Player Matchup

Heimdallr
Heimdallr
Gold V
DotOn4Head
Heimdallr
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,504 MMR
Solo
Vamana
Vamana
Silver II
Saucy x Davis
Vamana
Silver II
Level 34
God Stats
0W - 1L
1,476 SR
Queue Stats
32W - 30L
1,508 MMR
Solo
Vulcan
Vulcan
Gold II
bryanbetryin
Vulcan
Gold II
Level 125
God Stats
20W - 18L
1,708 SR
Queue Stats
324W - 298L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,562 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,557 SR
1,512 MMR
Cernunnos
Cernunnos
Silver II
BigHaloGod
Cernunnos
Silver II
Level 124
God Stats
3W - 1L
1,308 SR
Queue Stats
59W - 50L
1,548 MMR
Solo
Nu Wa
Nu Wa
Silver II
CandyCoatedCat
Nu Wa
Silver II
Level 102
God Stats
4W - 1L
1,643 SR
Queue Stats
9W - 10L
1,493 MMR
Solo
Ganesha
Ganesha
Silver I
SirTrashMouse
Ganesha
Silver I
Level 155
God Stats
6W - 6L
1,721 SR
Queue Stats
127W - 140L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DotOn4Head
Heimdallr
13
1 / 7 / 4
10,049
591
10,538
14,227
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 3
10,841
638
10,154
20,847
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
15
2 / 4 / 4
10,532
620
18,186
10,548
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
YmirChang'eScyllaAphroditeDanzaburou

VS

Bans
BacchusKukulkanArtemisAnubisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigHaloGod
Cernunnos
15
5 / 1 / 3
11,670
686
13,658
16,213
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 6
11,903
700
15,046
9,885
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
16
2 / 3 / 9
12,504
736
10,379
19,399
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigHaloGod
Cernunnos
5
1
3
6.5
W
5
3
6
2.67
L
Heimdallr
DotOn4Head
Heimdallr
1
7
4
0.43
L
4
1
3
5.5
W
Ganesha
2
3
9
2.17
L
Vulcan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
39,083
45,622
Taken
45,497
17,961
Mitigated
32,052
9,088
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigHaloGod
Cernunnos
13,658
6,888
0
6,323
16,213
6,841
1,444
6,147
9,598
0
79,029
W
15,046
4,667
0
1,540
9,885
3,509
1,416
4,551
5,040
59,331
0
L
Heimdallr
DotOn4Head
Heimdallr
10,538
4,015
0
2,035
14,227
4,127
753
5,881
8,063
0
48,892
L
10,154
2,883
0
6,348
20,847
11,322
179
11,361
9,051
0
41,534
W
Ganesha
10,379
739
231
3,947
19,399
21,702
276
7,006
11,589
47,702
0
L
Vulcan
18,186
9,470
0
705
10,548
2,512
671
7,312
3,057
66,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
36,077
228
Minions Killed
250
0
Camps Cleared
0
925,710
Distance Traveled
1,054,741
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,670
686
120
7
0
380,875
4
W
Nu Wa
11,903
700
128
8
0
314,868
6
L
Heimdallr
10,049
591
67
4
0
269,525
3
L
Vamana
10,841
638
48
3
0
336,112
0
W
Ganesha
12,504
736
2
0
0
358,998
2
L
Vulcan
10,532
620
113
7
0
320,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role