Player Matchup

Cthulhu
Cthulhu
Only1DragonRage
Cthulhu
Level 25
God Stats
38W - 48L
1,478 SR
Queue Stats
1,005W - 1,237L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 19
God Stats
76W - 54L
1,540 SR
Queue Stats
494W - 577L
1,535 Elo+
Party 1
Thor
Thor
WhoİsTxT
Thor
Level 22
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
kingpinv2
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
swaggerNeo_98
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,543 Elo+
Party 2
Team Averages
Level 25
1,491 SR
1,519 Elo+

VS

Team Averages
Level 12
1,512 SR
1,519 Elo+
Mulan
Mulan
Amecha
Mulan
Level 29
God Stats
16W - 17L
1,577 SR
Queue Stats
59W - 66L
1,511 Elo+
Solo
Izanami
Izanami
Fedır
Izanami
Level 5
God Stats
2W - 1L
1,400 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Bakasura
Bakasura
M1R0BASHA
Bakasura
Level 16
God Stats
1W - 2L
1,378 SR
Queue Stats
34W - 35L
1,460 Elo+
Solo
Tiamat
Tiamat
StiinkyButPlug
Tiamat
Level 6
God Stats
3W - 1L
1,706 SR
Queue Stats
9W - 8L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
Zidrael
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 3
6,028
402
4,527
10,131
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OnlyMrSpyro
Danzaburou
9
2 / 7 / 2
6,905
460
6,123
9,039
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 9 / 3
5,749
383
2,042
10,395
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kingpinv2
Izanami
13
3 / 0 / 0
7,697
513
6,171
6,898
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
swaggerNeo_98
Baba Yaga
10
2 / 4 / 3
6,658
444
4,291
7,435
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amecha
Mulan
13
9 / 4 / 6
8,926
595
13,082
14,666
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Fedır
Izanami
16
5 / 3 / 1
9,650
643
9,197
10,191
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
M1R0BASHA
Bakasura
15
4 / 0 / 3
8,885
592
3,459
11,236
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
4,752
317
0
20
3
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Zidrael
Erlang Shen
12
6 / 5 / 6
7,891
526
5,981
12,751
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
24
27
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
Amecha
Mulan
9
4
6
3
W
Izanami
Fedır
Izanami
5
3
1
1.83
W
Bakasura
M1R0BASHA
Bakasura
4
0
3
5.5
L
2
7
3
0.5
L
Danzaburou
OnlyMrSpyro
Danzaburou
2
7
2
0.43
W
0
0
0
0
L
Thor
0
9
3
0.17
W
Erlang Shen
Zidrael
Erlang Shen
6
5
6
1.8
L
Izanami
kingpinv2
Izanami
3
0
0
3
L
Baba Yaga
swaggerNeo_98
Baba Yaga
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
31,719
43,898
Taken
48,864
16,377
Mitigated
21,158
6,710
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Amecha
Mulan
13,082
3,027
342
6,767
14,666
8,377
657
3,172
11,494
0
49,353
W
Izanami
Fedır
Izanami
9,197
6,111
0
4,007
10,191
3,425
2,707
1,845
8,346
0
75,928
W
Bakasura
M1R0BASHA
Bakasura
3,459
2,529
0
6,425
11,236
4,422
231
677
10,559
0
53,441
L
4,527
579
98
529
10,131
6,527
0
0
10,131
16,209
0
L
Danzaburou
OnlyMrSpyro
Danzaburou
6,123
3,524
0
968
9,039
2,681
58
0
9,039
0
21,551
W
0
0
0
19
20
3
0
0
20
500
0
L
Thor
2,042
806
0
211
10,395
2,699
147
0
10,230
0
11,563
W
Erlang Shen
Zidrael
Erlang Shen
5,981
3,287
0
4,137
12,751
4,931
520
3,124
9,627
0
29,326
L
Izanami
kingpinv2
Izanami
6,171
4,291
0
3,426
6,898
2,162
495
0
6,898
0
50,141
L
Baba Yaga
swaggerNeo_98
Baba Yaga
4,291
355
0
1,478
7,435
2,308
543
0
7,060
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
40,104
203
Minions Killed
385
0
Camps Cleared
0
1,233,424
Distance Traveled
1,182,577
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,926
595
68
5
0
282,479
1
W
Izanami
9,650
643
147
10
0
252,169
2
W
Bakasura
8,885
592
131
9
0
340,261
3
L
Cthulhu
6,028
402
21
1
0
230,177
2
L
Danzaburou
6,905
460
39
3
0
241,087
11
W
Tiamat
4,752
317
1
0
0
16,538
0
L
Thor
5,749
383
19
1
0
250,438
3
W
Erlang Shen
7,891
526
38
3
0
291,130
0
L
Izanami
7,697
513
92
6
0
247,596
1
L
Baba Yaga
6,658
444
32
2
0
264,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role