Player Matchup

Zeus
Zeus
Lubrijosh
Zeus
Level 18
God Stats
20W - 4L
2,042 SR
Queue Stats
39W - 14L
2,072 Elo+
Party 1
Danzaburou
Danzaburou
MedicinalHunter
Danzaburou
Level 22
God Stats
33W - 6L
1,931 SR
Queue Stats
90W - 27L
2,013 Elo+
Party 1
Fenrir
Fenrir
SacredMedal
Fenrir
Level 30
God Stats
10W - 6L
1,537 SR
Queue Stats
164W - 207L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Sheyanera
Kukulkan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Osiris
Osiris
Tohuvabohu
Osiris
Level 7
God Stats
19W - 4L
1,856 SR
Queue Stats
77W - 22L
2,013 Elo+
Party 1
Team Averages
Level 21
1,773 SR
1,812 Elo+

VS

Team Averages
Level 19
1,611 SR
1,643 Elo+
Neith
Neith
AlphaQ911
Neith
Level 5
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
Raijin
Raijin
DukeJoe
Raijin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 186L
1,603 Elo+
Party 2
Achilles
Achilles
GriffsOrange
Achilles
Level 6
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 6L
1,568 Elo+
Solo
Ares
Ares
Pearrear
Ares
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 6L
1,896 Elo+
Solo
Heimdallr
Heimdallr
SLIMEYZamasu
Heimdallr
Level 21
God Stats
7W - 12L
1,615 SR
Queue Stats
23W - 34L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 2 / 17
12,013
1,092
18,589
5,291
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MedicinalHunter
Danzaburou
19
18 / 1 / 9
14,287
1,299
27,638
7,984
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
16
1 / 3 / 20
10,363
942
8,320
10,296
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Sheyanera
Kukulkan
18
6 / 2 / 18
11,301
1,027
12,762
4,585
1,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Tohuvabohu
Osiris
19
6 / 1 / 25
11,915
1,083
8,525
12,057
13,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

245

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlphaQ911
Neith
15
0 / 10 / 3
9,093
827
2,919
12,841
6,018
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
DukeJoe
Raijin
16
6 / 7 / 3
11,743
1,068
12,577
12,881
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GriffsOrange
Achilles
16
2 / 6 / 6
10,473
952
6,162
16,792
14,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
1 / 7 / 6
11,444
1,040
9,017
24,024
31,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
SLIMEYZamasu
Heimdallr
15
0 / 8 / 3
9,099
827
4,736
14,412
7,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
38
Kills
9
9
Deaths
38
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
AlphaQ911
Neith
0
10
3
0.15
L
Raijin
DukeJoe
Raijin
6
7
3
1.07
L
Achilles
GriffsOrange
Achilles
2
6
6
0.83
W
Zeus
7
2
17
7.75
W
Danzaburou
MedicinalHunter
Danzaburou
18
1
9
22.5
L
Ares
1
7
6
0.57
L
Heimdallr
SLIMEYZamasu
Heimdallr
0
8
3
0.19
W
Fenrir
1
3
20
3.67
W
Kukulkan
Sheyanera
Kukulkan
6
2
18
7.5
W
Osiris
Tohuvabohu
Osiris
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,834
Damage
35,411
40,213
Taken
80,950
24,506
Mitigated
65,594
4,726
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlphaQ911
Neith
2,919
690
0
46
12,841
6,018
0
6,164
6,677
0
20,998
L
Raijin
DukeJoe
Raijin
12,577
439
0
0
12,881
5,987
0
6,630
6,251
50,338
0
L
Achilles
GriffsOrange
Achilles
6,162
1,971
0
349
16,792
14,825
0
7,028
9,764
206
14,394
W
Zeus
18,589
568
0
732
5,291
2,029
0
3,864
1,402
43,353
0
W
Danzaburou
MedicinalHunter
Danzaburou
27,638
20,204
0
3,585
7,984
3,118
0
4,495
3,464
0
56,386
L
Ares
9,017
468
0
1,050
24,024
31,437
0
7,687
16,337
19,505
0
L
Heimdallr
SLIMEYZamasu
Heimdallr
4,736
3,898
0
108
14,412
7,327
0
3,842
10,570
0
20,909
W
Fenrir
8,320
2,228
0
270
10,296
4,160
0
4,770
5,401
0
11,525
W
Kukulkan
Sheyanera
Kukulkan
12,762
1,807
0
139
4,585
1,757
0
2,602
1,958
33,274
0
W
Osiris
Tohuvabohu
Osiris
8,525
3,416
0
0
12,057
13,442
0
6,069
5,843
0
20,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
51,852
209
Minions Killed
202
11
Camps Cleared
5
991,800
Distance Traveled
937,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,093
827
31
3
0
149,686
1
L
Raijin
11,743
1,068
100
9
0
193,662
0
L
Achilles
10,473
952
19
2
4
221,977
3
W
Zeus
12,013
1,092
54
5
1
177,109
1
W
Danzaburou
14,287
1,299
63
6
6
220,286
2
L
Ares
11,444
1,040
18
2
1
208,169
0
L
Heimdallr
9,099
827
34
3
0
163,724
0
W
Fenrir
10,363
942
9
1
4
198,723
0
W
Kukulkan
11,301
1,027
67
6
0
171,234
0
W
Osiris
11,915
1,083
16
1
0
224,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role