Player Matchup

Merlin
Merlin
Cerilic
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kisame513
Heimdallr
Level 29
God Stats
29W - 22L
1,598 SR
Queue Stats
72W - 75L
1,429 Elo+
Solo
Chaac
Chaac
RaiderOfHope
Chaac
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 72L
1,271 Elo+
Solo
Neith
Neith
Shanyuprag
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
theTKBoy
Ra
Level 26
God Stats
4W - 5L
1,376 SR
Queue Stats
27W - 37L
1,222 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,384 Elo+

VS

Team Averages
Level 26
1,505 SR
1,407 Elo+
Apollo
Apollo
Gezy5489
Apollo
Level 25
God Stats
6W - 2L
1,888 SR
Queue Stats
117W - 93L
1,482 Elo+
Party 1
Tiamat
Tiamat
Peashooter3240
Tiamat
Level 21
God Stats
14W - 31L
1,097 SR
Queue Stats
222W - 277L
1,281 Elo+
Solo
Mercury
Mercury
QUEEZY8390
Mercury
Level 27
God Stats
32W - 17L
1,472 SR
Queue Stats
83W - 49L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
UnicornDan
Amaterasu
Level 29
God Stats
35W - 26L
1,469 SR
Queue Stats
317W - 292L
1,428 Elo+
Solo
Jormungandr
Jormungandr
kingleboe
Jormungandr
Level 29
God Stats
1W - 0L
1,598 SR
Queue Stats
6W - 3L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cerilic
Merlin
9
1 / 11 / 2
6,867
404
3,802
9,931
2,647
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Kisame513
Heimdallr
13
5 / 8 / 1
8,919
525
11,104
11,819
4,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 1 / 1
9,043
532
8,943
12,998
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
2 / 7 / 2
6,685
393
2,006
7,512
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 2
9,067
533
5,912
7,680
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gezy5489
Apollo
16
18 / 3 / 3
10,689
629
17,051
17,581
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 7
8,407
495
4,250
12,697
7,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
QUEEZY8390
Mercury
2
0 / 0 / 0
5,040
296
0
0
0
Amaterasu
UnicornDan
Amaterasu
16
0 / 3 / 2
9,084
534
4,678
10,573
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
kingleboe
Jormungandr
12
3 / 5 / 0
7,771
457
4,696
12,907
7,349
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
16
Kills
26
29
Deaths
16
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cerilic
Merlin
1
11
2
0.18
W
Apollo
Gezy5489
Apollo
18
3
3
6.5
L
Heimdallr
Kisame513
Heimdallr
5
8
1
0.69
W
5
5
7
1.7
W
Mercury
QUEEZY8390
Mercury
0
0
0
0
L
4
1
1
4.5
L
Neith
2
7
2
0.43
W
Amaterasu
UnicornDan
Amaterasu
0
3
2
0.33
W
Jormungandr
kingleboe
Jormungandr
3
5
0
0.6
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
30,675
49,940
Taken
53,758
21,668
Mitigated
29,049
12,034
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cerilic
Merlin
3,802
922
0
1,598
9,931
2,647
20
528
9,403
15,079
0
W
Apollo
Gezy5489
Apollo
17,051
9,290
0
10,121
17,581
7,051
2,782
2,831
14,675
0
56,619
L
Heimdallr
Kisame513
Heimdallr
11,104
7,144
357
612
11,819
4,274
212
3,147
8,672
0
29,393
W
4,250
2,203
0
4,270
12,697
7,056
1,230
761
11,920
32,487
0
W
Mercury
QUEEZY8390
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
8,943
1,949
0
6,507
12,998
9,695
916
609
12,389
0
46,800
L
Neith
2,006
1,854
0
1,171
7,512
2,051
854
2,210
5,302
0
14,271
W
Amaterasu
UnicornDan
Amaterasu
4,678
2,706
0
4,737
10,573
7,593
813
500
9,574
0
46,447
W
Jormungandr
kingleboe
Jormungandr
4,696
1,501
0
0
12,907
7,349
180
5,222
7,291
40,087
0
L
5,912
1,164
0
1,789
7,680
3,001
756
2,452
5,228
53,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,581
Gold Earned
40,991
270
Minions Killed
300
0
Camps Cleared
0
1,354,842
Distance Traveled
1,261,741
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,867
404
20
1
0
281,018
0
W
Apollo
10,689
629
84
5
0
384,529
0
L
Heimdallr
8,919
525
36
2
0
287,061
0
W
Tiamat
8,407
495
58
3
0
256,454
0
W
Mercury
5,040
296
0
0
0
0
0
L
Chaac
9,043
532
92
5
0
301,639
2
L
Neith
6,685
393
27
2
0
180,400
1
W
Amaterasu
9,084
534
98
6
0
358,774
0
W
Jormungandr
7,771
457
60
4
0
261,984
0
L
Ra
9,067
533
95
6
0
304,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role