
0
W
7,142
767
0
1,976
13,310
4,970
1,180
6,935
6,073
71,046
0
L
Danzaburou
guillemTO
Danzaburou
6,689
1,857
0
7,539
18,188
7,438
5,846
1,354
16,834
0
84,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,639
Gold Earned
57,827
684
Minions Killed
708
0
Camps Cleared
0
1,984,323
Distance Traveled
1,918,807
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,460
498
45
2
0
419,492
9
W
Aphrodite
10,278
489
92
4
0
390,890
4
W
Cernunnos
12,979
618
190
9
0
389,076
11
L
Ratatoskr
13,242
631
166
8
0
434,053
1
W
Achilles
12,994
619
113
5
0
446,747
4
L
Cerberus
11,387
542
190
9
0
337,764
3
W
Cabrakan
13,038
621
149
7
0
332,662
6
L
Persephone
10,778
513
145
7
0
350,034
2
W
Nox
11,350
540
140
7
0
424,948
7
L
Danzaburou
11,960
570
162
8
0
377,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role