Player Matchup

Poseidon
Poseidon
Diozaels
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,513 Elo+
Party 2
Anubis
Anubis
ElDonExplosivo
Anubis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Fernanyahir
Guan Yu
Level 4
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
LordBoros121
Chernobog
Level 7
God Stats
3W - 3L
1,375 SR
Queue Stats
9W - 9L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Yueluz
Jing Wei
Level 17
God Stats
16W - 14L
1,352 SR
Queue Stats
40W - 72L
1,213 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,420 Elo+

VS

Team Averages
Level 14
1,604 SR
1,375 Elo+
Eset
Eset
JocelynnH12
Eset
Level 28
God Stats
2W - 1L
1,767 SR
Queue Stats
249W - 234L
1,471 Elo+
Solo
Olorun
Olorun
VS_Toe_Tags_4Bp
Olorun
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 322L
1,500 Elo+
Party 1
Artemis
Artemis
jesspotter94
Artemis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 173L
1,169 Elo+
Party 1
Danzaburou
Danzaburou
yaboii_tre
Danzaburou
Level 7
God Stats
4W - 1L
1,753 SR
Queue Stats
8W - 7L
1,422 Elo+
Solo
Tyr
Tyr
şųûųûşōų
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Diozaels
Poseidon
20
5 / 2 / 20
12,663
1,055
19,977
10,269
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
16 / 3 / 10
13,362
1,114
21,418
16,226
8,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Fernanyahir
Guan Yu
17
1 / 2 / 13
10,642
887
2,081
7,468
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
LordBoros121
Chernobog
20
17 / 0 / 21
14,050
1,171
29,632
13,093
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Yueluz
Jing Wei
19
3 / 3 / 18
11,703
975
12,051
21,617
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
11,013
918
9,395
15,480
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 15 / 5
10,599
883
8,265
25,797
10,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jesspotter94
Artemis
16
0 / 6 / 2
9,906
826
13,778
16,035
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
yaboii_tre
Danzaburou
17
8 / 5 / 0
13,409
1,117
30,441
19,498
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 9 / 2
9,843
820
1,351
16,168
7,608

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
42
Kills
10
10
Deaths
42
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Diozaels
Poseidon
5
2
20
7.5
W
16
3
10
7
W
Guan Yu
Fernanyahir
Guan Yu
1
2
13
3.75
L
1
7
6
0.57
W
Chernobog
LordBoros121
Chernobog
17
0
21
27.5
L
1
15
5
0.23
W
Jing Wei
Yueluz
Jing Wei
3
3
18
4
L
Artemis
jesspotter94
Artemis
0
6
2
0.17
L
Danzaburou
yaboii_tre
Danzaburou
8
5
0
1.6
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,159
Damage
63,230
68,673
Taken
92,978
34,414
Mitigated
37,795
21,751
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Diozaels
Poseidon
19,977
3,540
0
0
10,269
3,929
0
1,727
8,414
52,207
0
W
21,418
3,260
1,347
7,330
16,226
8,294
0
4,448
11,542
41,470
0
W
Guan Yu
Fernanyahir
Guan Yu
2,081
920
700
514
7,468
7,364
0
1,245
6,173
0
10,365
L
9,395
1,910
486
2,500
15,480
5,656
0
7,202
8,203
26,595
0
W
Chernobog
LordBoros121
Chernobog
29,632
16,781
0
7,145
13,093
6,149
0
3,586
9,309
0
53,637
L
8,265
5,367
390
4,931
25,797
10,095
0
10,516
15,231
21,268
0
W
Jing Wei
Yueluz
Jing Wei
12,051
11,655
0
4,715
21,617
8,678
0
5,864
15,575
0
27,591
L
Artemis
jesspotter94
Artemis
13,778
6,927
0
3,332
16,035
6,590
0
7,876
8,159
0
33,821
L
Danzaburou
yaboii_tre
Danzaburou
30,441
19,530
0
7,573
19,498
7,846
0
8,370
11,053
0
64,890
L
1,351
491
0
628
16,168
7,608
0
7,431
8,712
0
12,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
54,770
250
Minions Killed
207
7
Camps Cleared
8
920,240
Distance Traveled
949,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,663
1,055
74
6
3
215,630
2
W
Anubis
13,362
1,114
46
4
0
124,954
0
W
Guan Yu
10,642
887
24
2
1
124,403
0
L
Eset
11,013
918
44
4
0
169,962
1
W
Chernobog
14,050
1,171
56
5
1
212,948
0
L
Olorun
10,599
883
33
3
1
177,457
1
W
Jing Wei
11,703
975
50
4
2
242,305
0
L
Artemis
9,906
826
49
4
0
201,542
0
L
Danzaburou
13,409
1,117
61
5
2
191,920
1
L
Tyr
9,843
820
20
2
5
209,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role