Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FLIP x Naruto
Ah Muzen Cab
Level 49
God Stats
16W - 11L
1,662 SR
Queue Stats
108W - 70L
1,537 Elo+
Party 1
Ganesha
Ganesha
Sergios Prodigy
Ganesha
Level 28
God Stats
9W - 2L
1,912 SR
Queue Stats
274W - 151L
1,726 Elo+
Party 1
Bakasura
Bakasura
eViL X cLoWn X
Bakasura
Level 118
God Stats
8W - 3L
1,788 SR
Queue Stats
308W - 200L
1,607 Elo+
Party 1
Team Averages
Level 65
1,787 SR
1,623 Elo+

VS

Team Averages
Level 87
1,553 SR
1,552 Elo+
Ymir
Ymir
GerRoDz96
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,581 Elo+
Party 2
Neith
Neith
TNT-JackESP
Neith
Level 124
God Stats
20W - 16L
1,592 SR
Queue Stats
108W - 124L
1,563 Elo+
Solo
Zeus
Zeus
xSmiteBeast
Zeus
Level 128
God Stats
14W - 13L
1,568 SR
Queue Stats
216W - 207L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FLIP x Naruto
Ah Muzen Cab
16
7 / 6 / 8
12,809
753
8,619
11,427
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 16
12,176
716
12,238
15,239
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
10 / 3 / 7
12,623
743
11,691
12,707
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 7 / 6
10,331
608
3,029
17,375
16,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 8
10,709
630
7,182
8,741
3,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 5 / 2
12,796
753
19,258
12,389
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
12
12
Deaths
17
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FLIP x Naruto
Ah Muzen Cab
7
6
8
1.83
L
Ymir
2
7
6
0.71
W
0
3
16
2.67
L
1
5
8
1
W
Bakasura
10
3
7
4.5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
29,469
39,373
Taken
38,505
26,322
Mitigated
22,648
10,289
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FLIP x Naruto
Ah Muzen Cab
8,619
2,198
0
2,106
11,427
5,197
1,844
7,468
3,694
0
52,802
L
Ymir
3,029
79
0
712
17,375
16,556
0
5,437
9,725
14,996
0
W
12,238
926
0
4,332
15,239
13,178
529
7,726
7,243
37,904
0
L
7,182
2,067
0
1,512
8,741
3,172
1,252
1,488
6,261
0
42,816
W
Bakasura
11,691
6,831
0
3,851
12,707
7,947
480
6,410
6,093
0
43,815
L
19,258
1,696
0
2,775
12,389
2,920
1,188
5,337
6,628
76,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
33,836
192
Minions Killed
232
0
Camps Cleared
0
947,996
Distance Traveled
778,364
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,809
753
82
5
0
306,902
0
L
Ymir
10,331
608
18
1
0
236,325
0
W
Ganesha
12,176
716
5
0
0
277,365
4
L
Neith
10,709
630
91
5
0
289,402
3
W
Bakasura
12,623
743
105
6
0
363,729
1
L
Zeus
12,796
753
123
7
0
252,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role