Player Matchup

Achilles
Achilles
Acabus1
Achilles
Level 49
God Stats
3W - 3L
1,390 SR
Queue Stats
207W - 250L
1,484 Elo+
Party 2
Tiamat
Tiamat
DIO6940
Tiamat
Level 119
God Stats
67W - 68L
1,629 SR
Queue Stats
849W - 997L
1,428 Elo+
Party 2
Nox
Nox
StoniestBowl2
Nox
Level 58
God Stats
25W - 46L
1,220 SR
Queue Stats
487W - 635L
1,390 Elo+
Party 2
Ymir
Ymir
Urayulii
Ymir
Level 29
God Stats
29W - 26L
1,585 SR
Queue Stats
190W - 238L
1,422 Elo+
Party 2
Hercules
Hercules
WeenieHutThe1st
Hercules
Level 67
God Stats
7W - 16L
1,320 SR
Queue Stats
24W - 44L
1,274 Elo+
Party 2
Team Averages
Level 64
1,429 SR
1,400 Elo+

VS

Team Averages
Level 62
1,511 SR
1,449 Elo+
Sol
Sol
BIFFB00F
Sol
Level 18
God Stats
6W - 12L
1,700 SR
Queue Stats
44W - 50L
1,403 Elo+
Party 1
King Arthur
King Arthur
CoE Ronin IX
King Arthur
Level 90
God Stats
3W - 4L
1,415 SR
Queue Stats
274W - 301L
1,485 Elo+
Party 3
Thor
Thor
DethBySnuSnuz
Thor
Level 106
God Stats
20W - 16L
1,503 SR
Queue Stats
645W - 701L
1,555 Elo+
Party 3
Kukulkan
Kukulkan
Nitecrow462
Kukulkan
Level 27
God Stats
6W - 5L
1,471 SR
Queue Stats
102W - 127L
1,399 Elo+
Party 3
Tiamat
Tiamat
Tungsten Rook
Tiamat
Level 69
God Stats
10W - 9L
1,466 SR
Queue Stats
317W - 324L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acabus1
Achilles
11
2 / 0 / 4
6,659
512
4,666
8,783
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
DIO6940
Tiamat
14
6 / 1 / 5
8,247
634
4,400
6,921
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 3
6,819
525
2,358
5,467
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
4 / 0 / 5
6,852
527
3,428
6,858
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
13
9 / 0 / 5
8,130
625
9,234
7,879
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,067
467
5,080
6,178
1,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
CoE Ronin IX
King Arthur
10
0 / 5 / 0
6,182
476
2,640
7,504
3,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 5 / 0
6,831
525
4,793
9,656
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Nitecrow462
Kukulkan
12
1 / 4 / 0
6,873
529
2,456
5,616
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
5,816
447
4,598
9,513
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
23
Kills
4
4
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Acabus1
Achilles
2
0
4
4
L
0
3
0
0
L
King Arthur
CoE Ronin IX
King Arthur
0
5
0
0
W
Tiamat
DIO6940
Tiamat
6
1
5
8.5
L
3
5
0
0.6
L
Kukulkan
Nitecrow462
Kukulkan
1
4
0
0.25
W
2
3
3
1.17
L
0
6
1
0.08
W
Ymir
4
0
5
6.5
W
Hercules
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
19,567
35,908
Taken
38,467
19,562
Mitigated
18,111
13,148
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Acabus1
Achilles
4,666
1,761
419
2,299
8,783
3,397
1,301
5,183
3,600
0
30,310
L
5,080
723
0
2,297
6,178
1,473
190
711
5,417
29,309
0
L
King Arthur
CoE Ronin IX
King Arthur
2,640
475
0
726
7,504
3,508
184
833
6,428
0
28,195
W
Tiamat
DIO6940
Tiamat
4,400
808
0
3,393
6,921
4,551
0
643
6,268
44,533
0
L
4,793
1,322
0
70
9,656
3,070
0
2,385
7,164
0
35,497
L
Kukulkan
Nitecrow462
Kukulkan
2,456
607
0
144
5,616
2,093
62
2,700
2,783
37,585
0
W
2,358
76
0
429
5,467
2,018
808
1,958
3,407
26,087
0
L
4,598
1,037
0
3,022
9,513
7,967
405
3,329
6,053
21,217
0
W
Ymir
3,428
790
0
2,810
6,858
3,836
806
3,634
3,224
18,872
0
W
Hercules
9,234
3,635
0
3,798
7,879
5,760
1,095
604
7,275
0
34,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
31,769
290
Minions Killed
334
0
Camps Cleared
0
1,323,366
Distance Traveled
1,130,271
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,659
512
53
4
0
259,431
2
L
Sol
6,067
467
64
5
0
217,782
0
L
King Arthur
6,182
476
83
6
0
237,047
0
W
Tiamat
8,247
634
87
7
0
280,972
0
L
Thor
6,831
525
61
5
0
230,922
0
L
Kukulkan
6,873
529
90
7
0
213,172
3
W
Nox
6,819
525
52
4
0
244,935
3
L
Tiamat
5,816
447
36
3
0
231,348
4
W
Ymir
6,852
527
34
3
0
251,141
0
W
Hercules
8,130
625
64
5
0
286,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role